Simple 2d game engine. Will probably never be finished.
Created with Visual Studio 2012. While I haven't tested the code with any other compilers, I have tried to avoid any non-portable constructs (no guarantees though)
Important note: Visual Studio 2012 requires the November 2012 compiler patch due to variadic templates
Libraries used:
SDL 2.0 http://www.libsdl.org/
SDL_Mixer 2.0 http://www.libsdl.org/projects/SDL_mixer/
Boost 1.54 http://www.boost.org/
Lua 5.1 http://www.lua.org/
LuaBind 0.91 http://sourceforge.net/projects/luabind/