int main(int argc, char *argv[]) { void *fdt; const char *p; int len, multilen; int n1, n2; test_init(argc, argv); fdt = load_blob_arg(argc, argv); n1 = fdt_path_offset(fdt, "/node1"); if (n1 < 0) FAIL("fdt_path_offset(/node1): %s", fdt_strerror(n1)); n2 = fdt_path_offset(fdt, "/node2"); if (n2 < 0) FAIL("fdt_path_offset(/node2): %s", fdt_strerror(n2)); check_ref(fdt, n1, "/node2"); check_ref(fdt, n2, "/node1"); /* Check multiple reference */ multilen = strlen("/node1") + strlen("/node2") + 2; p = fdt_getprop(fdt, 0, "multiref", &len); if (!p) FAIL("fdt_getprop(0, \"multiref\"): %s", fdt_strerror(len)); if (len != multilen) FAIL("multiref has wrong length, %d instead of %d", len, multilen); if ((!streq(p, "/node1") || !streq(p + strlen("/node1") + 1, "/node2"))) FAIL("multiref has wrong value"); PASS(); }
int main(int argc, char *argv[]) { void *fdt; int n1, n2, n3, n4, n5; uint32_t h1, h2, h4, h5; test_init(argc, argv); fdt = load_blob_arg(argc, argv); n1 = fdt_path_offset(fdt, "/node1"); if (n1 < 0) FAIL("fdt_path_offset(/node1): %s", fdt_strerror(n1)); n2 = fdt_path_offset(fdt, "/node2"); if (n2 < 0) FAIL("fdt_path_offset(/node2): %s", fdt_strerror(n2)); n3 = fdt_path_offset(fdt, "/node3"); if (n3 < 0) FAIL("fdt_path_offset(/node3): %s", fdt_strerror(n3)); n4 = fdt_path_offset(fdt, "/node4"); if (n4 < 0) FAIL("fdt_path_offset(/node4): %s", fdt_strerror(n4)); n5 = fdt_path_offset(fdt, "/node5"); if (n5 < 0) FAIL("fdt_path_offset(/node5): %s", fdt_strerror(n5)); h1 = fdt_get_phandle(fdt, n1); h2 = fdt_get_phandle(fdt, n2); h4 = fdt_get_phandle(fdt, n4); h5 = fdt_get_phandle(fdt, n5); if (h1 != 0x2000) FAIL("/node1 has wrong phandle, 0x%x instead of 0x%x", h1, 0x2000); if (h2 != 0x1) FAIL("/node2 has wrong phandle, 0x%x instead of 0x%x", h2, 0x1); if ((h4 == 0x2000) || (h4 == 0x1) || (h4 == 0)) FAIL("/node4 has bad phandle, 0x%x", h4); if ((h5 == 0) || (h5 == -1)) FAIL("/node5 has bad phandle, 0x%x", h5); if ((h5 == h4) || (h5 == h2) || (h5 == h1)) FAIL("/node5 has duplicate phandle, 0x%x", h5); check_ref(fdt, n1, h2); check_ref(fdt, n2, h1); check_ref(fdt, n3, h4); PASS(); }
static int process_ref(int len, struct ref ***list, unsigned int flags, struct oid_array *extra_have) { struct object_id old_oid; const char *name; if (parse_oid_hex(packet_buffer, &old_oid, &name)) return 0; if (*name != ' ') return 0; name++; if (extra_have && !strcmp(name, ".have")) { oid_array_append(extra_have, &old_oid); } else if (!strcmp(name, "capabilities^{}")) { die("protocol error: unexpected capabilities^{}"); } else if (check_ref(name, flags)) { struct ref *ref = alloc_ref(name); oidcpy(&ref->old_oid, &old_oid); **list = ref; *list = &ref->next; } check_no_capabilities(len); return 1; }
int main (int argc, char *argv[]) { tests_start (); check_ref (); tests_end (); exit (0); }
enum protocol_ecode check_refs(struct state *state, const struct block *block, const struct protocol_input_ref *refs, unsigned int num_refs) { unsigned int i; enum protocol_ecode e = PROTOCOL_ECODE_NONE; for (i = 0; i < num_refs; i++) { e = check_ref(state, block, &refs[i]); if (e != PROTOCOL_ECODE_NONE) break; } return e; }
int check_ref_type(const struct ref *ref, int flags) { return check_ref(ref->name, strlen(ref->name), flags); }
static void test_ID3DXSprite(IDirect3DDevice9 *device) { ID3DXSprite *sprite; IDirect3D9 *d3d; IDirect3DDevice9 *cmpdev; IDirect3DTexture9 *tex1, *tex2; D3DXMATRIX mat, cmpmat; D3DVIEWPORT9 vp; RECT rect; D3DXVECTOR3 pos, center; HRESULT hr; IDirect3DDevice9_GetDirect3D(device, &d3d); hr = IDirect3D9_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DYNAMIC, D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8); IDirect3D9_Release(d3d); ok (hr == D3D_OK, "D3DFMT_A8R8G8B8 not supported\n"); if (FAILED(hr)) return; hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &tex1, NULL); ok (hr == D3D_OK, "Failed to create first texture (error code: %#x)\n", hr); if (FAILED(hr)) return; hr = IDirect3DDevice9_CreateTexture(device, 32, 32, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &tex2, NULL); ok (hr == D3D_OK, "Failed to create second texture (error code: %#x)\n", hr); if (FAILED(hr)) { IDirect3DTexture9_Release(tex1); return; } /* Test D3DXCreateSprite */ hr = D3DXCreateSprite(device, NULL); ok (hr == D3DERR_INVALIDCALL, "D3DXCreateSprite returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXCreateSprite(NULL, &sprite); ok (hr == D3DERR_INVALIDCALL, "D3DXCreateSprite returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXCreateSprite(device, &sprite); ok (hr == D3D_OK, "D3DXCreateSprite returned %#x, expected %#x\n", hr, D3D_OK); /* Test ID3DXSprite_GetDevice */ hr = ID3DXSprite_GetDevice(sprite, NULL); ok (hr == D3DERR_INVALIDCALL, "GetDevice returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = ID3DXSprite_GetDevice(sprite, &cmpdev); /* cmpdev == NULL */ ok (hr == D3D_OK, "GetDevice returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_GetDevice(sprite, &cmpdev); /* cmpdev != NULL */ ok (hr == D3D_OK, "GetDevice returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DDevice9_Release(device); IDirect3DDevice9_Release(device); /* Test ID3DXSprite_GetTransform */ hr = ID3DXSprite_GetTransform(sprite, NULL); ok (hr == D3DERR_INVALIDCALL, "GetTransform returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = ID3DXSprite_GetTransform(sprite, &mat); ok (hr == D3D_OK, "GetTransform returned %#x, expected %#x\n", hr, D3D_OK); if(SUCCEEDED(hr)) { D3DXMATRIX identity; D3DXMatrixIdentity(&identity); check_mat(mat, identity); } /* Test ID3DXSprite_SetTransform */ /* Set a transform and test if it gets returned correctly */ U(mat).m[0][0]=2.1f; U(mat).m[0][1]=6.5f; U(mat).m[0][2]=-9.6f; U(mat).m[0][3]=1.7f; U(mat).m[1][0]=4.2f; U(mat).m[1][1]=-2.5f; U(mat).m[1][2]=2.1f; U(mat).m[1][3]=5.5f; U(mat).m[2][0]=-2.6f; U(mat).m[2][1]=0.3f; U(mat).m[2][2]=8.6f; U(mat).m[2][3]=8.4f; U(mat).m[3][0]=6.7f; U(mat).m[3][1]=-5.1f; U(mat).m[3][2]=6.1f; U(mat).m[3][3]=2.2f; hr = ID3DXSprite_SetTransform(sprite, NULL); ok (hr == D3DERR_INVALIDCALL, "SetTransform returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = ID3DXSprite_SetTransform(sprite, &mat); ok (hr == D3D_OK, "SetTransform returned %#x, expected %#x\n", hr, D3D_OK); if(SUCCEEDED(hr)) { hr=ID3DXSprite_GetTransform(sprite, &cmpmat); if(SUCCEEDED(hr)) check_mat(cmpmat, mat); else skip("GetTransform returned %#x\n", hr); } /* Test ID3DXSprite_SetWorldViewLH/RH */ todo_wine { hr = ID3DXSprite_SetWorldViewLH(sprite, &mat, &mat); ok (hr == D3D_OK, "SetWorldViewLH returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_SetWorldViewLH(sprite, NULL, &mat); ok (hr == D3D_OK, "SetWorldViewLH returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_SetWorldViewLH(sprite, &mat, NULL); ok (hr == D3D_OK, "SetWorldViewLH returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_SetWorldViewLH(sprite, NULL, NULL); ok (hr == D3D_OK, "SetWorldViewLH returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_SetWorldViewRH(sprite, &mat, &mat); ok (hr == D3D_OK, "SetWorldViewRH returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_SetWorldViewRH(sprite, NULL, &mat); ok (hr == D3D_OK, "SetWorldViewRH returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_SetWorldViewRH(sprite, &mat, NULL); ok (hr == D3D_OK, "SetWorldViewRH returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_SetWorldViewRH(sprite, NULL, NULL); ok (hr == D3D_OK, "SetWorldViewRH returned %#x, expected %#x\n", hr, D3D_OK); } IDirect3DDevice9_BeginScene(device); /* Test ID3DXSprite_Begin*/ hr = ID3DXSprite_Begin(sprite, 0); ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DDevice9_GetTransform(device, D3DTS_WORLD, &mat); D3DXMatrixIdentity(&cmpmat); check_mat(mat, cmpmat); IDirect3DDevice9_GetTransform(device, D3DTS_VIEW, &mat); check_mat(mat, cmpmat); IDirect3DDevice9_GetTransform(device, D3DTS_PROJECTION, &mat); IDirect3DDevice9_GetViewport(device, &vp); D3DXMatrixOrthoOffCenterLH(&cmpmat, vp.X+0.5f, (float)vp.Width+vp.X+0.5f, (float)vp.Height+vp.Y+0.5f, vp.Y+0.5f, vp.MinZ, vp.MaxZ); check_mat(mat, cmpmat); /* Test ID3DXSprite_Flush and ID3DXSprite_End */ hr = ID3DXSprite_Flush(sprite); ok (hr == D3D_OK, "Flush returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_End(sprite); ok (hr == D3D_OK, "End returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_Flush(sprite); /* May not be called before next Begin */ ok (hr == D3DERR_INVALIDCALL, "Flush returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = ID3DXSprite_End(sprite); ok (hr == D3DERR_INVALIDCALL, "End returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); /* Test ID3DXSprite_Draw */ hr = ID3DXSprite_Begin(sprite, 0); ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK); if(FAILED(hr)) skip("Couldn't ID3DXSprite_Begin, can't test ID3DXSprite_Draw\n"); else { /* Feed the sprite batch */ int texref1, texref2; SetRect(&rect, 53, 12, 142, 165); pos.x = 2.2f; pos.y = 4.5f; pos.z = 5.1f; center.x = 11.3f; center.y = 3.4f; center.z = 1.2f; texref1 = get_ref((IUnknown*)tex1); texref2 = get_ref((IUnknown*)tex2); hr = ID3DXSprite_Draw(sprite, NULL, &rect, ¢er, &pos, D3DCOLOR_XRGB(255, 255, 255)); ok (hr == D3DERR_INVALIDCALL, "Draw returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = ID3DXSprite_Draw(sprite, tex1, &rect, ¢er, &pos, D3DCOLOR_XRGB(255, 255, 255)); ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_Draw(sprite, tex2, &rect, ¢er, &pos, D3DCOLOR_XRGB( 3, 45, 66)); ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_Draw(sprite, tex1, NULL, ¢er, &pos, D3DCOLOR_XRGB(255, 255, 255)); ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_Draw(sprite, tex1, &rect, NULL, &pos, D3DCOLOR_XRGB(255, 255, 255)); ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_Draw(sprite, tex1, &rect, ¢er, NULL, D3DCOLOR_XRGB(255, 255, 255)); ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_Draw(sprite, tex1, NULL, NULL, NULL, 0); ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK); check_ref((IUnknown*)tex1, texref1+5); check_ref((IUnknown*)tex2, texref2+1); hr = ID3DXSprite_Flush(sprite); ok (hr == D3D_OK, "Flush returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_Flush(sprite); /* Flushing twice should work */ ok (hr == D3D_OK, "Flush returned %#x, expected %#x\n", hr, D3D_OK); check_ref((IUnknown*)tex1, texref1); check_ref((IUnknown*)tex2, texref2); hr = ID3DXSprite_End(sprite); ok (hr == D3D_OK, "End returned %#x, expected %#x\n", hr, D3D_OK); } /* Test ID3DXSprite_OnLostDevice and ID3DXSprite_OnResetDevice */ /* Both can be called twice */ hr = ID3DXSprite_OnLostDevice(sprite); ok (hr == D3D_OK, "OnLostDevice returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_OnLostDevice(sprite); ok (hr == D3D_OK, "OnLostDevice returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_OnResetDevice(sprite); ok (hr == D3D_OK, "OnResetDevice returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_OnResetDevice(sprite); ok (hr == D3D_OK, "OnResetDevice returned %#x, expected %#x\n", hr, D3D_OK); /* Make sure everything works like before */ hr = ID3DXSprite_Begin(sprite, 0); ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_Draw(sprite, tex2, &rect, ¢er, &pos, D3DCOLOR_XRGB(255, 255, 255)); ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_Flush(sprite); ok (hr == D3D_OK, "Flush returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_End(sprite); ok (hr == D3D_OK, "End returned %#x, expected %#x\n", hr, D3D_OK); /* OnResetDevice makes the interface "forget" the Begin call */ hr = ID3DXSprite_Begin(sprite, 0); ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_OnResetDevice(sprite); ok (hr == D3D_OK, "OnResetDevice returned %#x, expected %#x\n", hr, D3D_OK); hr = ID3DXSprite_End(sprite); ok (hr == D3DERR_INVALIDCALL, "End returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); IDirect3DDevice9_EndScene(device); check_release((IUnknown*)sprite, 0); check_release((IUnknown*)tex2, 0); check_release((IUnknown*)tex1, 0); }
static void test_ID3DXFont(IDirect3DDevice9 *device) { D3DXFONT_DESC desc; ID3DXFont *font; HRESULT hr; int ref; /* D3DXCreateFont */ ref = get_ref((IUnknown*)device); hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK); check_ref((IUnknown*)device, ref + 1); check_release((IUnknown*)font, 0); check_ref((IUnknown*)device, ref); hr = D3DXCreateFontA(device, 0, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK); ID3DXFont_Release(font); hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, NULL, &font); ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK); ID3DXFont_Release(font); hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "", &font); ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK); ID3DXFont_Release(font); hr = D3DXCreateFontA(NULL, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXCreateFontA(NULL, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); /* D3DXCreateFontIndirect */ desc.Height = 12; desc.Width = 0; desc.Weight = FW_DONTCARE; desc.MipLevels = 0; desc.Italic = FALSE; desc.CharSet = DEFAULT_CHARSET; desc.OutputPrecision = OUT_DEFAULT_PRECIS; desc.Quality = DEFAULT_QUALITY; desc.PitchAndFamily = DEFAULT_PITCH; strcpy(desc.FaceName, "Arial"); hr = D3DXCreateFontIndirectA(device, &desc, &font); ok(hr == D3D_OK, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr, D3D_OK); ID3DXFont_Release(font); hr = D3DXCreateFontIndirectA(NULL, &desc, &font); ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXCreateFontIndirectA(device, NULL, &font); ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXCreateFontIndirectA(device, &desc, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); /* ID3DXFont_GetDevice */ hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); if(SUCCEEDED(hr)) { IDirect3DDevice9 *bufdev; hr = ID3DXFont_GetDevice(font, NULL); ok(hr == D3DERR_INVALIDCALL, "ID3DXFont_GetDevice returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); ref = get_ref((IUnknown*)device); hr = ID3DXFont_GetDevice(font, &bufdev); ok(hr == D3D_OK, "ID3DXFont_GetDevice returned %#x, expected %#x\n", hr, D3D_OK); check_release((IUnknown*)bufdev, ref); ID3DXFont_Release(font); } else skip("Failed to create a ID3DXFont object\n"); /* ID3DXFont_GetDesc */ hr = D3DXCreateFontA(device, 12, 8, FW_BOLD, 2, TRUE, ANSI_CHARSET, OUT_RASTER_PRECIS, ANTIALIASED_QUALITY, VARIABLE_PITCH, "Arial", &font); if(SUCCEEDED(hr)) { hr = ID3DXFont_GetDescA(font, NULL); ok(hr == D3DERR_INVALIDCALL, "ID3DXFont_GetDevice returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = ID3DXFont_GetDescA(font, &desc); ok(hr == D3D_OK, "ID3DXFont_GetDevice returned %#x, expected %#x\n", hr, D3D_OK); ok(desc.Height == 12, "ID3DXFont_GetDesc returned font height %d, expected %d\n", desc.Height, 12); ok(desc.Width == 8, "ID3DXFont_GetDesc returned font width %d, expected %d\n", desc.Width, 8); ok(desc.Weight == FW_BOLD, "ID3DXFont_GetDesc returned font weight %d, expected %d\n", desc.Weight, FW_BOLD); ok(desc.MipLevels == 2, "ID3DXFont_GetDesc returned font miplevels %d, expected %d\n", desc.MipLevels, 2); ok(desc.Italic == TRUE, "ID3DXFont_GetDesc says Italic was %d, but Italic should be %d\n", desc.Italic, TRUE); ok(desc.CharSet == ANSI_CHARSET, "ID3DXFont_GetDesc returned font charset %d, expected %d\n", desc.CharSet, ANSI_CHARSET); ok(desc.OutputPrecision == OUT_RASTER_PRECIS, "ID3DXFont_GetDesc returned an output precision of %d, expected %d\n", desc.OutputPrecision, OUT_RASTER_PRECIS); ok(desc.Quality == ANTIALIASED_QUALITY, "ID3DXFont_GetDesc returned font quality %d, expected %d\n", desc.Quality, ANTIALIASED_QUALITY); ok(desc.PitchAndFamily == VARIABLE_PITCH, "ID3DXFont_GetDesc returned pitch and family %d, expected %d\n", desc.PitchAndFamily, VARIABLE_PITCH); ok(strcmp(desc.FaceName, "Arial") == 0, "ID3DXFont_GetDesc returned facename \"%s\", expected \"%s\"\n", desc.FaceName, "Arial"); ID3DXFont_Release(font); } else skip("Failed to create a ID3DXFont object\n"); /* ID3DXFont_GetDC + ID3DXFont_GetTextMetrics */ hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); if(SUCCEEDED(hr)) { HDC hdc; hdc = ID3DXFont_GetDC(font); ok(hdc != NULL, "ID3DXFont_GetDC returned an invalid handle\n"); if(hdc) { TEXTMETRICA metrics, expmetrics; BOOL ret; ret = ID3DXFont_GetTextMetricsA(font, &metrics); ok(ret, "ID3DXFont_GetTextMetricsA failed\n"); ret = GetTextMetricsA(hdc, &expmetrics); ok(ret, "GetTextMetricsA failed\n"); ok(metrics.tmHeight == expmetrics.tmHeight, "Returned height %d, expected %d\n", metrics.tmHeight, expmetrics.tmHeight); ok(metrics.tmAscent == expmetrics.tmAscent, "Returned ascent %d, expected %d\n", metrics.tmAscent, expmetrics.tmAscent); ok(metrics.tmDescent == expmetrics.tmDescent, "Returned descent %d, expected %d\n", metrics.tmDescent, expmetrics.tmDescent); ok(metrics.tmInternalLeading == expmetrics.tmInternalLeading, "Returned internal leading %d, expected %d\n", metrics.tmInternalLeading, expmetrics.tmInternalLeading); ok(metrics.tmExternalLeading == expmetrics.tmExternalLeading, "Returned external leading %d, expected %d\n", metrics.tmExternalLeading, expmetrics.tmExternalLeading); ok(metrics.tmAveCharWidth == expmetrics.tmAveCharWidth, "Returned average char width %d, expected %d\n", metrics.tmAveCharWidth, expmetrics.tmAveCharWidth); ok(metrics.tmMaxCharWidth == expmetrics.tmMaxCharWidth, "Returned maximum char width %d, expected %d\n", metrics.tmMaxCharWidth, expmetrics.tmMaxCharWidth); ok(metrics.tmWeight == expmetrics.tmWeight, "Returned weight %d, expected %d\n", metrics.tmWeight, expmetrics.tmWeight); ok(metrics.tmOverhang == expmetrics.tmOverhang, "Returned overhang %d, expected %d\n", metrics.tmOverhang, expmetrics.tmOverhang); ok(metrics.tmDigitizedAspectX == expmetrics.tmDigitizedAspectX, "Returned digitized x aspect %d, expected %d\n", metrics.tmDigitizedAspectX, expmetrics.tmDigitizedAspectX); ok(metrics.tmDigitizedAspectY == expmetrics.tmDigitizedAspectY, "Returned digitized y aspect %d, expected %d\n", metrics.tmDigitizedAspectY, expmetrics.tmDigitizedAspectY); ok(metrics.tmFirstChar == expmetrics.tmFirstChar, "Returned first char %d, expected %d\n", metrics.tmFirstChar, expmetrics.tmFirstChar); ok(metrics.tmLastChar == expmetrics.tmLastChar, "Returned last char %d, expected %d\n", metrics.tmLastChar, expmetrics.tmLastChar); ok(metrics.tmDefaultChar == expmetrics.tmDefaultChar, "Returned default char %d, expected %d\n", metrics.tmDefaultChar, expmetrics.tmDefaultChar); ok(metrics.tmBreakChar == expmetrics.tmBreakChar, "Returned break char %d, expected %d\n", metrics.tmBreakChar, expmetrics.tmBreakChar); ok(metrics.tmItalic == expmetrics.tmItalic, "Returned italic %d, expected %d\n", metrics.tmItalic, expmetrics.tmItalic); ok(metrics.tmUnderlined == expmetrics.tmUnderlined, "Returned underlined %d, expected %d\n", metrics.tmUnderlined, expmetrics.tmUnderlined); ok(metrics.tmStruckOut == expmetrics.tmStruckOut, "Returned struck out %d, expected %d\n", metrics.tmStruckOut, expmetrics.tmStruckOut); ok(metrics.tmPitchAndFamily == expmetrics.tmPitchAndFamily, "Returned pitch and family %d, expected %d\n", metrics.tmPitchAndFamily, expmetrics.tmPitchAndFamily); ok(metrics.tmCharSet == expmetrics.tmCharSet, "Returned charset %d, expected %d\n", metrics.tmCharSet, expmetrics.tmCharSet); } ID3DXFont_Release(font); } else skip("Failed to create a ID3DXFont object\n"); }
int main(int argc, char *argv[]) { int c; /* option letter */ int errflg = 0; /* error indicator */ int aflg = 0; /* -a seen */ int bflg = 0; /* -b seen */ int ret; #ifdef __STDC__ const #endif char *argtmp; char *nextlabel; struct Gdef ttydef, *ptr; extern char *optarg; extern int optind; if (argc == 1) usage(); /* Initialize ttydef structure */ memset (&ttydef, 0, sizeof(ttydef)); ptr = &ttydef; while ((c = getopt(argc, argv, "a:n:i:f:br:l")) != -1) { switch (c) { case 'a': aflg = TRUE; ptr->g_id = optarg; break; case 'n': nflg = TRUE; ptr->g_nextid = optarg; break; case 'i': iflg = TRUE; ptr->g_iflags = optarg; break; case 'f': fflg = TRUE; ptr->g_fflags = optarg; break; case 'b': bflg = TRUE; ptr->g_autobaud |= A_FLAG; break; case 'r': if ((argc > 3) || (optind < argc)) usage(); remove_entry(optarg); break; case 'l': lflg = TRUE; if (argc > 3) usage(); if ((ret = check_version(TTYDEFS_VERS, TTYDEFS)) != 0) { if (ret != 2) { (void)fprintf(stderr, "%s version number is incorrect or missing.\n",TTYDEFS); exit(1); } (void)fprintf(stderr, "sttydefs: can't open %s.\n",TTYDEFS); exit(1); } if (argv[optind] == NULL) { read_ttydefs(NULL,TRUE); printf("\n"); check_ref(); } else { if (argc == 3) { /* -l ttylabel */ if (verify(argv[optind],0) != 0) { errflg++; break; } argtmp = argv[optind]; } else { /* -lttylabel */ argtmp = argv[optind]+2; } read_ttydefs(argtmp,TRUE); if (Ndefs == 0) { (void)fprintf(stderr, "ttylabel <%s> not found.\n", argtmp); exit(1); } nextlabel = Gdef[--Ndefs].g_nextid; Ndefs = 0; read_ttydefs(nextlabel,FALSE); if (Ndefs == 0) { (void)printf("\nWarning -- nextlabel <%s> of <%s> does not reference any existing ttylabel.\n", nextlabel, argtmp); } } exit(0); break; /*NOTREACHED*/ case '?': errflg++; break; } /* end switch */ if (errflg) usage(); } /* end while */ if (optind < argc) usage(); if (aflg) { add_entry(ptr); /* never return */ } if ((iflg) || (fflg) || (bflg) || (nflg)) usage(); return (0); }