Game developed with ogre3d on a minecraftlike model (Terrain only)
GameplayBased on a mix of starcraft/warcraft & wow.
To compile you will need Ogre 1.7's folder next to suncrafter's folder
#Roadmap
- Terrain display <- processed (durium)
- Different textures (loaded from xml) <- processed (durium)
- Sky implemented (skyX)<- processing (durium) // having some problems compiling skyX
- Some landscape generated <- processing (rrfvtgb)
- FirstPerson camera implemented
- Right & left click implemented
- Map 10 000 * 10 000 blocks (loaded from files)
- City implementation
- Buildings & gui
- A round world
- Landscape upgrade
- Gui
- WarShips & units
- Space implementation
- Planets & ships
- Scenario adds
- Multiplayer