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About it {#mainpage}

Development realized from November, 2012 in the Adagio team (http://adagio.loria.fr/) from the Loria.

Several tools are distributed:

  • buildScene;
  • innerScene;
  • labelingcc;
  • minpath;
  • segSkelMinDepth;
  • catchskel;
  • keepInnerSkelOnly;
  • rebuild;
  • [view3dPgm](@ref view3d).

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