void CacheUserMarks(UserMarksProvider const * provider, ref_ptr<dp::Batcher> batcher, ref_ptr<dp::TextureManager> textures) { CacheUserPoints(provider, batcher, textures); CacheUserLines(provider, batcher, textures); }
TUserMarkShapes CacheUserMarks(UserMarksProvider const * provider, ref_ptr<dp::TextureManager> textures) { TUserMarkShapes shapes; CacheUserPoints(provider, textures, shapes); CacheUserLines(provider, textures, shapes); return shapes; }