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gengine

A C++ game engine with Lua scripting that supports HTML5

Status

Build Status

Features

  • For Linux, Windows and HTML5 (using emscripten)
  • HTML5 User Interface (using chromium-embedded-framework on non-HTML5 target)
  • OpenGL/WebGL
  • Lua scripts
  • Entities system with native components:
    • ComponentAnimatedSprite
    • ComponentCamera
    • ComponentMouseable
    • ComponentNavigationAgent
    • ComponentParticleSystem
    • ComponentPhysic (Box2D support)
    • ComponentQuad
    • ComponentSpine (Spine support)
    • ComponentSprite
    • ComponentSpriteBatch
    • ComponentSpriter (Spriter support)
    • ComponentText

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A C++ game engine with Lua scripting that supports HTML5

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  • C++ 93.0%
  • HTML 2.3%
  • Lua 2.1%
  • Python 1.9%
  • C 0.4%
  • Shell 0.2%
  • GLSL 0.1%