コード例 #1
0
	void MainWidget::handleChangeStatusRequested ()
	{
		QAction *action = qobject_cast<QAction*> (sender ());
		if (!action)
		{
			qWarning () << Q_FUNC_INFO
					<< sender ()
					<< "is not an action";
			return;
		}

		QVariant stateVar = action->property ("Azoth/TargetState");
		EntryStatus status;
		if (!stateVar.isNull ())
		{
			const auto state = stateVar.value<State> ();
			status = EntryStatus (state, AccountActsMgr_->GetStatusText (action, state));
		}
		else
		{
			SetStatusDialog ssd ("global", this);
			if (ssd.exec () != QDialog::Accepted)
				return;

			status = EntryStatus (ssd.GetState (), ssd.GetStatusText ());
		}

		for (IAccount *acc : Core::Instance ().GetAccounts ())
			if (acc->IsShownInRoster ())
				acc->ChangeState (status);
		updateFastStatusButton (status.State_);
	}
コード例 #2
0
ファイル: glooxclentry.cpp プロジェクト: Kalarel/leechcraft
	EntryStatus GlooxCLEntry::GetStatus (const QString& variant) const
	{
		if (ODS_)
			return EntryStatus ();

		if (AuthRequested_)
			return EntryStatus (SOnline, QString ());

		QXmppRosterManager& rm = Account_->
				GetClientConnection ()->GetClient ()->rosterManager ();
		if (!rm.isRosterReceived ())
			return EntryBase::GetStatus (variant);

		const QMap<QString, QXmppPresence>& press = rm.getAllPresencesForBareJid (GetJID ());
		if (!press.size ())
			return EntryBase::GetStatus (variant);

		QXmppPresence max = press.begin ().value ();
		Q_FOREACH (const QString& resource, press.keys ())
		{
			if (!variant.isEmpty () && variant == resource)
			{
				max = press [resource];
				break;
			}
			const QXmppPresence& pres = press [resource];
			if (pres.priority () > max.priority ())
				max = pres;
		}
		return EntryStatus (static_cast<State> (max.availableStatusType () + 1),
				max.statusText ());
	}
コード例 #3
0
ファイル: ircaccount.cpp プロジェクト: MellonQ/leechcraft
	void IrcAccount::FillSettings (IrcAccountConfigurationWidget *widget)
	{
		State lastState = IrcAccountState_;
		if (lastState != SOffline &&
			(RealName_ != widget->GetRealName () ||
			UserName_ != widget->GetUserName () ||
			NickNames_ != widget->GetNickNames ()))
		{
			ChangeState (EntryStatus (SOffline, QString  ()));
		}

		RealName_ = widget->GetRealName ();
		UserName_ = widget->GetUserName ();
		NickNames_ = widget->GetNickNames ();
		DefaultServer_ = widget->GetDefaultServer ();
		DefaultPort_ = widget->GetDefaultPort ();
		DefaultEncoding_ = widget->GetDefaultEncoding ();
		DefaultChannel_ = widget->GetDefaultChannel ();


		if (lastState != SOffline)
			ChangeState (EntryStatus (lastState, QString ()));

		emit accountSettingsChanged ();
	}
コード例 #4
0
	void ChannelHandler::UpdateEntry (const WhoMessage& message)
	{
		if (Nick2Entry_.contains (message.Nick_))
		{
			ChannelParticipantEntry_ptr entry = Nick2Entry_ [message.Nick_];
			entry->SetUserName (message.UserName_);
			entry->SetHostName (message.Host_);
			entry->SetRealName (message.RealName_);
			entry->SetStatus (message.IsAway_ ?
					EntryStatus (SAway, QString ()) :
					EntryStatus (SOnline, QString ()));
		}
	}
コード例 #5
0
ファイル: autoidler.cpp プロジェクト: aboduo/leechcraft
	void Plugin::handleIdle (int seconds)
	{
		IdleSeconds_ = seconds;
		if (seconds && seconds % 60)
			return;

		if (!XmlSettingsManager::Instance ().property ("EnableAutoidler").toBool ())
			return;

		const int mins = seconds / 60;
		if (!mins &&
				!OldStatuses_.isEmpty ())
		{
			for (QObject *accObj : AzothProxy_->GetAllAccounts ())
			{
				if (!OldStatuses_.contains (accObj))
					continue;

				IAccount *acc = qobject_cast<IAccount*> (accObj);
				acc->ChangeState (OldStatuses_ [accObj]);
			}

			OldStatuses_.clear ();
		}

		if (!mins)
			return;

		EntryStatus status;
		if (mins == XmlSettingsManager::Instance ().property ("AwayTimeout").toInt ())
			status = EntryStatus (SAway,
					XmlSettingsManager::Instance ().property ("AwayText").toString ());
		else if (mins == XmlSettingsManager::Instance ().property ("NATimeout").toInt ())
			status = EntryStatus (SXA,
					XmlSettingsManager::Instance ().property ("NAText").toString ());
		else
			return;

		for (QObject *accObj : AzothProxy_->GetAllAccounts ())
		{
			auto acc = qobject_cast<IAccount*> (accObj);

			const auto& accState = acc->GetState ();
			if (accState.State_ == State::SOffline)
				continue;

			if (!OldStatuses_.contains (accObj))
				OldStatuses_ [accObj] = accState;
			acc->ChangeState (status);
		}
	}
コード例 #6
0
ファイル: glooxaccount.cpp プロジェクト: zhao07/leechcraft
	EntryStatus GlooxAccount::GetState () const
	{
		const auto& state = ClientConnection_ ?
				ClientConnection_->GetLastState () :
				GlooxAccountState ();
		return EntryStatus (state.State_, state.Status_);
	}
コード例 #7
0
ファイル: channelhandler.cpp プロジェクト: eringus/leechcraft
	void ChannelHandler::SetChannelUser (const QString& nick,
			const QString& user, const QString& host)
	{
		QString nickName = nick;
		bool hasRole = false;
		QChar roleSign;

		if (CM_->GetISupport ().contains ("PREFIX"))
		{
			const QStringList& prefixList = CM_->GetISupport () ["PREFIX"].split (')');
			int id = prefixList.value (1).indexOf (nick [0]);
			if (id != -1)
			{
				hasRole = true;
				nickName = nickName.mid (1);
				roleSign = prefixList.at (0) [id + 1];
			}
		}

		CM_->ClosePrivateChat (nickName);

		const auto existed = Nick2Entry_.contains (nickName);

		ChannelParticipantEntry_ptr entry (GetParticipantEntry (nickName, false));
		entry->SetUserName (user);
		entry->SetHostName (host);

		ChannelRole role;
		if (hasRole)
			switch (roleSign.toAscii ())
			{
				case 'v':
					role = ChannelRole::Voiced;
					break;
				case 'h':
					role = ChannelRole::HalfOperator;
					break;
				case 'o':
					role = ChannelRole::Operator;
					break;
				case 'a':
					role = ChannelRole::Admin;
					break;
				case 'q':
					role = ChannelRole::Owner;
					break;
				default:
					role = ChannelRole::Participant;
 			}
		else
			role = ChannelRole::Participant;

		entry->SetRole (role);
		entry->SetStatus (EntryStatus (SOnline, QString ()));

		if (!existed)
			CM_->GetAccount ()->handleGotRosterItems ({ entry.get () });

		MakeJoinMessage (nickName);
	}
コード例 #8
0
ファイル: selfcontact.cpp プロジェクト: Kalarel/leechcraft
	void SelfContact::RemoveVariant (const QString& resource)
	{
		Prio2Status_.remove (Prio2Status_.key (resource));
		CurrentStatus_.remove (resource);

		EntryBase::SetStatus (EntryStatus (SOffline, QString ()),
				resource,
				QXmppPresence (QXmppPresence::Unavailable));
	}
コード例 #9
0
ファイル: util.cpp プロジェクト: aboduo/leechcraft
	EntryStatus FromPurpleStatus (PurpleAccount *account, PurpleStatus *status)
	{
		const auto id = purple_status_get_id (status);
		const auto statusType = purple_account_get_status_type (account, id);

		const auto message = purple_status_get_attr_string (status, "message");

		return EntryStatus (FromPurpleState (purple_status_type_get_primitive (statusType)),
				message ? QString::fromUtf8 (message) : QString ());
	}
コード例 #10
0
	void AccountsListWidget::handleItemChanged (QStandardItem *item)
	{
		const auto type = item->data (Roles::RItemType).toInt ();
		if (type != ItemTypes::ShowInRoster)
			return;

		IAccount *acc = item->data (Roles::RAccObj).value<IAccount*> ();
		acc->SetShownInRoster (item->checkState () == Qt::Checked);
		if (!acc->IsShownInRoster () && acc->GetState ().State_ != SOffline)
			acc->ChangeState (EntryStatus (SOffline, QString ()));
		emit accountVisibilityChanged (acc);
	}
コード例 #11
0
ファイル: selfcontact.cpp プロジェクト: MellonQ/leechcraft
	void SelfContact::RemoveVariant (const QString& resource, bool thisInstance)
	{
		if (thisInstance)
			for (const auto& otherResource : Status2Prio_.keys ())
				if (otherResource != resource)
					RemoveVariant (otherResource, false);

		Status2Prio_.remove (resource);
		CurrentStatus_.remove (resource);

		EntryBase::SetStatus (EntryStatus (SOffline, QString ()),
				resource,
				QXmppPresence (QXmppPresence::Unavailable));
	}
コード例 #12
0
	void AccountActionsManager::handleChangeStatusRequested ()
	{
		auto action = qobject_cast<QAction*> (sender ());
		const auto acc = GetAccountFromSender (sender (), Q_FUNC_INFO);

		QVariant stateVar = action->property ("Azoth/TargetState");
		EntryStatus status;
		if (!stateVar.isNull ())
		{
			const auto state = stateVar.value<State> ();
			status = EntryStatus (state, GetStatusText (action, state));
		}
		else
		{
			SetStatusDialog ssd (acc->GetAccountID ());
			if (ssd.exec () != QDialog::Accepted)
				return;

			status = EntryStatus (ssd.GetState (), ssd.GetStatusText ());
		}

		acc->ChangeState (status);
	}
コード例 #13
0
ファイル: roomhandler.cpp プロジェクト: Akon32/leechcraft
	void RoomHandler::handleParticipantRemoved (const QString& jid)
	{
		const QXmppPresence& pres = Room_->participantPresence (jid);

		QString nick;
		ClientConnection::Split (jid, 0, &nick);

		const bool us = Room_->nickName () == nick;

		RoomParticipantEntry_ptr entry = GetParticipantEntry (nick);
		const QXmppMucItem& item = pres.mucItem ();
		if (!item.nick ().isEmpty () &&
				item.nick () != nick)
		{
			entry->SetEntryName (item.nick ());
			Nick2Entry_ [item.nick ()] = Nick2Entry_ [nick];
			MakeNickChangeMessage (nick, item.nick ());
			Nick2Entry_.remove (nick);
			PendingNickChanges_ << item.nick ();
			return;
		}
		else if (pres.mucStatusCodes ().contains (301))
			!us ?
				MakeBanMessage (nick, item.reason ()) :
				static_cast<void> (QMetaObject::invokeMethod (CLEntry_,
							"beenBanned",
							Qt::QueuedConnection,
							Q_ARG (QString, item.reason ())));
		else if (pres.mucStatusCodes ().contains (307))
			!us ?
				MakeKickMessage (nick, item.reason ()) :
				static_cast<void> (QMetaObject::invokeMethod (CLEntry_,
							"beenKicked",
							Qt::QueuedConnection,
							Q_ARG (QString, item.reason ())));
		else
			MakeLeaveMessage (pres, nick);

		if (us)
		{
			Leave (QString (), false);
			return;
		}

		if (entry->HasUnreadMsgs ())
			entry->SetStatus (EntryStatus (SOffline, item.reason ()), QString ());
		else
			RemoveEntry (entry.get ());
	}
コード例 #14
0
ファイル: metaaccount.cpp プロジェクト: AlexWMF/leechcraft
	EntryStatus MetaAccount::GetState () const
	{
		return EntryStatus (SOnline, QString ());
	}
コード例 #15
0
	EntryStatus ChannelCLEntry::GetStatus (const QString&) const
	{
		return EntryStatus (SOnline, QString ());
	}
コード例 #16
0
ファイル: astralityutil.cpp プロジェクト: Akon32/leechcraft
	EntryStatus Status2Azoth (const Tp::Presence& p)
	{
		return EntryStatus (StateTelepathy2Azoth (p.type ()), p.statusMessage ());
	}