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Omamori

A hobbyist OS that I'm developing.

What works right now:

  • Interrupts (HW and SW)
  • Physical / Virtual memory allocation
  • Paging
  • Kernel heap allocation
  • Task switching (right now, it only runs tasks in kmode)
  • In-kernel IPC (message based, basically consists of passing around pointers to kernel memory)
  • The PS/2 controller and keyboard drivers
  • VGA console driver
  • In-kernel libc
  • In-kernel lua integration

What I'm planning on implementing (at some point, and in a rough order):

  • ATA drivers
  • Filesystems
  • User-mode programs
  • Graphics / a GUI
  • Networking
  • Extensive documentation

I'm making most of the design up as I go along, and mostly just implementing what seems like the easiest choice. Of course, I'm also looking for challenges as well, so...

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A hobbyist OS that I'm developing.

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