v0.0.1
http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html http://renderingwonders.wordpress.com/tag/glsl-2/
http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-16-shadow-mapping/#Basic_shadowmap
GI http://www.kevinbeason.com/smallpt/
//harware skinning http://www.antongerdelan.net/opengl/
Created dev Branch Set dev to main branch
//stack trace on crash http://oroboro.com/stack-trace-on-crash/
//STL EXPORT http://support.microsoft.com/kb/168958/en-us
//GLSL http://www.shaderific.com/glsl-functions/
//Texture Atlas Generator https://github.com/lukaszdk/texture-atlas-generator/blob/master/AtlasGenerator.java
//shadow mapping http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-16-shadow-mapping/