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LuxRays ======= LuxRays is the part of Luxrender dedicated to accelerate the ray intersection process by using GPUs. You can find more information about the ongoing effort of integrating OpenCL support in Luxrender at http://www.luxrender.net/wiki/index.php?title=Luxrender_and_OpenCL and at http://www.luxrender.net/wiki/index.php?title=LuxRays SLG (SmallLuxGPU) ================= SmallLuxGPU is a LuxRays demo and LuxRender v0.8 "proof of concept". You can find more information about SLG at http://www.luxrender.net/wiki/index.php?title=SLG Credits ======= A special thanks goes to: - Alain "Chiaroscuro" Ducharme for Blender 2.5 exporter and several scenes provided; - Sladjan "lom" Ristic for several scenes provided; - Riku "rikb" Walve for source patches; - David "livuxman" Rodr�guez for source patches; - Nate Robins for glut32.dll; - Diego Nehab for PLY reading/writing library; - http://www.hdrlabs.com/sibl/archive.html and http://shtlab.blogspot.com/2009/08/hdri-panoramic-skies-for-free.html for HDR maps; - http://chronosphere.home.comcast.net/~chronosphere/radiosity.htm for Cornell Blender scene; - libPNG authors http://www.libpng.org; - zlib authors http://www.zlib.net/ (not used anymore); - OpenEXR authors http://www.openexr.com/ (not used anymore); - FreeImage open source image library. See http://freeimage.sourceforge.net for details. This software is release under GPL License (see COPYING.txt file).
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