/
prismaT.cpp
executable file
·148 lines (124 loc) · 2.79 KB
/
prismaT.cpp
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#include "prismaT.h"
#include "ui_prismatriangular.h"
#include <QMessageBox>
#include <math.h>
bool dibujaPrismaTriangular = false;
prismaTriangular::prismaTriangular(QWidget *parent) :
QDialog(parent),
ui(new Ui::prismaTriangular)
{
centerX = width()/2;
centerY = height()/2;
QTransform center;
center.translate(centerX,centerY);
transforms.push_back(center);
ui->setupUi(this);
}
prismaTriangular::~prismaTriangular()
{
delete ui;
}
void prismaTriangular::paintEvent(QPaintEvent *e)
{
QPainter painter(this);
QPen pointPen(Qt::blue);
pointPen.setWidth(2);
painter.setPen(pointPen);
if(dibujaPrismaTriangular)
{
for(int i=0; i<transforms.size(); ++i)
{
painter.setTransform(transforms[i],true);
drawPrismTriangle(painter);
}
}
}
void prismaTriangular::drawPrismTriangle(QPainter &painter)
{
int x1 = 0;
int y1 = -50;
int x2 = -25;
int y2 = -70;
int x3 = 25;
int y3 = -70;
int _x1 = 0;
int _y1 = -50+50;
int _x2 = -25;
int _y2 = -70+50;
int _x3 = 25;
int _y3 = -70+50;
//Se unen los triángulos con lineas
painter.drawLine(x1,y1,x2,y2);
painter.drawLine(x1,y1,x3,y3);
painter.drawLine(x2,y2,x3,y3);
painter.drawLine(_x1,_y1,_x2,_y2);
painter.drawLine(_x1,_y1,_x3,_y3);
painter.drawLine(_x2,_y2,_x3,_y3);
painter.drawLine(x1,y1,_x1,_y1);
painter.drawLine(x2,y2,_x2,_y2);
painter.drawLine(_x3,_y3,x3,y3);
}
void prismaTriangular::on_pushButton_clicked()
{
dibujaPrismaTriangular = !dibujaPrismaTriangular;
transforms.clear();
QTransform center;
center.translate(centerX,centerY);
transforms.push_back(center);
update();
}
void prismaTriangular::on_pushButton_5_clicked()
{
QTransform rotate;
rotate.rotate(30);
transforms.push_back(rotate);
update();
}
void prismaTriangular::on_pushButton_4_clicked()
{
QTransform zoomIn;
zoomIn.scale(2,2);
transforms.push_back(zoomIn);
update();
}
void prismaTriangular::on_pushButton_3_clicked()
{
QTransform zoomOut;
zoomOut.scale(0.5,0.5);
transforms.push_back(zoomOut);
update();
}
void prismaTriangular::on_pushButton_2_clicked()
{
QString xStr = ui->transX->toPlainText();
QString yStr = ui->transY->toPlainText();
if(!xStr.isEmpty() && !yStr.isEmpty())
{
int _xStr = xStr.toInt();
int _yStr = yStr.toInt();
QTransform translate;
translate.translate(_xStr, _yStr);
transforms.push_back(translate);;
}
else
{
QMessageBox msgBox;
msgBox.setText("Ingrsa unos valores para la traslación");
msgBox.exec();
}
update();
}
void prismaTriangular::on_pushButton_6_clicked()
{
QTransform reflect;
reflect.scale(-1,1);
transforms.push_back(reflect);
update();
}
void prismaTriangular::on_pushButton_7_clicked()
{
QTransform reflect;
reflect.scale(1,-1);
transforms.push_back(reflect);
update();
}