Skip to content

lizhenghong66/gtsa

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Game Tree Search Algorithms Build Status Coverage Status

C++ library for AI bot programming.

Usage

  1. Specify game rules by subclassing State and Move.
  2. Choose AI algorithm (Minimax or MonteCarloTreeSearch) or play by yourself (Human).
  3. Read the state and output the move. For local, statistically significant tests, use Tester.

Implemented algorithms

Game examples

Priorities

  1. Correctness.
  2. Compliance with environment typical for competitions. One file submission, compiled with one invocation of g++.
  3. Performance.

Would like to help?

Suggestions welcome on Issues. Pull requests are also awesome.

I'm transferring £50 to anybody who submits successful bug report.

About

Game Tree Search Algorithms - C++ library for AI bot programming

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 97.6%
  • Makefile 2.4%