QList<RewriterView::Error> DesignDocumentController::loadMaster(const QByteArray &qml) { QPlainTextEdit *textEdit = new QPlainTextEdit; textEdit->setReadOnly(true); textEdit->setPlainText(QString(qml)); return loadMaster(textEdit); }
AI_Manager *Loader::loadGame(AICompute *comp) { AI_Manager *gameData; gameData = loadManager(comp); if(gameData) { loadSettings(gameData); loadBrackets(gameData); loadMaster(gameData); } return gameData; }