コード例 #1
0
        oni_adapter_plugin::~oni_adapter_plugin()
        {
            PROFILE_FUNC();
#ifndef __ANDROID__
            PROFILE_UPDATE();
            PROFILE_OUTPUT("profile_openni_sensor.txt");
#endif

            streamsets_.clear();
            LOG_INFO("orbbec.ni.oni_adapter_plugin", "shutting down openni");
            openni::OpenNI::shutdown();
        }
コード例 #2
0
ファイル: oni_depthstream.cpp プロジェクト: gaocan1992/astra
    void depthstream::on_connection_removed(astra_bin_t bin,
                                            astra_streamconnection_t connection)
    {
        PROFILE_FUNC();

        devicestream::on_connection_removed(bin, connection);

#ifdef __ANDROID__
        PROFILE_UPDATE();
        PROFILE_OUTPUT("/sdcard/profile_openni_sensor.txt");
#endif
    }
コード例 #3
0
    //------------------------------------------------------------
    //------------------------------------------------------------
    void GameState::OnDestroy()
    {
        m_scoreChangedConnection.reset();

		// update all profiles
		PROFILE_UPDATE();

		// create directory for profiling (won't create it if it already exists)
		bool isCreated = CSCore::Application::Get()->GetFileSystem()->CreateDirectoryPath(CSCore::StorageLocation::k_saveData, "Profile");

		if (isCreated)
		{
			// get both parts of profile string
			std::string profileStr = PROFILE_GET_FLAT_STRING();
			profileStr.append("\n\n");
			profileStr.append(PROFILE_GET_TREE_STRING());

			// write profile 
			bool isWritten = CSCore::Application::Get()->GetFileSystem()->WriteFile(CSCore::StorageLocation::k_saveData, "Profile/cspong_profile.txt", profileStr);

			if (!isWritten)
			{
				CS_LOG_ERROR("PROFILING OUTPUT: Failed to write profile file to SaveData/Profile/cspong_profile.txt");
			}
			else
			{
				CS_LOG_VERBOSE("PROFILING OUTPUT: Saved profile file to SaveData/Profile/cspong_profile.txt");
			}

			

		}
		else
		{
			CS_LOG_ERROR("PROFILING OUTPUT: Failed to create directory path for SaveData/Profile");
		}
    }
コード例 #4
0
ファイル: run.cpp プロジェクト: joaormatos/anaconda
bool GameManager::update()
{
#ifdef CHOWDREN_USE_DYNAMIC_NUMBER
    static int save_time = 0;
    save_time--;
    if (save_time <= 0) {
        save_alterable_debug();
        save_time += 60;
    }
#endif

#ifdef SHOW_STATS
    bool show_stats = false;
    static int measure_time = 0;
    measure_time -= 1;
    if (measure_time <= 0) {
        measure_time = 200;
        show_stats = true;
    }
#endif

#ifdef CHOWDREN_USER_PROFILER
    static int frame = 0;
    frame++;
    std::stringstream ss;
    ss << "Frame " << frame << ": " << fps_limit.dt << " ";
#endif

    // update input
    keyboard.update();
    mouse.update();

    platform_poll_events();

#ifdef CHOWDREN_USE_GWEN
    gwen.update();
#endif

    // player controls
    int new_control = get_player_control_flags(1);
    player_press_flags = new_control & ~(player_flags);
    player_flags = new_control;

    // joystick controls
    new_control = get_joystick_control_flags(1);
    joystick_press_flags = new_control & ~(joystick_flags);
    joystick_release_flags = joystick_flags & ~(new_control);
    joystick_flags = new_control;

#ifdef CHOWDREN_USE_JOYTOKEY
    for (int i = 0; i < simulate_count; i++) {
        if (simulate_keys[i].down) {
            simulate_keys[i].down = false;
            continue;
        }
        keyboard.remove(simulate_keys[i].key);
        simulate_keys[i] = simulate_keys[simulate_count-1];
        i--;
        simulate_count--;
    }

    for (int i = 0; i < CHOWDREN_BUTTON_MAX-1; i++) {
        int key = key_mappings[i];
        if (key == -1)
            continue;
        if (is_joystick_pressed_once(1, i+1))
            keyboard.add(key);
        else if (is_joystick_released_once(1, i+1))
            keyboard.remove(key);
    }
    axis_moved = false;
    for (int i = 0; i < CHOWDREN_AXIS_MAX-1; i++) {
        float value = get_joystick_axis(1, i+1);
        int pos = axis_pos_mappings[i];
        int neg = axis_neg_mappings[i];

        int axis_value = 0;
        if (value > deadzone) {
            last_axis = i;
            if (pos != -1 && axis_values[i] != 1)
                keyboard.add(pos);
            axis_value = 1;
        } else {
            if (pos != -1 && axis_values[i] == 1)
                keyboard.remove(pos);
        }

        if (value < -deadzone) {
            last_axis = i;
            if (neg != -1 && axis_values[i] != -1)
                keyboard.add(neg);
            axis_value = -1;
        } else {
            if (neg != -1 && axis_values[i] == -1)
                keyboard.remove(neg);
        }

        axis_values[i] = axis_value;

        static bool last_move = false;
        bool new_move = axis_value != 0;
        if (new_move && new_move != last_move)
            axis_moved = true;

        last_move = new_move;
    }

    static bool last_connected = false;
    bool connected = is_joystick_attached(1);
    pad_selected = connected && last_connected != connected;
    pad_disconnected = !connected && last_connected != connected;
    last_connected = connected;
#endif

    // update mouse position
    platform_get_mouse_pos(&mouse_x, &mouse_y);

#ifdef SHOW_STATS
    if (show_stats)
        std::cout << "Framerate: " << fps_limit.current_framerate
            << std::endl;
#endif

    if (platform_has_error()) {
        if (platform_display_closed())
            return false;
    } else {
        double event_update_time = platform_get_time();

        int ret = update_frame();

#ifdef CHOWDREN_USER_PROFILER
        ss << (platform_get_time() - event_update_time) << " ";
#endif
#ifdef SHOW_STATS
        if (show_stats)
            std::cout << "Event update took " <<
                platform_get_time() - event_update_time << std::endl;
#endif

        if (ret == 0)
            return false;
        else if (ret == 2)
            return true;

        if (platform_display_closed())
            return false;
    }

    double draw_time = platform_get_time();

    draw();

#ifdef CHOWDREN_USER_PROFILER
    ss << (platform_get_time() - draw_time) << " ";
#endif

#ifdef SHOW_STATS
    if (show_stats) {
        std::cout << "Draw took " << platform_get_time() - draw_time
            << std::endl;
#ifndef NDEBUG
        print_instance_stats();
#endif
        platform_print_stats();
    }
#endif

    fps_limit.finish();

#ifdef CHOWDREN_USER_PROFILER
    ss << "\n";
    std::string logline = ss.str();
    user_log.write(&logline[0], logline.size());
#endif

#ifdef CHOWDREN_USE_PROFILER
    static int profile_time = 0;
    profile_time -= 1;
    if (profile_time <= 0) {
        profile_time += 500;
        PROFILE_UPDATE();
        PROFILE_OUTPUT("data:/profile.txt");
    }
#endif

    return true;
}
コード例 #5
0
 void oni_adapter_plugin::temp_update()
 {
     PROFILE_FUNC();
     read_streams();
     PROFILE_UPDATE();
 }