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vodk

A very small game engine in C++ designed to be productive during game jams.

objectives:

  • basic 2d game engine features
  • all the assets should be able to be reloaded without restarting the game/levels
  • compile to javascript using emscripten out of the box
  • developpement happens on Linux but the engine should be easily portable
  • lua scripting
  • use it at game jams

At the moment there isn't much implemented yet.

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A very small game engine designed to be productive during game jams

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