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############################
#     1. Introduction      #
############################

 Name: NOVP FFmpeg
 Description: FFmpeg fork from Splayer with frame accuracy features

 Licensing          -> LICENSE
 
 To clone the repository with all the submodules use 
   git clone --recursive git://github.com/NOVP-Open-Source/NOVP_FFmpeg

NOTE for Windows users:
    lib.exe is required for creating .dll.a import stub libraries, so that you can link to the DLLs from MSVC (Microsoft Visual Studio compiler, bundled with it).
    lib.exe is a Microsoft tool used for creating DLL files. It is bundled together with Visual Studio. Microsoft Visual Studio Express download is available for free. Once installed you'll need to add the directory where lib.exe is located to the system Path.
    dlltool.exe (which is part of binutils) may be used instead of lib.exe. The downside in this case is that the import libraries break if you use the linker optimization option in MSVC (which is enabled by default). 

    FFmpeg won't build unless you do:
        git config --global core.autocrlf false
        git reset --hard 
        git checkout
        git pull

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#        2. Build          #
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  First time build only: cd libffmpeg && make configuration && cd .. && cd FFmpeg && make && cd ..
  Build command: make -C libffmpeg
  NOTE for Windows users: You need to run this command through the MinGW shell.
  NOTE for Mac users: If you are getting strange compiler errors,
      manually edit the FFmpeg/config.mak file and remove all occurences of -O3 (this disables optimization)
  NOTE for Mac users: Builds will default to 64-bit. If you want a 32-bit, write this in terminal:
      export FFMPEGMAC=32

NOTE: To clean, run clean.sh
NOTE: To force make, write "make -B -C libffmpeg"

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#        3. Credits        #
############################

 NOVP Team (http://www.novp.com/)

 CAE-Engineering team (http://www.cae-engineering.hu/)
 Máté Koch
 Attila Ötvös
 Tamás Szabó