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#RainSimulator Eric Zhou, Jiacheng Wu

This project aims to explore the mechanics of rendering realistic (or semi-realistic) rain effects. We are using the base files from one of our class projects this year, and extending the framework to support modest particle effects.

##Running instructions Compiles on Linux-Ubuntu create a build directory and then do a .. cmake and a make. Then use the executable. DAE files not included.

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CS184 Final Project. We are making rain. Rain will be made.

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