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SinSynthWithMidi.cpp
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SinSynthWithMidi.cpp
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/* Copyright © 2007 Apple Inc. All Rights Reserved.
Disclaimer: IMPORTANT: This Apple software is supplied to you by
Apple Inc. ("Apple") in consideration of your agreement to the
following terms, and your use, installation, modification or
redistribution of this Apple software constitutes acceptance of these
terms. If you do not agree with these terms, please do not use,
install, modify or redistribute this Apple software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, Apple grants you a personal, non-exclusive
license, under Apple's copyrights in this original Apple software (the
"Apple Software"), to use, reproduce, modify and redistribute the Apple
Software, with or without modifications, in source and/or binary forms;
provided that if you redistribute the Apple Software in its entirety and
without modifications, you must retain this notice and the following
text and disclaimers in all such redistributions of the Apple Software.
Neither the name, trademarks, service marks or logos of Apple Inc.
may be used to endorse or promote products derived from the Apple
Software without specific prior written permission from Apple. Except
as expressly stated in this notice, no other rights or licenses, express
or implied, are granted by Apple herein, including but not limited to
any patent rights that may be infringed by your derivative works or by
other works in which the Apple Software may be incorporated.
The Apple Software is provided by Apple on an "AS IS" basis. APPLE
MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
/*
This is a subclass of SinSynth that demonstrates how to use the midi output properties kAudioUnitProperty_MIDIOutputCallbackInfo, and kAudioUnitProperty_MIDIOutputCallback
defined in AudioUnitProperties.h. Using these properties, the SinSynthWithMidi simply passes through the midi data it receives. Use of these properties requires host support.
To build a version of the SinSynth with this functionality, activate the "SinSynth with MIDI Output" target in Xcode.
*/
#include "SinSynth.h"
#include <vector>
typedef struct MIDIMessageInfoStruct {
UInt8 status;
UInt8 channel;
UInt8 data1;
UInt8 data2;
UInt32 startFrame;
} MIDIMessageInfoStruct;
class MIDIOutputCallbackHelper {
public:
MIDIOutputCallbackHelper() {mMIDIMessageList.reserve (16); mMIDICallbackStruct.midiOutputCallback = NULL;}
virtual ~MIDIOutputCallbackHelper() {};
void SetCallbackInfo(AUMIDIOutputCallback callback, void *userData) {mMIDICallbackStruct.midiOutputCallback = callback; mMIDICallbackStruct.userData = userData;}
void AddEvent( UInt8 status,
UInt8 channel,
UInt8 data1,
UInt8 data2,
UInt32 inStartFrame );
void FireAtTimeStamp(const AudioTimeStamp &inTimeStamp);
protected:
typedef std::vector<MIDIMessageInfoStruct> MIDIMessageList;
private:
MIDIPacketList * PacketList() {return (MIDIPacketList *)mBuffersAllocated; }
Byte mBuffersAllocated[1024];
AUMIDIOutputCallbackStruct mMIDICallbackStruct;
MIDIMessageList mMIDIMessageList;
};
class SinSynthWithMidi : public SinSynth {
public:
SinSynthWithMidi(ComponentInstance inComponentInstance);
virtual ~SinSynthWithMidi();
virtual OSStatus GetPropertyInfo( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable);
virtual OSStatus GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual OSStatus SetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
const void * inData,
UInt32 inDataSize);
OSStatus HandleMidiEvent( UInt8 status,
UInt8 channel,
UInt8 data1,
UInt8 data2,
UInt32 inStartFrame);
OSStatus Render( AudioUnitRenderActionFlags & ioActionFlags,
const AudioTimeStamp & inTimeStamp,
UInt32 inNumberFrames);
private:
MIDIOutputCallbackHelper mCallbackHelper;
TestNote mTestNotes[kNumNotes];
};
#pragma mark MIDIOutputCallbackHelper Methods
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// MIDIOutputCallbackHelper::AddEvent
//
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void MIDIOutputCallbackHelper::AddEvent(UInt8 status, UInt8 channel,
UInt8 data1, UInt8 data2,
UInt32 inStartFrame) {
MIDIMessageInfoStruct info = {status, channel, data1, data2, inStartFrame};
mMIDIMessageList.push_back(info);
}
void MIDIOutputCallbackHelper::FireAtTimeStamp(const AudioTimeStamp &inTimeStamp) {
if (!mMIDIMessageList.empty() && mMIDICallbackStruct.midiOutputCallback != 0) {
// synthesize the packet list and call the MIDIOutputCallback
// iterate through the vector and get each item
std::vector<MIDIMessageInfoStruct>::iterator myIterator;
MIDIPacketList *pktlist = PacketList();
for (myIterator = mMIDIMessageList.begin(); myIterator != mMIDIMessageList.end(); myIterator++) {
MIDIMessageInfoStruct item = *myIterator;
MIDIPacket *pkt = MIDIPacketListInit(pktlist);
bool tooBig = false;
Byte midiStatusByte = (item.status << 4) | item.channel;
Byte data[3] = { midiStatusByte, item.data1, item.data2 };
if ((pkt = MIDIPacketListAdd(pktlist, sizeof(mBuffersAllocated), pkt, item.startFrame, 4, const_cast<Byte*>(data))) == NULL)
tooBig = true;
if (tooBig) { // send what we have and then clear the buffer and send again
// issue the callback with what we got
OSStatus result = mMIDICallbackStruct.midiOutputCallback(mMIDICallbackStruct.userData, &inTimeStamp, 0, pktlist);
if (result != noErr)
printf("error calling output callback: %d", (int) result);
// clear stuff we've already processed, and fire again
mMIDIMessageList.erase(mMIDIMessageList.begin(), myIterator);
this->FireAtTimeStamp(inTimeStamp);
return;
}
}
// fire callback
OSStatus result = mMIDICallbackStruct.midiOutputCallback(mMIDICallbackStruct.userData, &inTimeStamp, 0, pktlist);
if (result != noErr)
printf("error calling output callback: %d", (int) result);
mMIDIMessageList.clear();
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#pragma mark SinSynthWithMidi Methods
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(SinSynthWithMidi)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// SinSynthWithMidi::SinSynthWithMidi
//
// This synth has No inputs, One output
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SinSynthWithMidi::SinSynthWithMidi(ComponentInstance inComponentInstance)
: SinSynth(inComponentInstance)
{
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// SinSynthWithMidi::~SinSynthWithMidi
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SinSynthWithMidi::~SinSynthWithMidi()
{}
OSStatus SinSynthWithMidi::GetPropertyInfo( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
if (inScope == kAudioUnitScope_Global) {
if (inID == kAudioUnitProperty_MIDIOutputCallbackInfo) {
outDataSize = sizeof(CFArrayRef);
outWritable = false;
return noErr;
} else if (inID == kAudioUnitProperty_MIDIOutputCallback) {
outDataSize = sizeof(AUMIDIOutputCallbackStruct);
outWritable = true;
return noErr;
}
}
return SinSynth::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
OSStatus SinSynthWithMidi::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData)
{
if (inScope == kAudioUnitScope_Global) {
if (inID == kAudioUnitProperty_MIDIOutputCallbackInfo) {
CFStringRef strs[1];
strs[0] = CFSTR("MIDI Callback");
CFArrayRef callbackArray = CFArrayCreate(NULL, (const void **)strs, 1, &kCFTypeArrayCallBacks);
*(CFArrayRef *)outData = callbackArray;
return noErr;
}
}
return SinSynth::GetProperty (inID, inScope, inElement, outData);
}
OSStatus SinSynthWithMidi::SetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
const void * inData,
UInt32 inDataSize)
{
if (inScope == kAudioUnitScope_Global) {
if (inID == kAudioUnitProperty_MIDIOutputCallback) {
if (inDataSize < sizeof(AUMIDIOutputCallbackStruct)) return kAudioUnitErr_InvalidPropertyValue;
AUMIDIOutputCallbackStruct *callbackStruct = (AUMIDIOutputCallbackStruct *)inData;
mCallbackHelper.SetCallbackInfo(callbackStruct->midiOutputCallback, callbackStruct->userData);
return noErr;
}
}
return SinSynth::SetProperty(inID, inScope, inElement, inData, inDataSize);
}
OSStatus SinSynthWithMidi::HandleMidiEvent(UInt8 status, UInt8 channel, UInt8 data1, UInt8 data2, UInt32 inStartFrame) {
// snag the midi event and then store it in a vector
mCallbackHelper.AddEvent(status, channel, data1, data2, inStartFrame);
return AUMIDIBase::HandleMidiEvent(status, channel, data1, data2, inStartFrame);
}
OSStatus SinSynthWithMidi::Render( AudioUnitRenderActionFlags & ioActionFlags,
const AudioTimeStamp & inTimeStamp,
UInt32 inNumberFrames) {
OSStatus result = AUInstrumentBase::Render(ioActionFlags, inTimeStamp, inNumberFrames);
if (result == noErr) {
mCallbackHelper.FireAtTimeStamp(inTimeStamp);
}
return result;
}