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LostEngine 2

A simple library for OpenGL based applications, aiming for a OpenGL ES 2.0 compatible subset and cross-plattform compatibility.

  • uses OpenGL ES 2.0 compatible subset of OpenGL
  • helper classes for resource loading and lifecycle management: bitmaps, textures, fonts, shaders
  • font rendering: text is rendered into meshes that use dynamically generated textures of packed glyphs
  • basic shader preprocessor that allows usage of include directives
  • minimized dependencies: no boost, bitmap loading via stb_image, font rendering via stb_truetype,
  • supported platforms: Mac OS X, Raspberry Pi

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