コード例 #1
0
ファイル: SDL_xbiosevents.c プロジェクト: cuttl/wii2600
void SDL_AtariXbios_PostMouseEvents(_THIS, SDL_bool buttonEvents)
{
	if (SDL_AtariXbios_enabled==0) {
		return;
	}

	/* Mouse motion ? */
	if (SDL_AtariXbios_mousex || SDL_AtariXbios_mousey) {
		SDL_PrivateMouseMotion(0, 1, SDL_AtariXbios_mousex, SDL_AtariXbios_mousey);
		SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = 0;
	}
	
	/* Mouse button ? */
	if (buttonEvents && (SDL_AtariXbios_mouseb != atari_prevmouseb)) {
		int i;

		for (i=0;i<2;i++) {
			int curbutton, prevbutton;

			curbutton = SDL_AtariXbios_mouseb & (1<<i);
			prevbutton = atari_prevmouseb & (1<<i);

			if (curbutton && !prevbutton) {
				SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0);
			}
			if (!curbutton && prevbutton) {
				SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0);
			}
		}
		atari_prevmouseb = SDL_AtariXbios_mouseb;
	}
}
コード例 #2
0
ファイル: SDL_ikbdevents.c プロジェクト: ahpho/wowmapviewer
void AtariIkbd_PumpEvents(_THIS)
{
	int i, specialkeys;
	SDL_keysym keysym;

	/*--- Send keyboard events ---*/

	for (i=0; i<ATARIBIOS_MAXKEYS; i++) {
		/* Key pressed ? */
		if (SDL_AtariIkbd_keyboard[i]==KEY_PRESSED) {
			SDL_PrivateKeyboard(SDL_PRESSED,
				SDL_Atari_TranslateKey(i, &keysym, SDL_TRUE));
			SDL_AtariIkbd_keyboard[i]=KEY_UNDEFINED;
		}
			
		/* Key released ? */
		if (SDL_AtariIkbd_keyboard[i]==KEY_RELEASED) {
			SDL_PrivateKeyboard(SDL_RELEASED,
				SDL_Atari_TranslateKey(i, &keysym, SDL_FALSE));
			SDL_AtariIkbd_keyboard[i]=KEY_UNDEFINED;
		}
	}

	/*--- Send mouse events ---*/

	/* Mouse motion ? */
	if (SDL_AtariIkbd_mousex || SDL_AtariIkbd_mousey) {
		SDL_PrivateMouseMotion(0, 1, SDL_AtariIkbd_mousex, SDL_AtariIkbd_mousey);
		SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0;
	}

	/* Mouse button ? */
	if (SDL_AtariIkbd_mouseb != atari_prevmouseb) {
		for (i=0;i<2;i++) {
			int curbutton, prevbutton;

			curbutton = SDL_AtariIkbd_mouseb & (1<<i);
			prevbutton = atari_prevmouseb & (1<<i);

			if (curbutton && !prevbutton) {
				SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0);
			}
			if (!curbutton && prevbutton) {
				SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0);
			}
		}
		atari_prevmouseb = SDL_AtariIkbd_mouseb;
	}
}
コード例 #3
0
ファイル: SDL_ikbdevents.c プロジェクト: BITINT/DEFCON2
void AtariIkbd_PumpEvents(_THIS)
{
	int i;
	SDL_keysym keysym;
	int specialkeys;

	/*--- Send keyboard events ---*/

	/* Update caps lock state */
	if (SDL_AtariIkbd_keyboard[SCANCODE_CAPSLOCK]==KEY_PRESSED) {
		caps_state ^= 1;
	}

	/* Choose the translation table */
	specialkeys=KT_UNSHIFT;
	if ((SDL_AtariIkbd_keyboard[SCANCODE_LEFTSHIFT]==KEY_PRESSED)
		|| (SDL_AtariIkbd_keyboard[SCANCODE_RIGHTSHIFT]==KEY_PRESSED))
	{
		specialkeys = KT_SHIFT;
	}
	if (caps_state) {
		specialkeys = KT_CAPS;
	}

	/* Now generate events */
	for (i=0; i<ATARIBIOS_MAXKEYS; i++) {
		/* Key pressed ? */
		if (SDL_AtariIkbd_keyboard[i]==KEY_PRESSED) {
			SDL_PrivateKeyboard(SDL_PRESSED,
				TranslateKey(i, specialkeys, &keysym, SDL_TRUE));
			SDL_AtariIkbd_keyboard[i]=KEY_UNDEFINED;
		}
			
		/* Key released ? */
		if (SDL_AtariIkbd_keyboard[i]==KEY_RELEASED) {
			SDL_PrivateKeyboard(SDL_RELEASED,
				TranslateKey(i, specialkeys, &keysym, SDL_FALSE));
			SDL_AtariIkbd_keyboard[i]=KEY_UNDEFINED;
		}
	}

	/*--- Send mouse events ---*/

	/* Mouse motion ? */
	if (SDL_AtariIkbd_mousex || SDL_AtariIkbd_mousey) {
		SDL_PrivateMouseMotion(0, 1, SDL_AtariIkbd_mousex, SDL_AtariIkbd_mousey);
		SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0;
	}

	/* Mouse button ? */
	if (SDL_AtariIkbd_mouseb != atari_prevmouseb) {
		for (i=0;i<2;i++) {
			int curbutton, prevbutton;

			curbutton = SDL_AtariIkbd_mouseb & (1<<i);
			prevbutton = atari_prevmouseb & (1<<i);

			if (curbutton && !prevbutton) {
				SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0);
			}
			if (!curbutton && prevbutton) {
				SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0);
			}
		}
		atari_prevmouseb = SDL_AtariIkbd_mouseb;
	}
}