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This is Quake2 with support for libfreespace motion sensor.
It has been tested with a FSRK-USB-2.

As soon as the Oculus Rift will be released I will start working on pre-warping the output.


The solution is now a Visual Studio 2010 project.

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Quake 2 GPL Source Release

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  • C 89.4%
  • Assembly 6.0%
  • Objective-C 4.1%
  • C++ 0.5%