A hobo life simulation built in XNA with @mattdewolfe and @seanharrison. Explore the town, get money from passersby, explore dumpsters, buy sanity at the shop.
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A hobo life simulation built in XNA with @mattdewolfe and @sean-harrison. Explore the town, get money from passersby, explore dumpsters, buy sanity at the shop. XNA and C# in Visual Studio 2012. Project length: three weeks.
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A hobo life simulation built in XNA with @mattdewolfe and @sean-harrison. Explore the town, get money from passersby, explore dumpsters, buy sanity at the shop. XNA and C# in Visual Studio 2012. Project length: three weeks.
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