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Super Methane Brothers Amiga Game ported to other platforms

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Super Methane Brothers (homebrew edition)

Trap baddies in a gas cloud. Suck into your gas gun. Throw against a wall to destroy them. Survive the 100 floors of the Tower of Time.

Puff and Blow each have a Methane Gas Gun which fires a cloud of immobilising gas. If this comes into contact with a bad guy he will be absorbed into the gas and then float around the screen for a limited time. Bad guys are harmless in this state. Puff and Blow must suck the floating gas clouds into their guns and blast them out against a vertical surface. Bad guys then turn into bonuse which can be collected. Be warned! - the gas cloud dissolves with time after which baddies become active again and extremely annoyed.

General Instructions

  • Use the Stick/Hat to move around the screen.
  • Tap the Fire button to fire gas from the gun.
  • Hold the Fire button to suck a trapped baddie into the gun.
  • Release the Fire button to throw the trapped baddie from the gun.
  • Throw baddies at the wall to destroy them.
Button GameCube Wii Switch 3DS
Fire A
Start Game, single player A (controller 1)
Start Game, 2 players A (controller 2)
Pause Game START
Switch player graphics Z

Wii port:

  • Press the A button on controller 2 for 2 player mode.
  • Press START button to pause the game.
  • Press Z button to switch player graphics.

Switch port:

  • Press the A button on controller 1 to start the game in single player
  • Press MINUS button to pause the game.
  • Press START button to exit the game.
  • Press X button to switch player graphics.

3DS port:

See docs/info.html for further instructions on how to play the game.

Building

make -f Makefile.3ds          # for the 3DS version
make -f Makefile.switch       # for the Switch version
make -f Makefile.gx           # for the Wii version
make -f Makefile.gx DEVICE=gc # for the GameCube version
make -f Makefile.oldgc        # for the outdated GameCube port.

Port history

Platform Date Notes
GameCube 11/2012 Using DevkitPPC, libogc, cubeSDL, libaesnd and libmodplay
Wii/GC 2012
Switch 04/2018 Using DevkitA64 and libnx
3DS 07/2019 Using DevkitARM and libctru

License

  • See README for original readme file
  • See COPYING for GPL licence

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