コード例 #1
0
void Font::buildAtlas(ResourceData data)
{
	if(FT_New_Memory_Face(sLibrary, data.ptr.get(), data.length, 0, &face))
	{
		LOG(LogError) << "Error creating font face!";
		return;
	}

	//FT_Set_Char_Size(face, 0, size * 64, getDpiX(), getDpiY());
	FT_Set_Pixel_Sizes(face, 0, mSize);

	//find the size we should use
	FT_GlyphSlot g = face->glyph;
	int w = 0;
	int h = 0;

	/*for(int i = 32; i < 128; i++)
	{
		if(FT_Load_Char(face, i, FT_LOAD_RENDER))
		{
			fprintf(stderr, "Loading character %c failed!\n", i);
			continue;
		}

		w += g->bitmap.width;
		h = std::max(h, g->bitmap.rows);
	}*/

	//the max size (GL_MAX_TEXTURE_SIZE) is like 3300
	w = 2048;
	h = 512;

	textureWidth = w;
	textureHeight = h;

	//create the texture
	glGenTextures(1, &textureID);
	glBindTexture(GL_TEXTURE_2D, textureID);

	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);

	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);

	glPixelStorei(GL_PACK_ALIGNMENT, 1);
	glPixelStorei(GL_UNPACK_ALIGNMENT, 1);

	glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_ALPHA, GL_UNSIGNED_BYTE, NULL);

	//copy the glyphs into the texture
	int x = 0;
	int y = 0;
	int maxHeight = 0;
	for(int i = 32; i < 128; i++)
	{
		if(FT_Load_Char(face, i, FT_LOAD_RENDER))
			continue;

		 //prints rendered texture to the console
		/*std::cout << "uploading at x: " << x << ", w: " << g->bitmap.width << " h: " << g->bitmap.rows << "\n";

		for(int k = 0; k < g->bitmap.rows; k++)
		{
			for(int j = 0; j < g->bitmap.width; j++)
			{
				if(g->bitmap.buffer[g->bitmap.width * k + j])
					std::cout << ".";
				else
					std::cout << " ";
			}
			std::cout << "\n";
		}*/

		if(x + g->bitmap.width >= textureWidth)
		{
			x = 0;
			y += maxHeight + 1; //leave one pixel of space between glyphs
			maxHeight = 0;
		}

		if(g->bitmap.rows > maxHeight)
			maxHeight = g->bitmap.rows;

		glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, g->bitmap.width, g->bitmap.rows, GL_ALPHA, GL_UNSIGNED_BYTE, g->bitmap.buffer);


		charData[i].texX = x;
		charData[i].texY = y;
		charData[i].texW = g->bitmap.width;
		charData[i].texH = g->bitmap.rows;
		charData[i].advX = (float)g->metrics.horiAdvance / 64.0f;
		charData[i].advY = (float)g->metrics.vertAdvance / 64.0f;
		charData[i].bearingX = (float)g->metrics.horiBearingX / 64.0f;
		charData[i].bearingY = (float)g->metrics.horiBearingY / 64.0f;

		if(charData[i].texH > mMaxGlyphHeight)
			mMaxGlyphHeight = charData[i].texH;

		x += g->bitmap.width + 1; //leave one pixel of space between glyphs
	}

	glBindTexture(GL_TEXTURE_2D, 0);

	FT_Done_Face(face);

	if((y + maxHeight) >= textureHeight)
	{
		//failed to create a proper font texture
		LOG(LogWarning) << "Font \"" << mPath << "\" with size " << mSize << " exceeded max texture size! Trying again...";
		//try a 3/4th smaller size and redo initialization
		fontScale *= 1.25f;
		mSize = (int)(mSize * (1.0f / fontScale));
		deinit();
		init(data);
	}else{
		LOG(LogInfo) << "Created font \"" << mPath << "\" with size " << mSize << ". textureID: " << textureID;
	}
}
コード例 #2
0
ファイル: tennis_pro.c プロジェクト: cstrat/tennis-pro
int main(void) {
	init();
	app_event_loop();
	deinit();
}
コード例 #3
0
ファイル: ServiceRepository.cpp プロジェクト: Luxoft/iviLink
ServiceRepository::~ServiceRepository()
{
    LOG4CPLUS_TRACE_METHOD(mLogger, __PRETTY_FUNCTION__ );
    deinit();
}
コード例 #4
0
PersistentStore::~PersistentStore()
{
    deinit();
}
コード例 #5
0
ファイル: OMUSIC.cpp プロジェクト: AMDmi3/7kaa
// -------- begin of function Music::init ---------//
// note : call Music::init after audio.init
void Music::init()
{
	deinit();
	init_flag = audio.init_flag;
}
コード例 #6
0
ファイル: GPGWrapper.cpp プロジェクト: mirimmar/wtwGPG
GPGWrapper::~GPGWrapper()
{
    deinit();
}
コード例 #7
0
ファイル: OSPYA.cpp プロジェクト: brianV/7kaa
//------- Begin of function SpyArray::~SpyArray ----------//
//
SpyArray::~SpyArray()
{
	deinit();
}
コード例 #8
0
ファイル: CShader.cpp プロジェクト: DZvO/osxtest
CShader::~CShader() {
	printf("[%i] Deleting shader object\n", program_ref);
	fragment_ref = vertex_ref = program_ref = -1;
	deinit();
}
コード例 #9
0
ファイル: ob_proj.cpp プロジェクト: mecirt/7k2
// --------- Begin of function Projectile::~Projectile --------//
Projectile::~Projectile()
{
	deinit();
}
コード例 #10
0
bool REACConnection::initWithInterface(IOWorkLoop *workLoop_, ifnet_t interface_, REACMode mode_,
                                       reac_connection_callback_t connectionCallback_,
                                       reac_samples_callback_t samplesCallback_,
                                       reac_get_samples_callback_t getSamplesCallback_,
                                       void *cookieA_,
                                       void *cookieB_,
                                       UInt8 inChannels_,
                                       UInt8 outChannels_) {
    dataStream = NULL;
    deviceInfo = NULL;
    filterCommandGate = NULL;
    workLoop = NULL;
    timerEventSource = NULL;
    interface = NULL;
    
    if (NULL == workLoop_) {
        goto Fail;
    }
    workLoop = workLoop_;
    workLoop->retain();
    
    // Add the command gate to the workloop
    filterCommandGate = IOCommandGate::commandGate(this, (IOCommandGate::Action)filterCommandGateMsg);
    if (NULL == filterCommandGate ||
        (workLoop->addEventSource(filterCommandGate) != kIOReturnSuccess) ) {
        IOLog("REACConnection::initWithInterface() - Error: Can't create or add commandGate\n");
        goto Fail;
    }
    
    // Add the timer event source to the workloop
    connectionCounter = 0;
    lastSeenConnectionCounter = 0;
    timerEventSource = IOTimerEventSource::timerEventSource(this, (IOTimerEventSource::Action)&REACConnection::timerFired);
    if (NULL == timerEventSource) {
        IOLog("REACConnection::initWithInterface() - Error: Failed to create timer event source.\n");
        goto Fail;
    }
    
    // Hack: Pretend to be connected immediately
    deviceInfo = (REACDeviceInfo*) IOMalloc(sizeof(REACDeviceInfo));
    if (NULL == deviceInfo) {
        IOLog("REACConnection::initWithInterface() - Error: Failed to allocate device info object.\n");
        goto Fail;
    }
    deviceInfo->addr[0] = 0x00;
    deviceInfo->addr[1] = 0x40;
    deviceInfo->addr[2] = 0xab;
    deviceInfo->addr[3] = 0xc4;
    deviceInfo->addr[4] = 0x80;
    deviceInfo->addr[5] = 0xf6;
    deviceInfo->in_channels = 16;
    deviceInfo->out_channels = 8;
    started = false;
    connected = false;
    
    lastCounter = 0;
    lastSeenConnectionCounter = 0;
    lastSentAnnouncementCounter = 0;
    splitAnnouncementCounter = 0;
    connectionCallback = connectionCallback_;
    samplesCallback = samplesCallback_;
    getSamplesCallback = getSamplesCallback_;
    cookieA = cookieA_;
    cookieB = cookieB_;
    mode = mode_;
    inChannels = inChannels_;
    outChannels = outChannels_;
    
    dataStream = REACDataStream::withConnection(this); // mode has to be set before this is called.
    if (NULL == dataStream) {
        goto Fail;
    }
    
    ifnet_reference(interface_);
    interface = interface_;
    
    if (kIOReturnSuccess != REACConnection::getInterfaceMacAddress(interface, interfaceAddr, sizeof(interfaceAddr))) {
        IOLog("REACConnection::initWithInterface() - Error: Failed to get interface address.\n");
        goto Fail;
    }
    
    // TODO This is a hack. It seems to be needless though.
    //static const UInt8 counterfeitMac[] = {
    //    0x00, 0x40, 0xab, 0xc4, 0xb7, 0x58
    //};
    //memcpy(interfaceAddr, counterfeitMac, sizeof(interfaceAddr));
    
    // Calculate our timeout in nanosecs, taking care to keep 64bits
    if (REAC_MASTER == mode_) {
        timeoutNS = 1000000000;
        timeoutNS /= REAC_PACKETS_PER_SECOND;
    }
    else {
        timeoutNS = REAC_CONNECTION_CHECK_TIMEOUT_MS;
        timeoutNS *= 1000000;
    }
    
    // Hack: Announce connect
    if (REAC_MASTER == mode) {
        if (NULL != connectionCallback) {
            connectionCallback(this, &cookieA, &cookieB, deviceInfo);
        }
    }
    
    return true;
    
Fail:
    deinit();
    return false;
}
コード例 #11
0
ファイル: GameOfLife.cpp プロジェクト: padvinder95/ledtafel
GameOfLife::~GameOfLife(){
  // be sure to free up the memory we took
  deinit();
}
コード例 #12
0
void REACConnection::free() {
    deinit();
    super::free();
}
コード例 #13
0
ファイル: scriptman.cpp プロジェクト: Supermanu/xoreos
ScriptManager::~ScriptManager() {
	try {
		deinit();
	} catch (...) {
	}
}
コード例 #14
0
ファイル: AP_ADSB.cpp プロジェクト: lroberts99/ardupilot
/*
 * periodic update to handle vehicle timeouts and trigger collision detection
 */
void AP_ADSB::update(void)
{
    // update _my_loc
    if (!_ahrs.get_position(_my_loc)) {
        _my_loc.zero();
    }

    if (!_enabled) {
        if (in_state.vehicle_list != nullptr) {
            deinit();
        }
        // nothing to do
        return;
    } else if (in_state.vehicle_list == nullptr)  {
        init();
        return;
    } else if (in_state.list_size != in_state.list_size_param) {
        deinit();
        return;
    }

    uint32_t now = AP_HAL::millis();

    // check current list for vehicles that time out
    uint16_t index = 0;
    while (index < in_state.vehicle_count) {
        // check list and drop stale vehicles. When disabled, the list will get flushed
        if (now - in_state.vehicle_list[index].last_update_ms > VEHICLE_TIMEOUT_MS) {
            // don't increment index, we want to check this same index again because the contents changed
            // also, if we're disabled then clear the list
            delete_vehicle(index);
        } else {
            index++;
        }
    }

    if (_my_loc.is_zero()) {
        // if we don't have a GPS lock then there's nothing else to do
        return;
    }

    if (out_state.chan < 0) {
        // if there's no transceiver detected then do not set ICAO and do not service the transceiver
        return;
    }


    // ensure it's positive 24bit but allow -1
    if (out_state.cfg.ICAO_id_param <= -1 || out_state.cfg.ICAO_id_param > 0x00FFFFFF) {
        // icao param of -1 means static information is not sent, transceiver is assumed pre-programmed.
        // reset timer constantly so it never reaches 10s so it never sends
        out_state.last_config_ms = now;

    } else if (out_state.cfg.ICAO_id == 0 ||
        out_state.cfg.ICAO_id_param_prev != out_state.cfg.ICAO_id_param) {

        // if param changed then regenerate. This allows the param to be changed back to zero to trigger a re-generate
        if (out_state.cfg.ICAO_id_param == 0) {
            out_state.cfg.ICAO_id = genICAO(_my_loc);
        } else {
            out_state.cfg.ICAO_id = out_state.cfg.ICAO_id_param;
        }
        out_state.cfg.ICAO_id_param_prev = out_state.cfg.ICAO_id_param;
        set_callsign("PING", true);
        GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_INFO, "ADSB: Using ICAO_id %d and Callsign %s", out_state.cfg.ICAO_id, out_state.cfg.callsign);
        out_state.last_config_ms = 0; // send now
    }


    // send static configuration data to transceiver, every 10s
    if (out_state.chan_last_ms > 0 && now - out_state.chan_last_ms > ADSB_CHAN_TIMEOUT_MS) {
        // haven't gotten a heartbeat health status packet in a while, assume hardware failure
        // TODO: reset out_state.chan
        out_state.chan = -1;
        GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_ERROR, "ADSB: Transceiver heartbeat timed out");
    } else if (out_state.chan < MAVLINK_COMM_NUM_BUFFERS) {
        mavlink_channel_t chan = (mavlink_channel_t)(MAVLINK_COMM_0 + out_state.chan);
        if (now - out_state.last_config_ms >= 5000 && HAVE_PAYLOAD_SPACE(chan, UAVIONIX_ADSB_OUT_CFG)) {
            out_state.last_config_ms = now;
            send_configure(chan);
        } // last_config_ms

        // send dynamic data to transceiver at 5Hz
        if (now - out_state.last_report_ms >= 200 && HAVE_PAYLOAD_SPACE(chan, UAVIONIX_ADSB_OUT_DYNAMIC)) {
            out_state.last_report_ms = now;
            send_dynamic_out(chan);
        } // last_report_ms
    } // chan_last_ms
}
コード例 #15
0
Font::~Font()
{
	LOG(LogInfo) << "Destroying font \"" << mPath << "\" with size " << mSize << ".";
	deinit();
}
コード例 #16
0
ファイル: font.cpp プロジェクト: Zappaman/wesnoth
void manager::update_font_path() const
{
	deinit();
	init();
}
コード例 #17
0
void Font::unload(const ResourceManager& rm)
{
	deinit();
}
コード例 #18
0
AudioManager::~AudioManager()
{
	deinit();
}
コード例 #19
0
void JNL_HTTPGet::connect(char *url)
{
  deinit();
  m_http_url=(char*)malloc(strlen(url)+1);
  strcpy(m_http_url,url);
  do_parse_url(m_http_url,&m_http_host,&m_http_port,&m_http_request, &m_http_lpinfo);
  strcpy(m_http_url,url);
  if (!m_http_host || !m_http_host[0] || !m_http_port)
  {
    m_http_state=-1;
    seterrstr("invalid URL");
    return;
  }

  int sendbufferlen=0;

  if (!m_http_proxyhost || !m_http_proxyhost[0])
  {
    sendbufferlen += 4 /* GET */ + strlen(m_http_request) + 9 /* HTTP/1.0 */ + 2;
  }
  else
  {
    sendbufferlen += 4 /* GET */ + strlen(m_http_url) + 9 /* HTTP/1.0 */ + 2;
    if (m_http_proxylpinfo&&m_http_proxylpinfo[0])
    {
      sendbufferlen+=58+strlen(m_http_proxylpinfo)*2; // being safe here
    }
  }
  sendbufferlen += 5 /* Host: */ + strlen(m_http_host) + 2;

  if (m_http_lpinfo&&m_http_lpinfo[0])
  {
    sendbufferlen+=46+strlen(m_http_lpinfo)*2; // being safe here
  }

  if (m_sendheaders) sendbufferlen+=strlen(m_sendheaders);

  char *str=(char*)malloc(sendbufferlen+1024);
  if (!str)
  {
    seterrstr("error allocating memory");
    m_http_state=-1;    
  }

  if (!m_http_proxyhost || !m_http_proxyhost[0])
  {
    wsprintf(str,"GET %s HTTP/1.0\r\n",m_http_request);
  }
  else
  {
    wsprintf(str,"GET %s HTTP/1.0\r\n",m_http_url);
  }

  wsprintf(str+strlen(str),"Host: %s\r\n",m_http_host);

  if (m_http_lpinfo&&m_http_lpinfo[0])
  {
    strcat(str,"Authorization: Basic ");
    do_encode_mimestr(m_http_lpinfo,str+strlen(str));
    strcat(str,"\r\n");
  }
  if (m_http_proxylpinfo&&m_http_proxylpinfo[0])
  {
    strcat(str,"Proxy-Authorization: Basic ");
    do_encode_mimestr(m_http_proxylpinfo,str+strlen(str));
    strcat(str,"\r\n");
  }

  if (m_sendheaders) strcat(str,m_sendheaders);
  strcat(str,"\r\n");

  int a=m_recvbufsize;
  if (a < 4096) a=4096;
  m_con=new JNL_Connection(m_dns,strlen(str)+4,a);
  if (m_con)
  {
    if (!m_http_proxyhost || !m_http_proxyhost[0])
    {
      m_con->connect(m_http_host,m_http_port);
    }
    else
    {
      m_con->connect(m_http_proxyhost,m_http_proxyport);
    }
    m_con->send_string(str);
  }
  else
  {
    m_http_state=-1;
    seterrstr("could not create connection object");
  }
  free(str);

}
コード例 #20
0
ファイル: Odynarr.cpp プロジェクト: ndilday/virtualu
DynArray::~DynArray() {
    deinit();
}
コード例 #21
0
ファイル: main7.c プロジェクト: omer4d/WAD_LOADER
int main()
{
    int exit = 0;
    MAP* map = load_map("zaza.wad");
    VEC2F vp = vec2f(-6.f, -232.f);
    float ang = 1.6, move_speed = 200.f, rot_speed = 2.5f;
    
    init();

    int i;    
    for(i = 0; i < RANDOM_COLOR_NUM; ++i)
      random_colors[i] = makecol(rand() % 156 + 100, rand() % 156 + 100, rand() % 156 + 100);
    
    clock_t last_clock = clock();
    
    int baz = 0;
    
    while(!exit)
    {
        clock_t now = clock();
        float dt = (float)(now - last_clock) / CLOCKS_PER_SEC;
        last_clock = now;
        
        VEC2F view_dir = vec2f(cos(ang), sin(ang));
        VEC2F view_dir_norm = vec2f(-view_dir.y, view_dir.x);
        
        if(key[KEY_ESC]) exit = 1;
        if(key[KEY_S]) vp = vec2f_sum(vp, vec2f_uscale(view_dir, -move_speed * dt));
        if(key[KEY_W]) vp = vec2f_sum(vp, vec2f_uscale(view_dir, move_speed * dt));
        if(key[KEY_A]) vp = vec2f_sum(vp, vec2f_uscale(view_dir_norm, -move_speed * dt));
        if(key[KEY_D]) vp = vec2f_sum(vp, vec2f_uscale(view_dir_norm, move_speed * dt));
        if(key[KEY_LEFT]) ang -= rot_speed * dt;
        if(key[KEY_RIGHT]) ang += rot_speed * dt;
        
        //printf("(%f, %f) %f | %d\n", vp.x, vp.y, ang, mouse_x / 2);
        
        
        clear_to_color(buffer, makecol(64, 64, 64));
        
        SECTOR* s = find_sector(map, map->node_num - 1, vp);
        float h = s->floor_height - 45;
        
        int i = 0;
        
        for(i = 0; i < H_RES; ++i)
        {
            float t = i - H_RES / 2;
            float u = FOCAL_DIST;
            
            VEC2F ray_dir = vec2f_sum(vec2f_uscale(view_dir, u), vec2f_uscale(view_dir_norm, t)); //vec2f(view_dir.x * FOCAL_DIST + view_dir_norm.x * t, view_dir.y * FOCAL_DIST + view_dir_norm.y * t);
            float ray_len = sqrt(ray_dir.x * ray_dir.x + ray_dir.y * ray_dir.y);
            ray_dir.x /= ray_len;
            ray_dir.y /= ray_len;
            
            int minh = 0;
            int maxh = SCREEN_H;
            
            render_col(buffer, map, map->node_num - 1, vp, h, ray_dir, i, &minh, &maxh);
            printf("\n");
            //line(buffer, SCREEN_W / 2, SCREEN_H / 2, SCREEN_W / 2 + ray_dir.x * 200, SCREEN_H / 2 + ray_dir.y * 200, makecol(255, 255, 255));
        }

        
        
        if(key[KEY_TAB])
        for(i = 0; i < map->seg_num; ++i)
        {
            VERTEX v1t = map->vertexes[map->segs[i].v1_idx];
            VERTEX v2t = map->vertexes[map->segs[i].v2_idx];
            VEC2F v1 = vec2f(v1t.x, v1t.y);
            VEC2F v2 = vec2f(v2t.x, v2t.y);
            VEC2F mid = vec2f((v1.x + v2.x) / 2, (v1.y + v2.y) / 2);
            
            VEC2F n = normalized_normal(vec2f_diff(v2, v1));
            float scl = 1.f / 2.f;
            
            line(buffer, v1.x*scl + SCREEN_W / 2,
                         v1.y*scl + SCREEN_H / 2,
                         v2.x*scl + SCREEN_W / 2,
                         v2.y*scl + SCREEN_H / 2, makecol(255, 255, 255));
            circlefill(buffer, (int)vp.x*scl + SCREEN_W/2, (int)vp.y*scl +SCREEN_H/2, 3, makecol(255, 255, 255));
            
            
            line(buffer, SCREEN_W/2+ mid.x*scl,
                        SCREEN_H/2 +  mid.y*scl,
                        SCREEN_W/2+ (mid.x + n.x * 10)*scl,
                        SCREEN_H/2+ (mid.y + n.y * 10)*scl, makecol(255, 255, 255));
            
            
            line(buffer, SCREEN_W/2+vp.x*scl,
                        SCREEN_H/2+vp.y*scl,
                        SCREEN_W/2+(vp.x+view_dir.x*100)*scl,
                        SCREEN_H/2+(vp.y+view_dir.y*100)*scl, makecol(255, 255, 255));
        }
        
        //
        
        draw_sprite(buffer, mouse_sprite, mouse_x, mouse_y);
        blit(buffer, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H);
    }
    
    destroy_map(map);
    deinit();
    return 0;
}END_OF_MAIN()
MakeCurrentPerfCase::~MakeCurrentPerfCase (void)
{
	deinit();
}
コード例 #23
0
ファイル: OMUSIC.cpp プロジェクト: AMDmi3/7kaa
// -------- begin of function Music::~Music ---------//
Music::~Music()
{
	deinit();
}
コード例 #24
0
ファイル: Olgtext.cpp プロジェクト: ndilday/virtualu
//-------- Begin of function LargeText::~LargeText ---//
//!
LargeText::~LargeText() {
    deinit();
}
コード例 #25
0
ファイル: buffer.hpp プロジェクト: armando-2011/DynamO
 inline ~Buffer() { deinit(); }
コード例 #26
0
ファイル: open.c プロジェクト: zxwbj/danei
void sigint (int signum) {
	printf ("开户服务:即将停止。\n");
	deinit (g_sockfd);
	exit (0);
}
コード例 #27
0
ファイル: worship.cpp プロジェクト: Gavleen/repo
int main() {
	init();
	install_sound(DIGI_AUTODETECT,MIDI_AUTODETECT,0);
	install_mouse();
	show_mouse(screen);
int x,y,j=0,i=0;
 BITMAP *welcome=NULL;
          welcome=load_bitmap("welcome.bmp",NULL);
          masked_blit(welcome,screen,0,0,50,0,500,500);
          rest (2000);
	while (!key[KEY_ESC]) {
          BITMAP *god=NULL;
           BITMAP *aarti=NULL;
           BITMAP *flower=NULL;
           BITMAP *exit1=NULL;
           BITMAP *exit2=NULL;
           flower=load_bitmap("flower.bmp",NULL);
           aarti=load_bitmap("aarti.bmp",NULL);
           exit1=load_bitmap("exit1.bmp",NULL);
           exit2=load_bitmap("exit2.bmp",NULL);
         
          god=load_bitmap("god.bmp",NULL);
          blit(god,screen,0,0,75,0,750,750);
          if((mouse_x<=150 && mouse_x>=0)&&(mouse_y<=500 && mouse_y>=400)&& (mouse_b &0x1))
          {
          for(i=0;i<2;i++)
          {
           for(x=70;x<=450;x=x+10)  
           {
            masked_blit(aarti,screen,0,0,x,200,100,100);  
            rest(50);                      
             blit(god,screen,0,0,75,0,750,750); 
           }      
           for(x=450;x>=70;x=x-10)  
           {
            masked_blit(aarti,screen,0,0,x,200,100,100);
            rest(50);                         
             blit(god,screen,0,0,75,0,750,750); 
           }}                        
          }
          if((mouse_x<=300 && mouse_x>=150)&&(mouse_y<=500 && mouse_y>=400)&& (mouse_b &0x1))
          {
           SAMPLE *bhajan;
           bhajan=load_sample("bhajan.wav");
           play_sample(bhajan,255,127,1000,0);
                         
          }
		
         
         if((mouse_x<=450 && mouse_x>=300)&&(mouse_y<=500 && mouse_y>=400)&& (mouse_b &0x1))
         {
                          for(i=0;i<4;i++)
                          {
          y=50;
          for(x=100;x<=300;x=x+10)
          {
           masked_blit(flower,screen,0,0,x,y,100,100);   
           masked_blit(flower,screen,0,0,600-x,y,100,100);
           masked_blit(flower,screen,0,0,100,50,100,100);
           masked_blit(flower,screen,0,0,500,50,100,100);
           int z=0;
           for(j=0;j<i;j++)
           {
              masked_blit(flower,screen,0,0,300+z,350+z,100,100);  
               z=z+10;            
           }
           y=y+15;
           rest(100);  
           blit(god,screen,0,0,75,0,750,750);                      
          }  }         
         }
          if((mouse_x<=600 && mouse_x>=450)&&(mouse_y<=500 && mouse_y>=400)&& (mouse_b &0x1))
          {
                           for(x=0;x<=350;x++)
          {
           masked_blit(exit1,screen,0,0,x,0,300,700);
           masked_blit(exit2,screen,0,0,500-x,0,300,700);
           rest(1);
           
           }
          
             rest(999999);           
          }
          
	}

	deinit();
	return 0;
}
コード例 #28
0
MemoryManagerMemMap::~MemoryManagerMemMap()
{
	deinit();
}