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This is Quake2 with support for libfreespace motion sensor. It has been tested with a FSRK-USB-2. As soon as the Oculus Rift will be released I will start working on pre-warping the output. The solution is now a Visual Studio 2010 project.
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Quake 2 GPL Source Release
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- C 89.4%
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- Objective-C 4.1%
- C++ 0.5%