static void emit_blt(drm_intel_bo *src_bo, uint32_t src_tiling, unsigned src_pitch, unsigned src_x, unsigned src_y, unsigned w, unsigned h, drm_intel_bo *dst_bo, uint32_t dst_tiling, unsigned dst_pitch, unsigned dst_x, unsigned dst_y) { uint32_t cmd_bits = 0; if (IS_965(devid) && src_tiling) { src_pitch /= 4; cmd_bits |= XY_SRC_COPY_BLT_SRC_TILED; } if (IS_965(devid) && dst_tiling) { dst_pitch /= 4; cmd_bits |= XY_SRC_COPY_BLT_DST_TILED; } /* copy lower half to upper half */ BEGIN_BATCH(8); OUT_BATCH(XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | XY_SRC_COPY_BLT_WRITE_RGB | cmd_bits); OUT_BATCH((3 << 24) | /* 32 bits */ (0xcc << 16) | /* copy ROP */ dst_pitch); OUT_BATCH(dst_y << 16 | dst_x); OUT_BATCH((dst_y+h) << 16 | (dst_x+w)); OUT_RELOC_FENCED(dst_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(src_y << 16 | src_x); OUT_BATCH(src_pitch); OUT_RELOC_FENCED(src_bo, I915_GEM_DOMAIN_RENDER, 0, 0); ADVANCE_BATCH(); if (IS_GEN6(devid) || IS_GEN7(devid)) { BEGIN_BATCH(3); OUT_BATCH(XY_SETUP_CLIP_BLT_CMD); OUT_BATCH(0); OUT_BATCH(0); ADVANCE_BATCH(); } }
static void emit_dummy_load(void) { int i; uint32_t tile_flags = 0; uint32_t tiling_mode = I915_TILING_X; unsigned long pitch; drm_intel_bo *dummy_bo; dummy_bo = drm_intel_bo_alloc_tiled(bufmgr, "tiled dummy_bo", 2048, 2048, 4, &tiling_mode, &pitch, 0); if (IS_965(devid)) { pitch /= 4; tile_flags = XY_SRC_COPY_BLT_SRC_TILED | XY_SRC_COPY_BLT_DST_TILED; } for (i = 0; i < 5; i++) { BLIT_COPY_BATCH_START(tile_flags); OUT_BATCH((3 << 24) | /* 32 bits */ (0xcc << 16) | /* copy ROP */ pitch); OUT_BATCH(0 << 16 | 1024); OUT_BATCH((2048) << 16 | (2048)); OUT_RELOC_FENCED(dummy_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(0 << 16 | 0); OUT_BATCH(pitch); OUT_RELOC_FENCED(dummy_bo, I915_GEM_DOMAIN_RENDER, 0, 0); ADVANCE_BATCH(); if (batch->gen >= 6) { BEGIN_BATCH(3, 0); OUT_BATCH(XY_SETUP_CLIP_BLT_CMD); OUT_BATCH(0); OUT_BATCH(0); ADVANCE_BATCH(); } } intel_batchbuffer_flush(batch); drm_intel_bo_unreference(dummy_bo); }
void i915_fill_blit(struct i915_context *i915, unsigned cpp, unsigned rgba_mask, unsigned short dst_pitch, struct i915_winsys_buffer *dst_buffer, unsigned dst_offset, short x, short y, short w, short h, unsigned color) { unsigned BR13, CMD; I915_DBG(DBG_BLIT, "%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h); if(!i915_winsys_validate_buffers(i915->batch, &dst_buffer, 1)) { FLUSH_BATCH(NULL); assert(i915_winsys_validate_buffers(i915->batch, &dst_buffer, 1)); } switch (cpp) { case 1: case 2: case 3: BR13 = (((int) dst_pitch) & 0xffff) | (0xF0 << 16) | (1 << 24); CMD = XY_COLOR_BLT_CMD; break; case 4: BR13 = (((int) dst_pitch) & 0xffff) | (0xF0 << 16) | (1 << 24) | (1 << 25); CMD = (XY_COLOR_BLT_CMD | rgba_mask); break; default: return; } if (!BEGIN_BATCH(6)) { FLUSH_BATCH(NULL); assert(BEGIN_BATCH(6)); } OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((y << 16) | x); OUT_BATCH(((y + h) << 16) | (x + w)); OUT_RELOC_FENCED(dst_buffer, I915_USAGE_2D_TARGET, dst_offset); OUT_BATCH(color); i915_set_flush_dirty(i915, I915_FLUSH_CACHE); }
static void draw_rect_blt(int fd, struct cmd_data *cmd_data, struct buf_data *buf, struct rect *rect, uint32_t color) { drm_intel_bo *dst; struct intel_batchbuffer *batch; int blt_cmd_len, blt_cmd_tiling, blt_cmd_depth; uint32_t devid = intel_get_drm_devid(fd); int gen = intel_gen(devid); uint32_t tiling, swizzle; int pitch; gem_get_tiling(fd, buf->handle, &tiling, &swizzle); dst = gem_handle_to_libdrm_bo(cmd_data->bufmgr, fd, "", buf->handle); igt_assert(dst); batch = intel_batchbuffer_alloc(cmd_data->bufmgr, devid); igt_assert(batch); switch (buf->bpp) { case 8: blt_cmd_depth = 0; break; case 16: /* we're assuming 565 */ blt_cmd_depth = 1 << 24; break; case 32: blt_cmd_depth = 3 << 24; break; default: igt_assert(false); } blt_cmd_len = (gen >= 8) ? 0x5 : 0x4; blt_cmd_tiling = (tiling) ? XY_COLOR_BLT_TILED : 0; pitch = (tiling) ? buf->stride / 4 : buf->stride; BEGIN_BATCH(6, 1); OUT_BATCH(XY_COLOR_BLT_CMD_NOLEN | XY_COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB | blt_cmd_tiling | blt_cmd_len); OUT_BATCH(blt_cmd_depth | (0xF0 << 16) | pitch); OUT_BATCH((rect->y << 16) | rect->x); OUT_BATCH(((rect->y + rect->h) << 16) | (rect->x + rect->w)); OUT_RELOC_FENCED(dst, 0, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(color); ADVANCE_BATCH(); intel_batchbuffer_flush(batch); intel_batchbuffer_free(batch); }
/** * Used to initialize the alpha value of an ARGB8888 miptree after copying * into it from an XRGB8888 source. * * This is very common with glCopyTexImage2D(). Note that the coordinates are * relative to the start of the miptree, not relative to a slice within the * miptree. */ static void intel_miptree_set_alpha_to_one(struct brw_context *brw, struct intel_mipmap_tree *mt, int x, int y, int width, int height) { struct intel_region *region = mt->region; uint32_t BR13, CMD; int pitch, cpp; drm_intel_bo *aper_array[2]; pitch = region->pitch; cpp = region->cpp; DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", __FUNCTION__, region->bo, pitch, x, y, width, height); BR13 = br13_for_cpp(cpp) | 0xf0 << 16; CMD = XY_COLOR_BLT_CMD; CMD |= XY_BLT_WRITE_ALPHA; if (region->tiling != I915_TILING_NONE) { CMD |= XY_DST_TILED; pitch /= 4; } BR13 |= pitch; /* do space check before going any further */ aper_array[0] = brw->batch.bo; aper_array[1] = region->bo; if (drm_intel_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)) != 0) { intel_batchbuffer_flush(brw); } bool dst_y_tiled = region->tiling == I915_TILING_Y; BEGIN_BATCH_BLT_TILED(6, dst_y_tiled, false); OUT_BATCH(CMD | (6 - 2)); OUT_BATCH(BR13); OUT_BATCH((y << 16) | x); OUT_BATCH(((y + height) << 16) | (x + width)); OUT_RELOC_FENCED(region->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(0xffffffff); /* white, but only alpha gets written */ ADVANCE_BATCH_TILED(dst_y_tiled, false); intel_batchbuffer_emit_mi_flush(brw); }
static void dummy_reloc_loop(void) { int i, j; for (i = 0; i < 0x800; i++) { BEGIN_BATCH(8); OUT_BATCH(XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | XY_SRC_COPY_BLT_WRITE_RGB); OUT_BATCH((3 << 24) | /* 32 bits */ (0xcc << 16) | /* copy ROP */ 4*4096); OUT_BATCH(2048 << 16 | 0); OUT_BATCH((4096) << 16 | (2048)); OUT_RELOC_FENCED(blt_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(0 << 16 | 0); OUT_BATCH(4*4096); OUT_RELOC_FENCED(blt_bo, I915_GEM_DOMAIN_RENDER, 0, 0); ADVANCE_BATCH(); intel_batchbuffer_flush(batch); BEGIN_BATCH(4); OUT_BATCH(MI_FLUSH_DW | 1); OUT_BATCH(0); /* reserved */ OUT_RELOC(target_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(MI_NOOP | (1<<22) | (0xf)); ADVANCE_BATCH(); intel_batchbuffer_flush(batch); drm_intel_bo_map(target_buffer, 0); // map to force completion drm_intel_bo_unmap(target_buffer); } }
/** * Used to initialize the alpha value of an ARGB8888 miptree after copying * into it from an XRGB8888 source. * * This is very common with glCopyTexImage2D(). Note that the coordinates are * relative to the start of the miptree, not relative to a slice within the * miptree. */ static void intel_miptree_set_alpha_to_one(struct intel_context *intel, struct intel_mipmap_tree *mt, int x, int y, int width, int height) { struct intel_region *region = mt->region; uint32_t BR13, CMD; int pitch, cpp; drm_intel_bo *aper_array[2]; BATCH_LOCALS; pitch = region->pitch; cpp = region->cpp; DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", __func__, region->bo, pitch, x, y, width, height); BR13 = br13_for_cpp(cpp) | 0xf0 << 16; CMD = XY_COLOR_BLT_CMD; CMD |= XY_BLT_WRITE_ALPHA; BR13 |= pitch; /* do space check before going any further */ aper_array[0] = intel->batch.bo; aper_array[1] = region->bo; if (drm_intel_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)) != 0) { intel_batchbuffer_flush(intel); } BEGIN_BATCH(6); OUT_BATCH(CMD | (6 - 2)); OUT_BATCH(BR13); OUT_BATCH((y << 16) | x); OUT_BATCH(((y + height) << 16) | (x + width)); OUT_RELOC_FENCED(region->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(0xffffffff); /* white, but only alpha gets written */ ADVANCE_BATCH(); intel_batchbuffer_emit_mi_flush(intel); }
static void blt_color_fill(struct intel_batchbuffer *batch, drm_intel_bo *buf, const unsigned int pages) { const unsigned short height = pages/4; const unsigned short width = 4096; COLOR_BLIT_COPY_BATCH_START(COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB); OUT_BATCH((3 << 24) | /* 32 Bit Color */ (0xF0 << 16) | /* Raster OP copy background register */ 0); /* Dest pitch is 0 */ OUT_BATCH(0); OUT_BATCH(width << 16 | height); OUT_RELOC_FENCED(buf, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(rand()); /* random pattern */ ADVANCE_BATCH(); }
bool intelEmitImmediateColorExpandBlit(struct intel_context *intel, GLuint cpp, GLubyte *src_bits, GLuint src_size, GLuint fg_color, GLshort dst_pitch, drm_intel_bo *dst_buffer, GLuint dst_offset, uint32_t dst_tiling, GLshort x, GLshort y, GLshort w, GLshort h, GLenum logic_op) { int dwords = ALIGN(src_size, 8) / 4; uint32_t opcode, br13, blit_cmd; if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) return false; if (dst_tiling == I915_TILING_Y) return false; } assert((logic_op >= GL_CLEAR) && (logic_op <= (GL_CLEAR + 0x0f))); assert(dst_pitch > 0); if (w < 0 || h < 0) return true; DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n", __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords); intel_batchbuffer_require_space(intel, (8 * 4) + (3 * 4) + dwords * 4); opcode = XY_SETUP_BLT_CMD; if (cpp == 4) opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29); br13 |= br13_for_cpp(cpp); blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */ if (dst_tiling != I915_TILING_NONE) blit_cmd |= XY_DST_TILED; BEGIN_BATCH(8 + 3); OUT_BATCH(opcode | (8 - 2)); OUT_BATCH(br13); OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */ OUT_RELOC_FENCED(dst_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, dst_offset); OUT_BATCH(0); /* bg */ OUT_BATCH(fg_color); /* fg */ OUT_BATCH(0); /* pattern base addr */ OUT_BATCH(blit_cmd | ((3 - 2) + dwords)); OUT_BATCH((y << 16) | x); OUT_BATCH(((y + h) << 16) | (x + w)); ADVANCE_BATCH(); intel_batchbuffer_data(intel, src_bits, dwords * 4); intel_batchbuffer_emit_mi_flush(intel); return true; }
/** * Use blitting to clear the renderbuffers named by 'flags'. * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field * since that might include software renderbuffers or renderbuffers * which we're clearing with triangles. * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear */ GLbitfield intelClearWithBlit(struct gl_context *ctx, GLbitfield mask) { struct intel_context *intel = intel_context(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint clear_depth_value, clear_depth_mask; GLint cx, cy, cw, ch; GLbitfield fail_mask = 0; BATCH_LOCALS; /* Note: we don't use this function on Gen7+ hardware, so we can safely * ignore fast color clear issues. */ assert(intel->gen < 7); /* * Compute values for clearing the buffers. */ clear_depth_value = 0; clear_depth_mask = 0; if (mask & BUFFER_BIT_DEPTH) { clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); clear_depth_mask = XY_BLT_WRITE_RGB; } if (mask & BUFFER_BIT_STENCIL) { clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24; clear_depth_mask |= XY_BLT_WRITE_ALPHA; } cx = fb->_Xmin; if (_mesa_is_winsys_fbo(fb)) cy = ctx->DrawBuffer->Height - fb->_Ymax; else cy = fb->_Ymin; cw = fb->_Xmax - fb->_Xmin; ch = fb->_Ymax - fb->_Ymin; if (cw == 0 || ch == 0) return 0; /* Loop over all renderbuffers */ mask &= (1 << BUFFER_COUNT) - 1; while (mask) { GLuint buf = ffs(mask) - 1; bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; struct intel_renderbuffer *irb; int x1, y1, x2, y2; uint32_t clear_val; uint32_t BR13, CMD; struct intel_region *region; int pitch, cpp; drm_intel_bo *aper_array[2]; mask &= ~(1 << buf); irb = intel_get_renderbuffer(fb, buf); if (irb && irb->mt) { region = irb->mt->region; assert(region); assert(region->bo); } else { fail_mask |= 1 << buf; continue; } /* OK, clear this renderbuffer */ x1 = cx + irb->draw_x; y1 = cy + irb->draw_y; x2 = cx + cw + irb->draw_x; y2 = cy + ch + irb->draw_y; pitch = region->pitch; cpp = region->cpp; DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", __FUNCTION__, region->bo, pitch, x1, y1, x2 - x1, y2 - y1); BR13 = 0xf0 << 16; CMD = XY_COLOR_BLT_CMD; /* Setup the blit command */ if (cpp == 4) { if (is_depth_stencil) { CMD |= clear_depth_mask; } else { /* clearing RGBA */ CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; } } assert(region->tiling != I915_TILING_Y); BR13 |= pitch; if (is_depth_stencil) { clear_val = clear_depth_value; } else { uint8_t clear[4]; GLfloat *color = ctx->Color.ClearColor.f; _mesa_unclamped_float_rgba_to_ubyte(clear, color); switch (intel_rb_format(irb)) { case MESA_FORMAT_ARGB8888: case MESA_FORMAT_XRGB8888: clear_val = PACK_COLOR_8888(clear[3], clear[0], clear[1], clear[2]); break; case MESA_FORMAT_RGB565: clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]); break; case MESA_FORMAT_ARGB4444: clear_val = PACK_COLOR_4444(clear[3], clear[0], clear[1], clear[2]); break; case MESA_FORMAT_ARGB1555: clear_val = PACK_COLOR_1555(clear[3], clear[0], clear[1], clear[2]); break; case MESA_FORMAT_A8: clear_val = PACK_COLOR_8888(clear[3], clear[3], clear[3], clear[3]); break; default: fail_mask |= 1 << buf; continue; } } BR13 |= br13_for_cpp(cpp); assert(x1 < x2); assert(y1 < y2); /* do space check before going any further */ aper_array[0] = intel->batch.bo; aper_array[1] = region->bo; if (drm_intel_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)) != 0) { intel_batchbuffer_flush(intel); } BEGIN_BATCH(6); OUT_BATCH(CMD | (6 - 2)); OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); OUT_BATCH((y2 << 16) | x2); OUT_RELOC_FENCED(region->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(clear_val); ADVANCE_BATCH(); if (intel->always_flush_cache) intel_batchbuffer_emit_mi_flush(intel); if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); } return fail_mask; }
/* Copy BitBlt */ bool intelEmitCopyBlit(struct intel_context *intel, GLuint cpp, GLshort src_pitch, drm_intel_bo *src_buffer, GLuint src_offset, uint32_t src_tiling, GLshort dst_pitch, drm_intel_bo *dst_buffer, GLuint dst_offset, uint32_t dst_tiling, GLshort src_x, GLshort src_y, GLshort dst_x, GLshort dst_y, GLshort w, GLshort h, GLenum logic_op) { GLuint CMD, BR13, pass = 0; int dst_y2 = dst_y + h; int dst_x2 = dst_x + w; drm_intel_bo *aper_array[3]; bool dst_y_tiled = dst_tiling == I915_TILING_Y; bool src_y_tiled = src_tiling == I915_TILING_Y; BATCH_LOCALS; if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) return false; } if (src_tiling != I915_TILING_NONE) { if (src_offset & 4095) return false; } if (dst_y_tiled || src_y_tiled) return false; /* do space check before going any further */ do { aper_array[0] = intel->batch.bo; aper_array[1] = dst_buffer; aper_array[2] = src_buffer; if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { intel_batchbuffer_flush(intel); pass++; } else break; } while (pass < 2); if (pass >= 2) return false; intel_batchbuffer_require_space(intel, 8 * 4); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); /* Blit pitch must be dword-aligned. Otherwise, the hardware appears to drop * the low bits. */ if (src_pitch % 4 != 0 || dst_pitch % 4 != 0) return false; /* For big formats (such as floating point), do the copy using 16 or 32bpp * and multiply the coordinates. */ if (cpp > 4) { if (cpp % 4 == 2) { dst_x *= cpp / 2; dst_x2 *= cpp / 2; src_x *= cpp / 2; cpp = 2; } else { assert(cpp % 4 == 0); dst_x *= cpp / 4; dst_x2 *= cpp / 4; src_x *= cpp / 4; cpp = 4; } } BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16; switch (cpp) { case 1: case 2: CMD = XY_SRC_COPY_BLT_CMD; break; case 4: CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; break; default: return false; } if (dst_y2 <= dst_y || dst_x2 <= dst_x) { return true; } assert(dst_x < dst_x2); assert(dst_y < dst_y2); BEGIN_BATCH(8); OUT_BATCH(CMD | (8 - 2)); OUT_BATCH(BR13 | (uint16_t)dst_pitch); OUT_BATCH((dst_y << 16) | dst_x); OUT_BATCH((dst_y2 << 16) | dst_x2); OUT_RELOC_FENCED(dst_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, dst_offset); OUT_BATCH((src_y << 16) | src_x); OUT_BATCH((uint16_t)src_pitch); OUT_RELOC_FENCED(src_buffer, I915_GEM_DOMAIN_RENDER, 0, src_offset); ADVANCE_BATCH(); intel_batchbuffer_emit_mi_flush(intel); return true; }
void i915_copy_blit(struct i915_context *i915, unsigned cpp, unsigned short src_pitch, struct i915_winsys_buffer *src_buffer, unsigned src_offset, unsigned short dst_pitch, struct i915_winsys_buffer *dst_buffer, unsigned dst_offset, short src_x, short src_y, short dst_x, short dst_y, short w, short h) { unsigned CMD, BR13; int dst_y2 = dst_y + h; int dst_x2 = dst_x + w; struct i915_winsys_buffer *buffers[2] = {src_buffer, dst_buffer}; I915_DBG(DBG_BLIT, "%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); if(!i915_winsys_validate_buffers(i915->batch, buffers, 2)) { FLUSH_BATCH(NULL); assert(i915_winsys_validate_buffers(i915->batch, buffers, 2)); } switch (cpp) { case 1: case 2: case 3: BR13 = (((int) dst_pitch) & 0xffff) | (0xCC << 16) | (1 << 24); CMD = XY_SRC_COPY_BLT_CMD; break; case 4: BR13 = (((int) dst_pitch) & 0xffff) | (0xCC << 16) | (1 << 24) | (1 << 25); CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | XY_SRC_COPY_BLT_WRITE_RGB); break; default: return; } if (dst_y2 < dst_y || dst_x2 < dst_x) { return; } /* Hardware can handle negative pitches but loses the ability to do * proper overlapping blits in that case. We don't really have a * need for either at this stage. */ assert (dst_pitch > 0 && src_pitch > 0); if (!BEGIN_BATCH(8)) { FLUSH_BATCH(NULL); assert(BEGIN_BATCH(8)); } OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((dst_y << 16) | dst_x); OUT_BATCH((dst_y2 << 16) | dst_x2); OUT_RELOC_FENCED(dst_buffer, I915_USAGE_2D_TARGET, dst_offset); OUT_BATCH((src_y << 16) | src_x); OUT_BATCH(((int) src_pitch & 0xffff)); OUT_RELOC_FENCED(src_buffer, I915_USAGE_2D_SOURCE, src_offset); i915_set_flush_dirty(i915, I915_FLUSH_CACHE); }
/** * Used to initialize the alpha value of an ARGB8888 teximage after * loading it from an XRGB8888 source. * * This is very common with glCopyTexImage2D(). */ void intel_set_teximage_alpha_to_one(struct gl_context *ctx, struct intel_texture_image *intel_image) { struct intel_context *intel = intel_context(ctx); unsigned int image_x, image_y; uint32_t x1, y1, x2, y2; uint32_t BR13, CMD; int pitch, cpp; drm_intel_bo *aper_array[2]; struct intel_region *region = intel_image->mt->region; BATCH_LOCALS; assert(intel_image->base.TexFormat == MESA_FORMAT_ARGB8888); /* get dest x/y in destination texture */ intel_miptree_get_image_offset(intel_image->mt, intel_image->level, intel_image->face, 0, &image_x, &image_y); x1 = image_x; y1 = image_y; x2 = image_x + intel_image->base.Width; y2 = image_y + intel_image->base.Height; pitch = region->pitch; cpp = region->cpp; DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", __FUNCTION__, intel_image->mt->region->buffer, (pitch * cpp), x1, y1, x2 - x1, y2 - y1); BR13 = br13_for_cpp(cpp) | 0xf0 << 16; CMD = XY_COLOR_BLT_CMD; CMD |= XY_BLT_WRITE_ALPHA; assert(region->tiling != I915_TILING_Y); #ifndef I915 if (region->tiling != I915_TILING_NONE) { CMD |= XY_DST_TILED; pitch /= 4; } #endif BR13 |= (pitch * cpp); /* do space check before going any further */ aper_array[0] = intel->batch.bo; aper_array[1] = region->buffer; if (drm_intel_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)) != 0) { intel_batchbuffer_flush(intel); } BEGIN_BATCH_BLT(6); OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); OUT_BATCH((y2 << 16) | x2); OUT_RELOC_FENCED(region->buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(0xffffffff); /* white, but only alpha gets written */ ADVANCE_BATCH(); intel_batchbuffer_emit_mi_flush(intel); }
/** * Use blitting to clear the renderbuffers named by 'flags'. * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field * since that might include software renderbuffers or renderbuffers * which we're clearing with triangles. * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear */ GLbitfield intelClearWithBlit(struct gl_context *ctx, GLbitfield mask) { struct intel_context *intel = intel_context(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint clear_depth_value, clear_depth_mask; GLboolean all; GLint cx, cy, cw, ch; GLbitfield fail_mask = 0; BATCH_LOCALS; /* * Compute values for clearing the buffers. */ clear_depth_value = 0; clear_depth_mask = 0; if (mask & BUFFER_BIT_DEPTH) { clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); clear_depth_mask = XY_BLT_WRITE_RGB; } if (mask & BUFFER_BIT_STENCIL) { clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24; clear_depth_mask |= XY_BLT_WRITE_ALPHA; } cx = fb->_Xmin; if (fb->Name == 0) cy = ctx->DrawBuffer->Height - fb->_Ymax; else cy = fb->_Ymin; cw = fb->_Xmax - fb->_Xmin; ch = fb->_Ymax - fb->_Ymin; if (cw == 0 || ch == 0) return 0; all = (cw == fb->Width && ch == fb->Height); /* Loop over all renderbuffers */ mask &= (1 << BUFFER_COUNT) - 1; while (mask) { GLuint buf = _mesa_ffs(mask) - 1; GLboolean is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; struct intel_renderbuffer *irb; drm_intel_bo *write_buffer; int x1, y1, x2, y2; uint32_t clear_val; uint32_t BR13, CMD; int pitch, cpp; drm_intel_bo *aper_array[2]; mask &= ~(1 << buf); irb = intel_get_renderbuffer(fb, buf); if (irb == NULL || irb->region == NULL || irb->region->buffer == NULL) { fail_mask |= 1 << buf; continue; } /* OK, clear this renderbuffer */ write_buffer = intel_region_buffer(intel, irb->region, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); x1 = cx + irb->draw_x; y1 = cy + irb->draw_y; x2 = cx + cw + irb->draw_x; y2 = cy + ch + irb->draw_y; pitch = irb->region->pitch; cpp = irb->region->cpp; DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", __FUNCTION__, irb->region->buffer, (pitch * cpp), x1, y1, x2 - x1, y2 - y1); BR13 = 0xf0 << 16; CMD = XY_COLOR_BLT_CMD; /* Setup the blit command */ if (cpp == 4) { if (is_depth_stencil) { CMD |= clear_depth_mask; } else { /* clearing RGBA */ CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; } } assert(irb->region->tiling != I915_TILING_Y); #ifndef I915 if (irb->region->tiling != I915_TILING_NONE) { CMD |= XY_DST_TILED; pitch /= 4; } #endif BR13 |= (pitch * cpp); if (is_depth_stencil) { clear_val = clear_depth_value; } else { uint8_t clear[4]; GLclampf *color = ctx->Color.ClearColor; CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]); CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]); CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); switch (irb->Base.Format) { case MESA_FORMAT_ARGB8888: case MESA_FORMAT_XRGB8888: clear_val = PACK_COLOR_8888(clear[3], clear[0], clear[1], clear[2]); break; case MESA_FORMAT_RGB565: clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]); break; case MESA_FORMAT_ARGB4444: clear_val = PACK_COLOR_4444(clear[3], clear[0], clear[1], clear[2]); break; case MESA_FORMAT_ARGB1555: clear_val = PACK_COLOR_1555(clear[3], clear[0], clear[1], clear[2]); break; case MESA_FORMAT_A8: clear_val = PACK_COLOR_8888(clear[3], clear[3], clear[3], clear[3]); break; default: fail_mask |= 1 << buf; continue; } } BR13 |= br13_for_cpp(cpp); assert(x1 < x2); assert(y1 < y2); /* do space check before going any further */ aper_array[0] = intel->batch.bo; aper_array[1] = write_buffer; if (drm_intel_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)) != 0) { intel_batchbuffer_flush(intel); } BEGIN_BATCH_BLT(6); OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); OUT_BATCH((y2 << 16) | x2); OUT_RELOC_FENCED(write_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(clear_val); ADVANCE_BATCH(); if (intel->always_flush_cache) intel_batchbuffer_emit_mi_flush(intel); if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); } return fail_mask; }
/* Copy BitBlt */ GLboolean intelEmitCopyBlit(struct intel_context *intel, GLuint cpp, GLshort src_pitch, drm_intel_bo *src_buffer, GLuint src_offset, uint32_t src_tiling, GLshort dst_pitch, drm_intel_bo *dst_buffer, GLuint dst_offset, uint32_t dst_tiling, GLshort src_x, GLshort src_y, GLshort dst_x, GLshort dst_y, GLshort w, GLshort h, GLenum logic_op) { GLuint CMD, BR13, pass = 0; int dst_y2 = dst_y + h; int dst_x2 = dst_x + w; drm_intel_bo *aper_array[3]; BATCH_LOCALS; if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) return GL_FALSE; if (dst_tiling == I915_TILING_Y) return GL_FALSE; } if (src_tiling != I915_TILING_NONE) { if (src_offset & 4095) return GL_FALSE; if (src_tiling == I915_TILING_Y) return GL_FALSE; } /* do space check before going any further */ do { aper_array[0] = intel->batch.bo; aper_array[1] = dst_buffer; aper_array[2] = src_buffer; if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { intel_batchbuffer_flush(intel); pass++; } else break; } while (pass < 2); if (pass >= 2) return GL_FALSE; intel_batchbuffer_require_space(intel, 8 * 4, true); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); src_pitch *= cpp; dst_pitch *= cpp; /* For big formats (such as floating point), do the copy using 32bpp and * multiply the coordinates. */ if (cpp > 4) { assert(cpp % 4 == 0); dst_x *= cpp / 4; dst_x2 *= cpp / 4; src_x *= cpp / 4; cpp = 4; } BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16; switch (cpp) { case 1: case 2: CMD = XY_SRC_COPY_BLT_CMD; break; case 4: CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; break; default: return GL_FALSE; } #ifndef I915 if (dst_tiling != I915_TILING_NONE) { CMD |= XY_DST_TILED; dst_pitch /= 4; } if (src_tiling != I915_TILING_NONE) { CMD |= XY_SRC_TILED; src_pitch /= 4; } #endif if (dst_y2 <= dst_y || dst_x2 <= dst_x) { return GL_TRUE; } assert(dst_x < dst_x2); assert(dst_y < dst_y2); BEGIN_BATCH_BLT(8); OUT_BATCH(CMD); OUT_BATCH(BR13 | (uint16_t)dst_pitch); OUT_BATCH((dst_y << 16) | dst_x); OUT_BATCH((dst_y2 << 16) | dst_x2); OUT_RELOC_FENCED(dst_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, dst_offset); OUT_BATCH((src_y << 16) | src_x); OUT_BATCH((uint16_t)src_pitch); OUT_RELOC_FENCED(src_buffer, I915_GEM_DOMAIN_RENDER, 0, src_offset); ADVANCE_BATCH(); intel_batchbuffer_emit_mi_flush(intel); return GL_TRUE; }