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This is a level and leveldata editor for nodachi2D/heikiko2D and is supposed to
provide features for creating graphical content for games using nodachi2D/heikiko2D.

SFML is licensed under the libpng license and not my own work.

                                        SFML
                                        ----
It is neccessary to get SFML and install it according to the following instructions:

posix:
you need to build it from source, and use --prefix=/usr i think. at least i had some problems when i set it up months ago.
If i remember correctly, the libsfml-*.so must go into /usr/lib, while building from source puts it into /usr/local/lib.

windows:
no idea. try getting the binaries, and probably put it into the project root folder and into the bin/debug and bin/release folders.



				COPYRIGHT & LICENSE

kajiya2D is an editor for leveldata for heikiko2D/nodachi2D.
Copyright (C) 2010-2011  Paul Predkiewicz

kajiya2D is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

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This is a level and leveldata editor for nodachi2D/heikiko2D and is supposed to provide features for creating graphical content for games using nodachi2D/heikiko2D.

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