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gateway_s.c
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gateway_s.c
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/*
** gateway implementation
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <sys/wait.h>
#include <signal.h>
#include <pthread.h>
#define PORT "4000" // the port users will be connecting to
#define BACKLOG 10 // how many pending connections queue will hold
void sigchld_handler(int s)
{
while(waitpid(-1, NULL, WNOHANG) > 0);
}
// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
if (sa->sa_family == AF_INET) {
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
#define MAXSENDLENGTH 200
#define MAXRECVLENGTH 100
#define MAXRECVSTAGINGLENGTH 30
#define NOFSTAGINGNODES 5
int nofChunksToRecv=0;
//Some buffers necessary for communication
char send_buff[10*MAXSENDLENGTH];
char recv_buff[MAXRECVLENGTH];
char recv_buff_staging[MAXRECVSTAGINGLENGTH];
char temp_buffer[10];
int numbytes;
int sendTo(int socketFD, char* send_buf);
int recvFrom(int socketFD, int spec);
void *sendToStage();
void serverSocketStuff();
//
struct dsanode_id{
char ip[20];
char* port;
} dsanode_ids[NOFSTAGINGNODES];
void set_dsanode_ids(){
//Manual entry for convenience in the network building stage !!! Not beautiful hereeeee
strcpy(dsanode_ids[0].ip, "127.0.0.1");
dsanode_ids[0].port = "5000";
strcpy(dsanode_ids[1].ip, "127.0.0.1");
dsanode_ids[1].port = "5001";
strcpy(dsanode_ids[2].ip, "127.0.0.1");
dsanode_ids[2].port = "5002";
strcpy(dsanode_ids[3].ip, "127.0.0.1");
dsanode_ids[3].port = "5003";
strcpy(dsanode_ids[4].ip, "127.0.0.1");
dsanode_ids[4].port = "5004";
}
// For data staging
// char stageIPs[][]={{"10.0.0."}};
//To simulate in one host
int stagePorts[] = {5000, 5001, 5002, 5003, 5004};
int stageSockDFs[NOFSTAGINGNODES];
//
int sockfd, new_fd; // listen on sock_fd, new connection on new_fd
struct addrinfo hints, *servinfo, *p;
struct sockaddr_storage their_addr; // connector's address information
socklen_t sin_size;
struct sigaction sa;
int yes=1;
char s[INET6_ADDRSTRLEN];
int rv;
pid_t childPID; //control variable for multithreading
FILE *file;
pthread_t tt;
//
int main(int argc, char *argv[])
{
//For debugging
file = fopen("file_g_s.txt", "w");
fprintf(file,"%s","Top of the file");
//
//char send_buf[MAX_SEND_BUF_LENGTH];
set_dsanode_ids();
serverSocketStuff();
printf("gateway_s: waiting for connections...\n");
while(1) { // main accept() loop
sin_size = sizeof their_addr;
new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);
if (new_fd == -1) {
perror("accept");
continue;
}
inet_ntop(their_addr.ss_family,get_in_addr((struct sockaddr *)&their_addr),s, sizeof s);
printf("gateway_s: got connection from %s\n", s);
//fprintf(file,"%s","server: got connection from");
//fprintf(file,"%s\n",s);
//Threading
childPID=fork();
if(childPID>=0)
{
if(childPID == 0){ //Child process
close(sockfd); // child doesn't need the listener
//Wait for #ofChunks:X message from p
recvFrom(new_fd, 0);
char subbuff[10];
memcpy( subbuff, recv_buff, 10 );
subbuff[10] = '\0';
if(strcmp(subbuff, "#ofChunks:")==0){
sendTo(new_fd, "OK"); //the # of chunks that client desires to get
}
else{
printf("Recved irrelevant message:%s\n", recv_buff);
exit(1);
}
//send the bulk data to the client
strncpy(subbuff, recv_buff+strlen("#ofChunks:"), (strlen(recv_buff)-strlen("#ofChunks:")));
nofChunksToRecv=atoi(subbuff);
printf("nofChunksToRecv:%d\n", nofChunksToRecv);
while(1){
numbytes=recvFrom(new_fd, 0);
fprintf(file, "\nnumbytes recved: %d",numbytes);
//printf("GW RECEIVED: '%s'\n",recv_buff);
fprintf(file,"\n%s",recv_buff);
pthread_join(tt,NULL); //Wait for the previous thread to finish
strcat(send_buff, recv_buff);//buffer all the data to be sent to dsa stage
//Instead of writing the recved data to a file send the data to the staging nodes
int rc = pthread_create(&tt, NULL, sendToStage, NULL);
if (rc){
printf("ERROR; return code from pthread_create() is %d\n", rc);
exit(-1);
}
memset(recv_buff, 0, MAXRECVLENGTH);
}
}
else{//parent process
close(new_fd); // parent doesn't need this
//Listen the channel by inf while
}
}
else{
printf("\n Fork failed, exit !\n");
return 1;
}
}
fclose(file); /*done!*/
return 0;
}
/*Will create a socket connection to the dsanode with id: dsanode_ids[index]
**
*/
int connectToDsanode(int index){
int sockfd;
struct addrinfo hints, *servinfo, *p;
int rv;
char s[INET6_ADDRSTRLEN];
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
if ((rv = getaddrinfo(dsanode_ids[index].ip, dsanode_ids[index].port, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
exit(1);
}
// loop through all the results and connect to the first we can
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype,p->ai_protocol)) == -1){
perror("gateway: socket");
continue;
}
if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
close(sockfd);
perror("gateway: connect");
continue;
}
break;
}
if (p == NULL) {
fprintf(stderr, "gw: failed to connect\n");
exit(2);
}
inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr),s, sizeof s);
printf("GW: connecting to %s\n", s);
freeaddrinfo(servinfo); // all done with this structure
return sockfd;
}
int sendTo(int socketFD, char* send_buf){
if (send(socketFD, send_buf, (int)strlen(send_buf), 0) != -1){
return 1; //sent successfully
}
else{
perror("send");
return -1; //could not be sent
}
}
//
int recvFrom(int socketFD, int spec){//spec: 0 -> recv from p | 1 -> recv from dsanode
int numbytes = (spec==0) ? recv(socketFD, recv_buff, MAXRECVLENGTH, 0) : recv(socketFD, recv_buff_staging, MAXRECVLENGTH, 0); //No flags are necessary
//printf("GW recved: %s\n", recv_buff);
if(numbytes>0){//Successful reception
return numbytes;
}
else if (numbytes == 0) {//socket is closed by the other side
if(spec == 0){//Normal process op
printf("GW_P socket is closed by P\n");
close(new_fd);
fclose(file);
pthread_join(tt,NULL);
exit(1);
}
else{ //Thread recving
printf("GW_DSANODE socket is closed by DSANODE\n");
//Nothing TODO ?
}
}
else{ //Unsuccessful reception
perror("recv");
exit(1);
}
}
void serverSocketStuff(){
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE; // use my IP
if ((rv = getaddrinfo(NULL, PORT, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
exit(1);
}
// loop through all the results and bind to the first we can
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) {
perror("server: socket");
continue;
}
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes,
sizeof(int)) == -1) {
perror("setsockopt");
exit(1);
}
if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
close(sockfd);
perror("server: bind");
continue;
}
break;
}
if (p == NULL) {
fprintf(stderr, "server: failed to bind\n");
exit(2);
}
freeaddrinfo(servinfo); // all done with this structure
if (listen(sockfd, BACKLOG) == -1) {
perror("listen");
exit(1);
}
sa.sa_handler = sigchld_handler; // reap all dead processes
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
if (sigaction(SIGCHLD, &sa, NULL) == -1) {
perror("sigaction");
exit(1);
}
}