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C++ OpenGL Engine

This is the source code of an OpenGL graphics engine I wrote back in 2006 using C++, at least part of it. I didn't have the time to organize the code nor to compile specific demos. I just took the cpp and header files and committed everything as-is. Project files and assets are not included. You can find some demos at http://www.pedroedrasousa.com/. Nevertheless the source code may be useful to someone. I found it mostly useful when I started writing a graphics engine for Android.

###Some features:

  • Bitmap Image Processing
  • Per-Pixel Lighting
  • Projective Texturing
  • Stencil Shadow Volumes
  • Post Processing Shaders
  • Frustum Culling
  • Quadtrees
  • Useful math stuff (Vectors, Matrices, B-Splines, etc.)

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C++ code from an OpenGL engine developed a long long time ago

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