a multi user dungeon server and library
see documentation
- ANSI color
- in-game world editor
- ASCII maps (nethack style)
- importing of ROM area file format
- lua scripting support
- sqlite data layer
- some telnet negotation support like window size
- accounts, races, classes, skills, spells, forums, help system, etc
I would like to see what other people could do with this.
- cmake
- libwebsockets
- sqlite3
- lua
- more areas
- more testing
- expand web presence
- more lua scripting
- expand the combat code
- questing
- fix security issues
Known security issues in sql injection and telnet.