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My project for the 2015-2016 JavaScript course at FMI@SofiaUniversity.

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  • What is the project about?
    • It's supposed to be a template game server and a demo game (client + server side)
  • Why did I chose Node.js?
    1. Event driven language.
    2. Little to none boiler plate code (TCP server).
    3. Can be integrated with C++ libraries.
    4. It’s a JavaScript course :)
  • What is the server structure?
    • TCP and a WebSockets servers
    • Template stream pipelines for each socket where the last stream is the game itself.
    • Transmitter to respond at any point throughout the pipeline.
    • Logger

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My project for the 2015-2016 JavaScript course at FMI@SofiaUniversity.

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