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Short programs to try out various ideas with LuaBridge
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merlinblack/LuaBridgeTest
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_ _ _ _ _ | \ | |(_) __ _ ___ | |( )___ | \| || | / _` | / _ \| ||// __| | |\ || || (_| || __/| | \__ \ |_| \_||_| \__, | \___||_| |___/ |___/ _ ____ _ _ | | _ _ __ _ | __ ) _ __ (_) __| | __ _ ___ | | | | | | / _` || _ \ | '__|| | / _` | / _` | / _ \ | |___| |_| || (_| || |_) || | | || (_| || (_| || __/ |_____|\__,_| \__,_||____/ |_| |_| \__,_| \__, | \___| |___/ _____ _ |_ _|___ ___ | |_ ___ | | / _ \/ __|| __|/ __| | || __/\__ \| |_ \__ \ |_| \___||___/ \__||___/ A bunch of small concept programs to trial various things with luabridge. autodowncast: Not as 'automatic' as LuaBind, however lets you test if a class is actually a derived class and cast it downwards. calling: No rocket science here. Just sanity checking calling a Lua function via LuaRef. enumtable: Store constants somewhere handy... guiexample: How a GUI routing system might be done. luamemberoveride: Using a LuaRef to override a C++ member with a Lua one. introspection: A function that returns a table of class methods, and members bound.
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Short programs to try out various ideas with LuaBridge
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