void print_port(const LilvPlugin* p, uint32_t index, float* mins, float* maxes, float* defaults) { const LilvPort* port = lilv_plugin_get_port_by_index(p, index); printf("\n\tPort %d:\n", index); if (!port) { printf("\t\tERROR: Illegal/nonexistent port\n"); return; } bool first = true; const LilvNodes* classes = lilv_port_get_classes(p, port); printf("\t\tType: "); LILV_FOREACH(nodes, i, classes) { const LilvNode* value = lilv_nodes_get(classes, i); if (!first) { printf("\n\t\t "); } printf("%s", lilv_node_as_uri(value)); first = false; } if (lilv_port_is_a(p, port, event_class)) { LilvNodes* supported = lilv_port_get_value( p, port, supports_event_pred); if (lilv_nodes_size(supported) > 0) { printf("\n\t\tSupported events:\n"); LILV_FOREACH(nodes, i, supported) { const LilvNode* value = lilv_nodes_get(supported, i); printf("\t\t\t%s\n", lilv_node_as_uri(value)); } } lilv_nodes_free(supported); }
LV2Effect::LV2Effect(const LilvPlugin *data, const std::set<wxString> & categories) : mValid(true), mCategories(categories), mMidiInput(0), mLatencyPortIndex(-1) { // We don't support any features at all, so if the plugin requires // any we skip it. LilvNodes *req = lilv_plugin_get_required_features(data); size_t nFeatures = lilv_nodes_size(req); lilv_nodes_free(req); if (nFeatures > 0) { mValid = false; return; } mData = data; pluginName = GetString(lilv_plugin_get_name(mData), true); fInBuffer = NULL; fOutBuffer = NULL; mLength = 0; // Allocate buffers for the port indices and the default control values int numPorts = lilv_plugin_get_num_ports(mData); float *minimumValues = new float [numPorts]; float *maximumValues = new float [numPorts]; float *defaultValues = new float [numPorts]; // Retrieve the port ranges for all ports (some values may be NaN) lilv_plugin_get_port_ranges_float(mData, minimumValues, maximumValues, defaultValues); // Get info about all ports for (int i = 0; i < numPorts; i++) { const LilvPort *port = lilv_plugin_get_port_by_index(mData, i); LV2Port internalPort; internalPort.mIndex = lilv_port_get_index(mData, port); // Get the port name LilvNode *tmpName = lilv_port_get_name(mData, port); internalPort.mName = GetString(tmpName); lilv_node_free(tmpName); // Get the scale points LilvScalePoints* points = lilv_port_get_scale_points(mData, port); LILV_FOREACH(scale_points, j, points) { const LilvScalePoint *point = lilv_scale_points_get(points, j); internalPort.mScaleValues.Add(lilv_node_as_float(lilv_scale_point_get_value(point))); internalPort.mScaleLabels.Add(GetString(lilv_scale_point_get_label(point))); } lilv_scale_points_free(points); // Get the groups LilvNodes *groups = lilv_port_get_value(mData, port, gPortGroup); if (groups) { LilvNode *group = lilv_nodes_get_first(groups); wxString uri = GetString(group); wxString label; const LilvNode *name = lilv_world_get(gWorld, group, gName, NULL); if (name) { label = GetString(name); } else { // Shouldn't happen, but provide something label = uri; } lilv_nodes_free(groups); // Check for new group if (mPortGroups.find(uri) == mPortGroups.end()) { mPortGroups[uri] = LV2PortGroup(label); } #if 0 // Get subgroup // // LLL: This isn't right...must find or construct a plugin with // subgroups. LilvNodes *subgroup = lilv_node_get_value(mData, port, gSubGroupOf); if (subgroups) { LilvNode *subgroup = lilv_nodes_get_first(subgroups); wxString uri = GetString(subgroup); const LilvNode *subgroup = lilv_world_get(gWorld, group, gSubGroupOf, NULL); wxString label = GetString(name); lilv_nodes_free(subgroup); } else #endif { mRootGroup.AddSubGroup(mPortGroups[uri]); } mPortGroups[uri].AddParameter(i); } else { mRootGroup.AddParameter(i); } // Get the port type if (lilv_port_is_a(mData, port, gAudioPortClass)) { if (lilv_port_is_a(mData, port, gInputPortClass)) { mAudioInputs.Add(internalPort); } else if (lilv_port_is_a(mData, port, gOutputPortClass)) { mAudioOutputs.Add(internalPort); } } else if (lilv_port_is_a(mData, port, gControlPortClass) && lilv_port_is_a(mData, port, gInputPortClass)) { internalPort.mControlBuffer = float(1.0); internalPort.mMin = minimumValues[i]; internalPort.mMax = maximumValues[i]; internalPort.mDefault = defaultValues[i]; if (isfinite(defaultValues[i])) { internalPort.mControlBuffer = defaultValues[i]; } else if (isfinite(minimumValues[i])) { internalPort.mControlBuffer = minimumValues[i]; } else if (isfinite(maximumValues[i])) { internalPort.mControlBuffer = maximumValues[i]; } if (lilv_port_has_property(mData, port, gPortToggled)) { internalPort.mToggle = true; } else if (lilv_port_has_property(mData, port, gPortIsInteger)) { internalPort.mInteger = true; } else if (lilv_port_has_property(mData, port, gPortIsSampleRate)) { internalPort.mSampleRate = true; } else if (lilv_port_has_property(mData, port, gPortIsEnumeration)) { internalPort.mEnumeration = true; } mControlInputs.Add(internalPort); } else if (lilv_port_is_a(mData, port, gControlPortClass) && lilv_port_is_a(mData, port, gOutputPortClass)) { // If there is more than one latency port, the plugin is invalid if (lilv_port_has_property(mData, port, gPortIsLatency)) { if (mLatencyPortIndex >= 0) { mValid = false; continue; } mLatencyPortIndex = i; } else if (!lilv_port_has_property(mData, port, gPortIsOptional)) { mControlOutputs.Add(internalPort); } } else if (lilv_port_is_a(mData, port, gMidiPortClass) && lilv_port_is_a(mData, port, gInputPortClass)) { // If there is more than one MIDI input port, the plugin is invalid if (mMidiInput) { mValid = false; continue; } mMidiInput = new LV2Port(internalPort); } else { // Unknown port type, we set the invalid flag // mValid = false; } } delete [] minimumValues; delete [] maximumValues; delete [] defaultValues; // MIDI synths may not have any audio inputs. if (mMidiInput && mAudioInputs.GetCount() > 0) { mValid = false; } // Determine whether the plugin is a generator, effect or analyser // depending on the number of ports of each type (not completely accurate, // but works most of the time) int flags = PLUGIN_EFFECT; if (mAudioInputs.GetCount() == 0) { flags |= INSERT_EFFECT; } else if (mAudioOutputs.GetCount() == 0) { flags |= ANALYZE_EFFECT; } else { flags |= PROCESS_EFFECT; } SetEffectFlags(flags); }
Lv2Plugin::Lv2Plugin(const LilvPlugin *plugin, LilvInstance *instance, const Lv2Constants &uris, Lv2Worker *worker) : plugin(plugin), instance(instance), midiOutputCount(0), controlConnections(4), newControlMappingsQueue(16), worker(worker) { // audio inputs audioInputCount = lilv_plugin_get_num_ports_of_class(plugin, uris.lv2AudioPort, uris.lv2InputPort, 0); audioInputIndex = new uint32_t[audioInputCount]; audioInput = new AudioConnector[audioInputCount]; // audio outputs audioOutputCount = lilv_plugin_get_num_ports_of_class(plugin, uris.lv2AudioPort, uris.lv2OutputPort, 0); audioOutputIndex = new uint32_t[audioOutputCount]; audioOutput = new AudioConnection*[audioOutputCount]; for(uint32_t i = 0; i < audioOutputCount; i++) { audioOutput[i] = new AudioConnection(this); audioOutput[i]->clear(); } // initialize port structures uint32_t numPorts = lilv_plugin_get_num_ports(plugin); uint32_t audioInputCounter = 0; uint32_t audioOutputCounter = 0; for(uint32_t i = 0; i < numPorts; i++) { const LilvPort *port = lilv_plugin_get_port_by_index(plugin, i); if(lilv_port_is_a(plugin, port, uris.lv2AudioPort)) { if(lilv_port_is_a(plugin, port, uris.lv2InputPort)) { audioInputIndex[audioInputCounter++] = i; } else if(lilv_port_is_a(plugin, port, uris.lv2OutputPort)) { audioOutputIndex[audioOutputCounter++] = i; } } else if(lilv_port_is_a(plugin, port, uris.lv2ControlPort) && lilv_port_is_a(plugin, port, uris.lv2InputPort)) { // get control name const LilvNode* symbol = lilv_port_get_symbol(plugin, port); std::string portName(lilv_node_as_string(symbol)); // create, connect and hash new control port object Lv2ControlPort *newPort = new Lv2ControlPort(); LilvNode *dfault, *minimum, *maximum; lilv_port_get_range(plugin, port, &dfault, &minimum, &maximum); newPort->dfault = dfault ? lilv_node_as_float(dfault) : 0; newPort->minimum = lilv_node_as_float(minimum); newPort->maximum = lilv_node_as_float(maximum); lilv_instance_connect_port(instance, i, &(newPort->value)); controlMap[portName] = newPort; } else if(lilv_port_is_a(plugin, port, uris.lv2AtomPort)) { // is it a MIDI/atom input? LilvNodes *atomBufferType = lilv_port_get_value(plugin, port, uris.lv2AtomBufferType); LilvNodes* atomSupports = lilv_port_get_value(plugin, port, uris.lv2AtomSupports); if (lilv_port_is_a(plugin, port, uris.lv2InputPort) && lilv_nodes_contains(atomBufferType, uris.lv2AtomSequence) && lilv_nodes_contains(atomSupports, uris.lv2MidiEvent)) { // create new inputs and connect to atom sequence location Lv2MidiInput *newAtomPort = new Lv2MidiInput(); lilv_instance_connect_port(instance, i, newAtomPort->getAtomSequence()); midiInputList.add(newAtomPort); } else if (lilv_port_is_a(plugin, port, uris.lv2OutputPort)) { //atomSequence->atom.type = Lv2PluginFactory::instance()->uridMapper.uriToId(LV2_ATOM__Sequence); Lv2MidiOutput *midiOutput = new Lv2MidiOutput(this); lilv_instance_connect_port(instance, i, midiOutput->getAtomSequence()); midiOutputList.add(midiOutput); midiOutputCount++; } else { // warn std::cout << "!!! unknown atom port at index " << i << ": " << lilv_node_as_string(lilv_port_get_name(plugin, port)) << std::endl; } lilv_nodes_free(atomSupports); lilv_nodes_free(atomBufferType); } else { lilv_instance_connect_port(instance, i, NULL); std::cout << "!!! unknown port at index " << i << ": " << lilv_node_as_string(lilv_port_get_name(plugin, port)) << std::endl; } } }