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MyEngine
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ChrSacher/MyEngine
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MyEngine is a self-made game engine based on an entity-component framework. It features: Entity-Component System 3d Sound UI System Physics Terrain with physics Collision + Callbacks Scripting system OpenGL rendering Model Importer Lighting Skyboxes It uses: YSE Sound: 3d sound library ChaiScript: C++ like scripting language OpenGL: Rendering engine Assimp: 3d model importer Bullet: Bullet physics CEGUI: GUI library Freetype: Font library SDL: Base of the engine Lib/DLL List: YSE sound ChaiScript Opengl ASSIMP Bullet CEGUI Freetype SDL Include: YSE sound ChaiScript Opengl ASSIMP Bullet CEGUI Freetype SDL ZIP
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