コード例 #1
0
ファイル: LuaLibUtils.c プロジェクト: NogsIoT/Software-CN
int LuaUtils_Introduce(lua_State *L)
{
  int n = LuaUtils_CheckParameter2(L, 1, 2, LuaUtils_IntroduceUsage);
  if (!lua_istable(L, 1))
    return LuaUtils_Error(L, "Not a table");

  if (n >= 2) {

    bool found = false;
    lua_pushstring(L, "__intrinsic");
    lua_gettable(L, -3);

    if (lua_islightuserdata(L, -1)) {

      const RegisterItem *items = lua_touserdata(L, -1);
      const char *library = items[0].name;
      const char *function = lua_tostring(L, 2);
      const char *usage = 0;

      for (const RegisterItem *item = items + 1; item->type; item++) {
        if (strcmp(function, "introduce") == 0)
          usage = LuaUtils_IntroduceUsage;
        if (strcmp(function, item->name) == 0)
          usage = item->usage;
        if (usage)
          break;
      }
      if (usage) {
        luaL_Buffer buffer;
        luaL_buffinit(L, &buffer);
        ExpandUsageToBuffer(&buffer, usage, library, function);
        luaL_pushresult(&buffer);
      } else {
        lua_pushstring(L, function);
        lua_gettable(L, -4);
        if (lua_isfunction(L, -1) && !lua_iscfunction(L, -1)) {
          Proto *proto = ((LClosure*) lua_topointer(L, -1))->p;
          luaL_Buffer buffer;
          luaL_buffinit(L, &buffer);
          luaL_addstring(&buffer, "[\"");
          luaL_addstring(&buffer, library);
          luaL_addchar(&buffer, '.');
          luaL_addstring(&buffer, function);
          luaL_addchar(&buffer, '(');
          for (uint16_t i = 0; i < proto->numparams; i++) {
            if (i) luaL_addchar(&buffer, ',');
            luaL_addstring(&buffer, getstr(proto->locvars[i].varname));
          }
          if (proto->is_vararg) {
            if (proto->numparams) luaL_addchar(&buffer, ',');
            luaL_addstring(&buffer, "...");
          }
          luaL_addstring(&buffer, ")\"]");
          luaL_pushresult(&buffer);
        } else
          lua_pushstring(L, "<unknown>");
      }
    }

  } else {

    luaL_Buffer buffer;
    luaL_buffinit(L, &buffer);
    luaL_addchar(&buffer, '[');

    uint16_t i = 0;
    {
      lua_pushnil(L);
      while (lua_next(L, -2)) {

        switch (lua_type(L, -1)) {

          case LUA_TBOOLEAN :
            // {"name":boolean},
            if (i++)
              luaL_addchar(&buffer, ',');
            luaL_addstring(&buffer, "{\"");
            luaL_addstring(&buffer, lua_tostring(L, -2));
            luaL_addstring(&buffer, "\":");
            luaL_addstring(&buffer, lua_toboolean(L, -1) ? "true" : "false");
            luaL_addchar(&buffer, '}');
            break;

          case LUA_TNUMBER :
            // {"name":number},
            if (i++)
              luaL_addchar(&buffer, ',');
            luaL_addstring(&buffer, "{\"");
            luaL_addstring(&buffer, lua_tostring(L, -2));
            luaL_addstring(&buffer, "\":");
            luaL_addstring(&buffer, lua_tostring(L, -1));
            luaL_addchar(&buffer, '}');
            break;

          case LUA_TUSERDATA :
          case LUA_TLIGHTUSERDATA :
            // "name",
            if (i++)
              luaL_addchar(&buffer, ',');
            luaL_addchar(&buffer, '"');
            luaL_addstring(&buffer, lua_tostring(L, -2));
            luaL_addchar(&buffer, '"');
            break;

        }
        lua_pop(L, 1);
      }
    }
    {
      lua_pushnil(L);
      while (lua_next(L, -2)) {
        if (lua_type(L, -1) == LUA_TFUNCTION) {
          // "name()",
          if (i++)
            luaL_addchar(&buffer, ',');
          luaL_addchar(&buffer, '"');
          luaL_addstring(&buffer, lua_tostring(L, -2));
          luaL_addstring(&buffer, "()\""); // TODO Hier "Usage"
        }
        lua_pop(L, 1);
      }
    }
    {
      lua_pushnil(L);
      while (lua_next(L, -2)) {
        if (lua_type(L, -1) == LUA_TTABLE) {
          // "name",
          if (i++)
            luaL_addchar(&buffer, ',');
          luaL_addchar(&buffer, '"');
          luaL_addstring(&buffer, lua_tostring(L, -2));
          luaL_addstring(&buffer, ".*\"");
        }
        lua_pop(L, 1);
      }
    }
    luaL_addchar(&buffer, ']');
    luaL_pushresult(&buffer);

  }
  return 1;
}
コード例 #2
0
ファイル: chisel.cpp プロジェクト: diagprov/sysdig
void sinsp_chisel::parse_view_column(lua_State *ls, OUT chisel_desc* cd, OUT void* columns)
{
	vector<sinsp_view_column_info>* cols = (vector<sinsp_view_column_info>*)columns;

	lua_pushnil(ls);

	string tmpstr;
	string name;
	string description;
	string field;
	uint32_t colsize = 0xffffffff;
	uint32_t flags = TEF_NONE;
	sinsp_field_aggregation aggregation = A_NONE;
	sinsp_field_aggregation groupby_aggregation = A_NONE;
	vector<string> tags;

	while(lua_next(ls, -2) != 0)
	{
		string fldname = lua_tostring(ls, -2);

		if(fldname == "name")
		{
			name = lua_tostring(ls, -1);
		}
		else if(fldname == "description")
		{
			description = lua_tostring(ls, -1);
		}
		else if(fldname == "field")
		{
			field = lua_tostring(ls, -1);
		}
		else if(fldname == "colsize")
		{
			if(lua_isnumber(ls, -1))
			{
				colsize = (uint32_t)lua_tonumber(ls, -1);
			}
			else
			{
				throw sinsp_exception(string(lua_tostring(ls, -2)) + " must be a number");
			}
		}
		else if(fldname == "is_key")
		{
			if(lua_isboolean(ls, -1))
			{
				bool ik = (lua_toboolean(ls, -1) != 0);
				if(ik)
				{
					flags |= TEF_IS_KEY;
				}
			}
			else
			{
				throw sinsp_exception(string(lua_tostring(ls, -2)) + " must be a boolean value");
			}
		}
		else if(fldname == "is_groupby_key")
		{
			if(lua_isboolean(ls, -1))
			{
				bool ik = (lua_toboolean(ls, -1) != 0);
				if(ik)
				{
					flags |= TEF_IS_GROUPBY_KEY;
				}
			}
			else
			{
				throw sinsp_exception(string(lua_tostring(ls, -2)) + " must be a boolean value");
			}
		}
		else if(fldname == "is_sorting")
		{
			if(lua_isboolean(ls, -1))
			{
				bool ik = (lua_toboolean(ls, -1) != 0);
				if(ik)
				{
					flags |= TEF_IS_SORT_COLUMN;
				}
			}
			else
			{
				throw sinsp_exception(string(lua_tostring(ls, -2)) + " must be a boolean value");
			}
		}
		else if(fldname == "aggregation")
		{
			if(lua_isstring(ls, -1))
			{
				string ag = lua_tostring(ls, -1);

				aggregation = string_to_aggregation(ag);
			}
		}
		else if(fldname == "groupby_aggregation")
		{
			if(lua_isstring(ls, -1))
			{
				string ag = lua_tostring(ls, -1);

				groupby_aggregation = string_to_aggregation(ag);
			}
		}
		else if(fldname == "tags")
		{
			if(lua_istable(ls, -1))
			{
				lua_pushnil(ls);

				while(lua_next(ls, -2) != 0)
				{
					if(lua_isstring(ls, -1))
					{
						tmpstr = lua_tostring(ls, -1);
						tags.push_back(tmpstr);
					}
					else
					{
						throw sinsp_exception("tags column entries must be strings");
					}

					lua_pop(ls, 1);
				}
			}
			else
			{
				throw sinsp_exception(string(lua_tostring(ls, -2)) + " is not a table");
			}
		}

		lua_pop(ls, 1);
	}

	cols->push_back(sinsp_view_column_info(field, 
		name,
		description,
		colsize, 
		(uint32_t)flags, 
		aggregation, 
		groupby_aggregation,
		tags));
}
コード例 #3
0
ファイル: MeasureScript.cpp プロジェクト: RichVRed/rainmeter
/*
** Read the options specified in the ini file.
**
*/
void CMeasureScript::ReadOptions(CConfigParser& parser, const WCHAR* section)
{
	CMeasure::ReadOptions(parser, section);

	std::wstring file = parser.ReadString(section, L"ScriptFile", L"");

	if (!file.empty())
	{
		if (m_MeterWindow)
		{
			m_MeterWindow->MakePathAbsolute(file);
		}

		if (!m_Initialized ||
			wcscmp(file.c_str(), m_ScriptFile.c_str()) != 0)
		{
			DeleteLuaScript();

			lua_State* L = LuaManager::GetState();
			m_ScriptFile = file;
			m_LuaScript = new LuaScript(m_ScriptFile.c_str());

			if (m_LuaScript->IsInitialized())
			{
				m_HasInitializeFunction = m_LuaScript->IsFunction(g_InitializeFunctionName);
				m_HasUpdateFunction = m_LuaScript->IsFunction(g_UpdateFunctionName);
				m_HasGetStringFunction = m_LuaScript->IsFunction(g_GetStringFunctionName);  // For backwards compatbility

				if (m_HasGetStringFunction)
				{
					LogWithArgs(LOG_WARNING, L"Script: Using deprecated GetStringValue() in [%s]", m_Name.c_str());
				}

				lua_rawgeti(L, LUA_GLOBALSINDEX, m_LuaScript->GetRef());

				*(CMeterWindow**)lua_newuserdata(L, sizeof(CMeterWindow*)) = m_MeterWindow;
				lua_getglobal(L, "CMeterWindow");
				lua_setmetatable(L, -2);
				lua_setfield(L, -2, "SKIN");

				*(CMeasure**)lua_newuserdata(L, sizeof(CMeasure*)) = this;
				lua_getglobal(L, "CMeasure");
				lua_setmetatable(L, -2);
				lua_setfield(L, -2, "SELF");

				// For backwards compatibility
				lua_getfield(L, -1, "PROPERTIES");
				if (lua_isnil(L, -1) == 0)
				{
					lua_pushnil(L);
					
					// Look in the table for values to read from the section
					while (lua_next(L, -2))
					{
						lua_pop(L, 1);
						const char* strKey = lua_tostring(L, -1);

						std::wstring wstrKey = ConvertToWide(strKey);
						const std::wstring& wstrValue = parser.ReadString(section, wstrKey.c_str(), L"");

						if (!wstrValue.empty())
						{
							LuaManager::PushWide(L, wstrValue.c_str());
							lua_setfield(L, -3, strKey);
						}
					}
				}

				// Pop PROPERTIES table and our table
				lua_pop(L, 2);
			}
			else
			{
				DeleteLuaScript();
			}
		}
	}
	else
	{
		LogWithArgs(LOG_ERROR, L"Script: File not valid in [%s]", m_Name.c_str());
		DeleteLuaScript();
	}
}
コード例 #4
0
int addon_output_init(struct output *o) {

	struct addon *addon = o->info->reg_info->mod->priv;

	lua_State *L = addon_create_state(addon->filename); // Stack : empty

	if (!L) {
		pomlog(POMLOG_ERR "Error while creating new lua state for output %s", o->info->reg_info->name);
		return POM_ERR;
	}

	// Get the output from the outputs table
	lua_getfield(L, LUA_REGISTRYINDEX, ADDON_OUTPUTS_TABLE); // Stack : outputs
	lua_getfield(L, -1, o->info->reg_info->name); // Stack : outputs, output

	// Get rid of the outputs table
	lua_remove(L, -2); // Stack : output
	lua_pushnil(L); // Stack : output, nil
	lua_setfield(L, LUA_REGISTRYINDEX, ADDON_OUTPUTS_TABLE); // Stack : output

	// Add the output to the registry
	lua_pushvalue(L, -1); // Stack : output, output
	lua_setfield(L, LUA_REGISTRYINDEX, ADDON_INSTANCE); // Stack : output


	// Create the private data
	// TODO make __priv read-only
	struct addon_instance_priv *p = lua_newuserdata(L, sizeof(struct addon_instance_priv)); // Stack : output, priv
	if (!p) {
		pom_oom(sizeof(struct addon_instance_priv));
		return POM_ERR;
	}
	memset(p, 0, sizeof(struct addon_instance_priv));
	o->priv = p;
	p->instance = o;
	p->L = L;
	if (pthread_mutex_init(&p->lock, NULL)) {
		pomlog(POMLOG_ERR "Error while initializing mutex : %s", pom_strerror(errno));
		abort();
		return POM_ERR;
	}

	// Assign the output_priv metatable
	luaL_getmetatable(L, ADDON_OUTPUT_PRIV_METATABLE); // Stack : output, priv, metatable
	lua_setmetatable(L, -2); // Stack : output, priv
	// Add it to __priv
	lua_setfield(L, -2, "__priv"); // Stack : output

	// Fetch the parameters table 
	lua_getfield(L, -1, "__params"); // Stack : output, params

	// Parse each param from the class
	lua_pushnil(L); // Stack : output, params, nil
	while (lua_next(L, -2) != 0) { // Stack : output, params, key, param
		if (!lua_istable(L, -1)) {
			pomlog(POMLOG_ERR "Parameters should be described in tables");
			goto err;
		}

		// Fetch the name
		lua_pushinteger(L, 1); // Stack : output, params, key, param, 1
		lua_gettable(L, -2); // Stack : output, params, key, param, name
		if (!lua_isstring(L, -1)) {
			pomlog(POMLOG_ERR "Parameter name is not a string");
			goto err;
		}
		const char *name = luaL_checkstring(L, -1);
		lua_pop(L, 1); // Stack : output, params, key, param

		// Fetch the ptype type
		lua_pushinteger(L, 2); // Stack : output, params, key, param, 2
		lua_gettable(L, -2); // Stack : output, params, key, param, type
		if (!lua_isstring(L, -1)) {
			pomlog(POMLOG_ERR "Parameter type is not a string");
			goto err;
		}
		const char *type = lua_tostring(L, -1);
		lua_pop(L, 1); // Stack : output, params, key, param

		// Fetch the default value
		lua_pushinteger(L, 3); // Stack : output, params, key, param, 3
		lua_gettable(L, -2); // Stack : output, params, key, param, defval
		if (!lua_isstring(L, -1)) {
			pomlog(POMLOG_ERR "Parameter default value is not a string");
			goto err;
		}
		const char *defval = lua_tostring(L, -1);
		lua_pop(L, 1); // Stack : output, params, key, param

		// Fetch the description
		lua_pushinteger(L, 4); // Stack : output, params, key, param, 4
		lua_gettable(L, -2); // Stack : output, params, key, param, descr
		if (!lua_isstring(L, -1)) {
			pomlog(POMLOG_ERR "Parameter description is not a string");
			goto err;
		}
		const char *descr = lua_tostring(L, -1);
		lua_pop(L, 1); // Stack : output, params, key, param

		// Allocate it
		struct addon_param *param = malloc(sizeof(struct addon_param));
		if (!param) {
			pom_oom(sizeof(struct addon_param));
			goto err;
		}
		param->name = strdup(name);
		if (!param->name) {
			free(param);
			pom_oom(strlen(name) + 1);
			goto err;
		}
		param->value = ptype_alloc(type);
		if (!param->value) {
			free(param->name);
			free(param);
			goto err;
		}
		
		struct registry_param *reg_param = registry_new_param((char*)name, (char*)defval, param->value, (char*)descr, 0);
		if (output_add_param(o, reg_param) != POM_OK) {
			pomlog(POMLOG_ERR "Error while adding parameter to the output instance");
			if (reg_param)
				registry_cleanup_param(reg_param);
			free(param->name);
			ptype_cleanup(param->value);
			free(param);
			goto err;
		}

		param->next = p->params;
		p->params = param;


		// Pop the value (the param table)
		lua_pop(L, 1); // Stack : output, params, key
	}
	// At this point the stack is : output, params
	lua_pop(L, 2); // Stack : empty

	pomlog(POMLOG_DEBUG "Output %s created", o->name);
	return POM_OK;

err:
	lua_close(L);
	p->L = NULL;
	return POM_ERR;
}
コード例 #5
0
ファイル: save.c プロジェクト: KoMaTo3/flatuniverse
/* Returns 0 on success, non-zero on failure */
static int save_table(
    lua_State * L,
    luabins_SaveBuffer * sb,
    int index,
    int nesting
  )
{
  int result = LUABINS_ESUCCESS;
  int header_pos = 0;
  int total_size = 0;

  if (nesting > LUABINS_MAXTABLENESTING)
  {
    return LUABINS_ETOODEEP;
  }

  /* TODO: Hauling stack for key and value removal
     may get too heavy for larger tables. Think out a better way.
  */

  header_pos = lbsSB_length(sb);
  result = lbs_writeTableHeader(sb, 0, 0);

  result = lbsSB_grow(sb, LUABINS_LINT + LUABINS_LINT);
  if (result == LUABINS_ESUCCESS)
  {
    lua_checkstack(L, 2); /* Key and value */
    lua_pushnil(L); /* key for lua_next() */
  }

  while (result == LUABINS_ESUCCESS && lua_next(L, index) != 0)
  {
    int value_pos = lua_gettop(L); /* We need absolute values */
    int key_pos = value_pos - 1;

    /* Save key. */
    result = save_value(L, sb, key_pos, nesting);

    /* Save value. */
    if (result == LUABINS_ESUCCESS)
    {
      result = save_value(L, sb, value_pos, nesting);
    }

    if (result == LUABINS_ESUCCESS)
    {
      /* Remove value from stack, leave key for the next iteration. */
      lua_pop(L, 1);
      ++total_size;
    }
  }

  if (result == LUABINS_ESUCCESS)
  {
    /*
      Note that if array has holes, lua_objlen() may report
      larger than actual array size. So we need to adjust.

      TODO: Note inelegant downsize from size_t to int.
            Handle integer overflow here.
    */
    int array_size = luabins_min(total_size, (int)lua_rawlen(L, index));
    int hash_size = luabins_max(0, total_size - array_size);

    result = lbs_writeTableHeaderAt(sb, header_pos, array_size, hash_size);
  }

  return result;
}
コード例 #6
0
ファイル: types.c プロジェクト: kublaj/darktable
static int autotype_next(lua_State *L)
{
  /* CONVENTION
     each block has the following stack on entry and exit
    1 : the object
    2 : the last entry ("next" convention)
    each block should return according to "next" convention on success
    each block should leave the key untouched if it doesn't know about it
    each block should replace the key with "nil" if the key was the last entry it can handle

    */
  // printf("aaaaa %s %d\n",__FUNCTION__,__LINE__);
  if(luaL_getmetafield(L, 1, "__len"))
  {
    lua_pushvalue(L, -3);
    lua_call(L, 1, 1);
    int length = lua_tonumber(L, -1);
    lua_pop(L, 1);
    int key = 0;
    if(lua_isnil(L, -1) && length > 0)
    {
      key = 1;
    }
    else if(lua_isnumber(L, -1) && lua_tonumber(L, -1) < length)
    {
      key = lua_tonumber(L, -1) + 1;
    }
    else if(lua_isnumber(L, -1) && lua_tonumber(L, -1) == length)
    {
      // numbers are done, move-on to something else
      lua_pop(L, 1);
      lua_pushnil(L);
    }
    if(key)
    {
      lua_pop(L, 1);
      lua_pushnumber(L, key);
      lua_pushnumber(L, key);
      lua_gettable(L, -3);
      return 2;
    }
  }
  // stack at this point : {object,key}
  int key_in_get = false;
  luaL_getmetafield(L, 1, "__get");
  if(lua_isnil(L, -2))
  {
    key_in_get = true;
  }
  else
  {
    lua_pushvalue(L, -2);
    lua_gettable(L, -2);
    if(lua_isnil(L, -1))
    {
      key_in_get = false;
      lua_pop(L, 2);
    }
    else
    {
      key_in_get = true;
      lua_pop(L, 1);
    }
  }
  if(key_in_get)
  {
    lua_pushvalue(L, -2);
    int nil_found = false;
    while(!nil_found)
    {
      if(lua_next(L, -2))
      {
        // we have a next
        lua_pop(L, 1);
        lua_pushvalue(L, -4);
        lua_pushvalue(L, -2);
        // hacky way to avoid a subfunction just to do a pcall around getting a value in a table
        int result = dt_lua_dostring(L, "args ={...}; return args[1][args[2]]", 2, 1);
        if(result == LUA_OK)
        {
          return 2;
        }
        else
        {
          lua_pop(L, 1);
          // and loop to find the next possible value
        }
      }
      else
      {
        // key was the last for __get
        lua_pop(L, 2);
        lua_pushnil(L);
        nil_found = true;
      }
    }
  }

  // stack at this point : {object,key}
  if(lua_isnil(L, -1))
  {
    return 1;
  }
  else
  {
    return luaL_error(L, "invalid key to 'next' : %s", lua_tostring(L, 2));
  }
}
コード例 #7
0
ファイル: luainterface.cpp プロジェクト: Cayan/otclient
bool LuaInterface::next(int index)
{
    assert(hasIndex(index));
    return lua_next(L, index);
}
コード例 #8
0
static size_t
ngx_http_lua_calc_strlen_in_table(lua_State *L, int arg_i)
{
    double              key;
    int                 max;
    int                 i;
    int                 type;
    size_t              size;
    size_t              len;
    const char         *msg;

    max = 0;

    lua_pushnil(L); /* stack: table key */
    while (lua_next(L, -2) != 0) { /* stack: table key value */
        if (lua_type(L, -2) == LUA_TNUMBER && (key = lua_tonumber(L, -2))) {
            if (floor(key) == key && key >= 1) {
                if (key > max) {
                    max = key;
                }

                lua_pop(L, 1); /* stack: table key */
                continue;
            }
        }

        /* not an array (non positive integer key) */
        lua_pop(L, 2); /* stack: table */

        msg = lua_pushfstring(L, "on-array table found");
        luaL_argerror(L, arg_i, msg);
        return 0;
    }

    size = 0;

    for (i = 1; i <= max; i++) {
        lua_rawgeti(L, -1, i); /* stack: table value */
        type = lua_type(L, -1);
        switch (type) {
        case LUA_TNUMBER:
        case LUA_TSTRING:
            lua_tolstring(L, -1, &len);
            size += len;
            break;

        case LUA_TNIL:
            size += sizeof("nil") - 1;
            break;

        case LUA_TBOOLEAN:
            if (lua_toboolean(L, -1)) {
                size += sizeof("true") - 1;

            } else {
                size += sizeof("false") - 1;
            }

            break;

        case LUA_TTABLE:
            size += ngx_http_lua_calc_strlen_in_table(L, arg_i);
            break;

        default:
            msg = lua_pushfstring(L, "bad data type %s found",
                                  lua_typename(L, type));
            luaL_argerror(L, arg_i, msg);
            return 0;
        }

        lua_pop(L, 1); /* stack: table */
    }

    return size;
}
コード例 #9
0
static u_char *
ngx_http_lua_copy_str_in_table(lua_State *L, u_char *dst)
{
    double               key;
    int                  max;
    int                  i;
    int                  type;
    size_t               len;
    u_char              *p;

    max = 0;

    lua_pushnil(L); /* stack: table key */
    while (lua_next(L, -2) != 0) { /* stack: table key value */
        key = lua_tonumber(L, -2);
        if (key > max) {
            max = key;
        }

        lua_pop(L, 1); /* stack: table key */
    }

    for (i = 1; i <= max; i++) {
        lua_rawgeti(L, -1, i); /* stack: table value */
        type = lua_type(L, -1);
        switch (type) {
        case LUA_TNUMBER:
        case LUA_TSTRING:
            p = (u_char *) lua_tolstring(L, -1, &len);
            dst = ngx_copy(dst, p, len);
            break;

        case LUA_TNIL:
            *dst++ = 'n';
            *dst++ = 'i';
            *dst++ = 'l';
            break;

        case LUA_TBOOLEAN:
            if (lua_toboolean(L, -1)) {
                *dst++ = 't';
                *dst++ = 'r';
                *dst++ = 'u';
                *dst++ = 'e';

            } else {
                *dst++ = 'f';
                *dst++ = 'a';
                *dst++ = 'l';
                *dst++ = 's';
                *dst++ = 'e';
            }

            break;

        case LUA_TTABLE:
            dst = ngx_http_lua_copy_str_in_table(L, dst);
            break;

        default:
            luaL_error(L, "impossible to reach here");
            return NULL;
        }

        lua_pop(L, 1); /* stack: table */
    }

    return dst;
}
コード例 #10
0
Entity *LuaScripting::LoadEntity(const char *_entityFile)
{
    if (RunScript(_entityFile)) {
        lua_getglobal(m_luaState, "name");
        if (lua_isstring(m_luaState, -1)) {
            Entity *e = new Entity(0, lua_tostring(m_luaState, -1));
            Vector position;
            position.x = position.y = 100;
            position.z = 0;
            e->SetProperty("position", TYPE_VECTOR, (void*)&position);
            lua_pop(m_luaState, 1);
            lua_getglobal(m_luaState, "properties");
            if (lua_istable(m_luaState, -1)) {
                lua_pushnil(m_luaState);
                while(lua_next(m_luaState, -2) != 0) {
                    const char *propertyName = NULL;
                    if (!lua_isnumber(m_luaState, -2) && lua_isstring(m_luaState, -2)) {
                        propertyName = lua_tostring(m_luaState, -2);
                        int type = lua_type(m_luaState, -1);
                        if (propertyName != NULL) {
                            switch (type) {
                            case LUA_TSTRING:
                                e->SetProperty(propertyName, TYPE_STRING, (void*)lua_tostring(m_luaState, -1));
                                break;
                            case LUA_TNUMBER: {
                                float f = lua_tonumber(m_luaState, -1);
                                e->SetProperty(propertyName, TYPE_NUMBER, (void*)&f);
                                break;
                            }
                            case LUA_TBOOLEAN: {
                                bool b = lua_toboolean(m_luaState, -1);
                                e->SetProperty(propertyName, TYPE_BOOLEAN, (void*)&b);
                                break;
                            }
                            case LUA_TUSERDATA:
                                if (lua_isusertype(m_luaState, -1, "Rect")) {
                                    e->SetProperty(propertyName, TYPE_RECT, tolua_tousertype(m_luaState, -1, 0));
                                    break;
                                } else if (lua_isusertype(m_luaState, -1, "Vector")) {
                                    e->SetProperty(propertyName, TYPE_VECTOR, tolua_tousertype(m_luaState, -1, 0));
                                    break;
                                } else {
                                    g_console->WriteLine("WARN: Unknown property type detected, please fix.");
                                }
                                break;
                            default:
                                g_console->WriteLine("WARN: Property values must one of the following types: String, Number, Boolean, Rect, Vector");
                                break;
                            }
                        }
                    }
                    lua_pop(m_luaState, 1);
                }
            }
            lua_getglobal(m_luaState, "behaviors");
            if (lua_istable(m_luaState, -1)) { // -1 is the table
                // Loop through behaviors table
                lua_pushnil(m_luaState); // -1 is the first key
                while(lua_next(m_luaState, -2) != 0) { // -2: behaviors table
                    const char *behaviorName = NULL;
                    if (!lua_isnumber(m_luaState, -1) && lua_isstring(m_luaState, -1)) {
                        behaviorName = lua_tostring(m_luaState, -1);
                    } else if (!lua_isnumber(m_luaState, -2) && lua_isstring(m_luaState, -2)) {
                        behaviorName = lua_tostring(m_luaState, -2);
                    } else {
                        g_console->WriteLine("WARN: Non-string entry found in behaviors table, please fix.");
                    }
                    if (behaviorName != NULL) {
                        behaviorFunc f = get_behavior(behaviorName);
                        if (f == NULL) {
                            g_console->WriteLine("WARN: '%s' is not a registered behavior.", behaviorName);
                        } else {
                            e->AddBehavior(behaviorName, f);
                        }
                    }
                    lua_pop(m_luaState, 1);
                }
            }
            /* Look for input hooks */
            /* onKeyUp */
            lua_getglobal(m_luaState, "onKeyUp");
            if (lua_isfunction(m_luaState, -1)) {
                g_input->RegisterEventObserver(SDL_KEYUP, e);
            }
            /* onKeyDown */
            lua_getglobal(m_luaState, "onKeyDown");
            if (lua_isfunction(m_luaState, -1)) {
                g_input->RegisterEventObserver(SDL_KEYDOWN, e);
            }
            /* onMouseDown */
            lua_getglobal(m_luaState, "onMouseDown");
            if (lua_isfunction(m_luaState, -1)) {
                g_input->RegisterEventObserver(SDL_MOUSEBUTTONDOWN, e);
            }
            /* onMouseUp */
            lua_getglobal(m_luaState, "onMouseUp");
            if (lua_isfunction(m_luaState, -1)) {
                g_input->RegisterEventObserver(SDL_MOUSEBUTTONUP, e);
            }
            /* onMouseOver */
            lua_getglobal(m_luaState, "onMouseOver");
            if (lua_isfunction(m_luaState, -1)) {
                g_input->RegisterEventObserver(MOUSE_OVER, e);
            }
            /* onMouseLeave */
            lua_getglobal(m_luaState, "onMouseLeave");
            if (lua_isfunction(m_luaState, -1)) {
                g_input->RegisterEventObserver(MOUSE_LEAVE, e);
            }
            ResetEntityFileGlobals();
            return e;
        }
        ResetEntityFileGlobals();
        g_console->WriteLine("ERROR: Missing field: 'name'");
    }
    g_console->WriteLine("FAIL: Could not parse the entity file.");
    return NULL;
}
コード例 #11
0
ファイル: MeasureScript.cpp プロジェクト: Geargia/rainmeter
/*
** Read the options specified in the ini file.
**
*/
void MeasureScript::ReadOptions(ConfigParser& parser, const WCHAR* section)
{
	Measure::ReadOptions(parser, section);

	std::wstring scriptFile = parser.ReadString(section, L"ScriptFile", L"");
	if (!scriptFile.empty())
	{
		if (m_MeterWindow)
		{
			m_MeterWindow->MakePathAbsolute(scriptFile);
		}

		if (!m_Initialized ||
			wcscmp(scriptFile.c_str(), m_LuaScript.GetFile().c_str()) != 0)
		{
			UninitializeLuaScript();

			lua_State* L = LuaManager::GetState();
			if (m_LuaScript.Initialize(scriptFile))
			{
				bool hasInitializeFunction = m_LuaScript.IsFunction(g_InitializeFunctionName);
				m_HasUpdateFunction = m_LuaScript.IsFunction(g_UpdateFunctionName);
				m_HasGetStringFunction = m_LuaScript.IsFunction(g_GetStringFunctionName);  // For backwards compatbility

				if (m_HasGetStringFunction)
				{
					LogWarningF(this, L"Script: Using deprecated GetStringValue()");
				}

				lua_rawgeti(L, LUA_GLOBALSINDEX, m_LuaScript.GetRef());

				*(MeterWindow**)lua_newuserdata(L, sizeof(MeterWindow*)) = m_MeterWindow;
				lua_getglobal(L, "MeterWindow");
				lua_setmetatable(L, -2);
				lua_setfield(L, -2, "SKIN");

				*(Measure**)lua_newuserdata(L, sizeof(Measure*)) = this;
				lua_getglobal(L, "Measure");
				lua_setmetatable(L, -2);
				lua_setfield(L, -2, "SELF");

				// For backwards compatibility
				lua_getfield(L, -1, "PROPERTIES");
				if (lua_isnil(L, -1) == 0)
				{
					lua_pushnil(L);
					
					// Look in the table for values to read from the section
					while (lua_next(L, -2))
					{
						lua_pop(L, 1);
						const char* strKey = lua_tostring(L, -1);

						std::wstring wstrKey = StringUtil::Widen(strKey);
						const std::wstring& wstrValue = parser.ReadString(section, wstrKey.c_str(), L"");

						if (!wstrValue.empty())
						{
							std::string strStrVal = StringUtil::Narrow(wstrValue);
							const char* strValue = strStrVal.c_str();

							lua_pushstring(L, strValue);
							lua_setfield(L, -3, strKey);
						}
					}
				}

				// Pop PROPERTIES table and our table
				lua_pop(L, 2);

				if (m_Initialized)
				{
					// If the measure is already initialized and the script has changed, we need to
					// manually call Initialize().
					Initialize();
				}

				// Valid script.
				return;
			}
		}
		else if (m_LuaScript.IsInitialized())
		{
			// Already initialized.
			return;
		}
	}

	LogErrorF(this, L"Script: File not valid");
	UninitializeLuaScript();
}
コード例 #12
0
ファイル: l_mapgen.cpp プロジェクト: guijun/minetest
bool read_schematic_def(lua_State *L, int index,
	Schematic *schem, std::vector<std::string> *names)
{
	if (!lua_istable(L, index))
		return false;

	//// Get schematic size
	lua_getfield(L, index, "size");
	v3s16 size = check_v3s16(L, -1);
	lua_pop(L, 1);

	schem->size = size;

	//// Get schematic data
	lua_getfield(L, index, "data");
	luaL_checktype(L, -1, LUA_TTABLE);

	int numnodes = size.X * size.Y * size.Z;
	schem->schemdata = new MapNode[numnodes];
	int i = 0;

	size_t names_base = names->size();
	std::map<std::string, content_t> name_id_map;

	lua_pushnil(L);
	while (lua_next(L, -2)) {
		if (i >= numnodes) {
			i++;
			lua_pop(L, 1);
			continue;
		}

		// same as readnode, except param1 default is MTSCHEM_PROB_CONST
		lua_getfield(L, -1, "name");
		std::string name = luaL_checkstring(L, -1);
		lua_pop(L, 1);

		u8 param1;
		lua_getfield(L, -1, "param1");
		param1 = !lua_isnil(L, -1) ? lua_tonumber(L, -1) : MTSCHEM_PROB_ALWAYS;
		lua_pop(L, 1);

		u8 param2;
		lua_getfield(L, -1, "param2");
		param2 = !lua_isnil(L, -1) ? lua_tonumber(L, -1) : 0;
		lua_pop(L, 1);

		std::map<std::string, content_t>::iterator it = name_id_map.find(name);
		content_t name_index;
		if (it != name_id_map.end()) {
			name_index = it->second;
		} else {
			name_index = names->size() - names_base;
			name_id_map[name] = name_index;
			names->push_back(name);
		}

		schem->schemdata[i] = MapNode(name_index, param1, param2);

		i++;
		lua_pop(L, 1);
	}

	if (i != numnodes) {
		errorstream << "read_schematic_def: incorrect number of "
			"nodes provided in raw schematic data (got " << i <<
			", expected " << numnodes << ")." << std::endl;
		return false;
	}

	//// Get Y-slice probability values (if present)
	schem->slice_probs = new u8[size.Y];
	for (i = 0; i != size.Y; i++)
		schem->slice_probs[i] = MTSCHEM_PROB_ALWAYS;

	lua_getfield(L, index, "yslice_prob");
	if (lua_istable(L, -1)) {
		lua_pushnil(L);
		while (lua_next(L, -2)) {
			if (getintfield(L, -1, "ypos", i) && i >= 0 && i < size.Y) {
				schem->slice_probs[i] = getintfield_default(L, -1,
					"prob", MTSCHEM_PROB_ALWAYS);
			}
			lua_pop(L, 1);
		}
	}

	return true;
}
コード例 #13
0
ファイル: luautils.cpp プロジェクト: 2php/crtmpserver
bool PopVariant(lua_State *pLuaState, Variant &variant, int32_t idx, bool pop) {
	variant.Reset();
	int32_t type = lua_type(pLuaState, idx);
	switch (type) {
		case LUA_TNIL:
		{
			variant.Reset();
			if (pop)
				lua_remove(pLuaState, idx);
			break;
		}
		case LUA_TBOOLEAN:
		{
			variant = (bool)(lua_toboolean(pLuaState, idx) != 0);
			if (pop)
				lua_remove(pLuaState, idx);
			break;
		}
		case LUA_TNUMBER:
		{
			lua_Number luaNumber = lua_tonumber(pLuaState, idx);
			if (pop)
				lua_remove(pLuaState, idx);
			variant = (double) luaNumber;
			variant.Compact();

			break;
		}
		case LUA_TSTRING:
		{
			string nullable = lua_tostring(pLuaState, idx);
			if (pop)
				lua_remove(pLuaState, idx);
			if (nullable == VAR_NULL_VALUE)
				variant = Variant();
			else
				variant = nullable;
			break;
		}
		case LUA_TTABLE:
		{
			bool isArray = true;
			lua_pushnil(pLuaState);
			while (lua_next(pLuaState, idx) != 0) {
				Variant value;
				if (!PopVariant(pLuaState, value, lua_gettop(pLuaState)))
					return false;

				Variant key;
				if (!PopVariant(pLuaState, key, lua_gettop(pLuaState), false))
					return false;

				variant[key] = value;
				isArray &= (key == _V_NUMERIC);
			}

			variant.IsArray(isArray);

			if (variant.HasKey(VAR_MAP_NAME)) {
				variant.SetTypeName(variant[VAR_MAP_NAME]);
				variant.RemoveKey(VAR_MAP_NAME);
			} else {
				variant.ConvertToTimestamp();
			}
			if (pop)
				lua_remove(pLuaState, idx);
			break;
		}
		default:
		{
			WARN("Element type not supported: %d (0x%x)", type, type);
			return false;
			break;
		}
	}
	return true;
}
コード例 #14
0
ファイル: objectbuf.c プロジェクト: LuaDist2/luafanmicro
LUA_API int luafan_objectbuf_encode(lua_State *L)
{
  int obj_index = 1;
  int sym_idx = 0;
  if (lua_isnoneornil(L, 1))
  {
    luaL_error(L, "no argument.");
    return 0;
  }
  if (lua_istable(L, 2))
  {
    sym_idx = 2;
  }

  if (lua_isboolean(L, 1))
  {
    int value = lua_toboolean(L, 1);
    lua_pushstring(L, value ? "\x01" : "\x00");
    return 1;
  }

  CTX ctx = {0};
  ctx_init(&ctx, L);

  packer(L, &ctx, obj_index);

  uint8_t flag = 0;
  BYTEARRAY bodystream;
  bytearray_alloc(&bodystream, 64);
  bytearray_write8(&bodystream, flag); // place holder.

  lua_newtable(L);
  int index_map_idx = lua_gettop(L);
  uint32_t index = 2;

  if (!sym_idx)
  {
    lua_newtable(L);
  }
  else
  {
    lua_rawgeti(L, sym_idx, SYM_INDEX_INDEX);
    index = lua_tointeger(L, -1);
    lua_pop(L, 1);

    lua_rawgeti(L, sym_idx, SYM_INDEX_MAP);
  }
  int sym_map_idx = lua_gettop(L);

  lua_pushboolean(L, false);
  lua_pushinteger(L, FALSE_INDEX);
  lua_rawset(L, index_map_idx);

  lua_pushboolean(L, true);
  lua_pushinteger(L, TRUE_INDEX);
  lua_rawset(L, index_map_idx);

  // ---------------------------------------------------------------------------
  if (ctx.number_count > 0)
  {
    flag |= HAS_NUMBER_MASK;
    uint32_t realcount = 0;

    BYTEARRAY d;
    bytearray_alloc(&d, 0);

    lua_rawgeti(L, ctx.index, CTX_INDEX_NUMBERS);
    int i = 1;
    for (; i <= ctx.number_count; i++)
    {
      lua_rawgeti(L, -1, i);

      lua_pushvalue(L, -1);
      lua_rawget(L, sym_map_idx);
      if (lua_isnil(L, -1))
      {
        lua_pop(L, 1);
        ffi_stream_add_d64(&d, lua_tonumber(L, -1));
        lua_pushinteger(L, index + (++realcount));
        lua_rawset(L, index_map_idx);
      }
      else
      {
        lua_pop(L, 2); // pop sym number idx & number
      }
    }
    lua_pop(L, 1);

    ffi_stream_add_u30(&bodystream, realcount);
    bytearray_read_ready(&d);
    bytearray_writebuffer(&bodystream, d.buffer, d.total);

    bytearray_dealloc(&d);

    index += realcount;
  }

  // ---------------------------------------------------------------------------
  if (ctx.u30_count > 0)
  {
    flag |= HAS_U30_MASK;
    uint32_t realcount = 0;

    BYTEARRAY d;
    bytearray_alloc(&d, 0);

    lua_rawgeti(L, ctx.index, CTX_INDEX_U30S);
    int i = 1;
    for (; i <= ctx.u30_count; i++)
    {
      lua_rawgeti(L, -1, i);

      lua_pushvalue(L, -1);
      lua_rawget(L, sym_map_idx);
      if (lua_isnil(L, -1))
      {
        lua_pop(L, 1);
        ffi_stream_add_u30(&d, lua_tointeger(L, -1));
        lua_pushinteger(L, index + (++realcount));
        lua_rawset(L, index_map_idx);
      }
      else
      {
        lua_pop(L, 2); // pop sym u30 idx & u30
      }
    }
    lua_pop(L, 1);

    ffi_stream_add_u30(&bodystream, realcount);
    bytearray_read_ready(&d);
    bytearray_writebuffer(&bodystream, d.buffer, d.total);

    bytearray_dealloc(&d);

    index += realcount;
  }

  // ---------------------------------------------------------------------------
  if (ctx.string_count > 0)
  {
    flag |= HAS_STRING_MASK;
    uint32_t realcount = 0;

    BYTEARRAY d;
    bytearray_alloc(&d, 0);

    lua_rawgeti(L, ctx.index, CTX_INDEX_STRINGS);
    int i = 1;
    for (; i <= ctx.string_count; i++)
    {
      lua_rawgeti(L, -1, i);

      lua_pushvalue(L, -1);
      lua_rawget(L, sym_map_idx);
      if (lua_isnil(L, -1))
      {
        lua_pop(L, 1);
        size_t len;
        const char *buf = lua_tolstring(L, -1, &len);
        ffi_stream_add_string(&d, buf, len);
        lua_pushinteger(L, index + (++realcount));
        lua_rawset(L, index_map_idx);
      }
      else
      {
        lua_pop(L, 2); // pop sym u30 idx & u30
      }
    }
    lua_pop(L, 1);

    ffi_stream_add_u30(&bodystream, realcount);
    bytearray_read_ready(&d);
    bytearray_writebuffer(&bodystream, d.buffer, d.total);

    bytearray_dealloc(&d);

    index += realcount;
  }
  // ---------------------------------------------------------------------------
  if (ctx.table_count)
  {
    flag |= HAS_TABLE_MASK;
    ffi_stream_add_u30(&bodystream, ctx.table_count);

    lua_rawgeti(L, ctx.index, CTX_INDEX_TABLES);
    int i = 1;
    for (; i <= ctx.table_count; i++)
    {
      lua_rawgeti(L, -1, i);
      lua_pushinteger(L, index + i);
      lua_rawset(L, index_map_idx);
    }

    for (i = 1; i <= ctx.table_count; i++)
    {
      lua_rawgeti(L, -1, i);
      int tb_idx = lua_gettop(L);

      BYTEARRAY d;
      bytearray_alloc(&d, 0);

      lua_pushnil(L);
      while (lua_next(L, tb_idx) != 0)
      {
        int value_idx = lua_gettop(L);
        int key_idx = lua_gettop(L) - 1;

        // d:AddU30(sym_map[k] or index_map[k])
        lua_pushvalue(L, key_idx);
        lua_rawget(L, sym_map_idx);
        if (lua_isnil(L, -1))
        {
          lua_pop(L, 1);
          lua_pushvalue(L, key_idx);
          lua_rawget(L, index_map_idx);
        }
        ffi_stream_add_u30(&d, lua_tointeger(L, -1));
        lua_pop(L, 1);

        // d:AddU30(sym_map[v] or index_map[v])
        lua_pushvalue(L, value_idx);
        lua_rawget(L, sym_map_idx);
        if (lua_isnil(L, -1))
        {
          lua_pop(L, 1);
          lua_pushvalue(L, value_idx);
          lua_rawget(L, index_map_idx);
        }
        ffi_stream_add_u30(&d, lua_tointeger(L, -1));
        lua_pop(L, 1);

        lua_pop(L, 1);
      }

      lua_pop(L, 1);

      bytearray_read_ready(&d);
      ffi_stream_add_string(&bodystream, (const char *)d.buffer, d.total);
      bytearray_dealloc(&d);
    }
    lua_pop(L, 1);
  }

  bytearray_read_ready(&bodystream);
  *((uint8_t *)bodystream.buffer) = flag;
  lua_pushlstring(L, (const char *)bodystream.buffer, bodystream.total);

  bytearray_dealloc(&bodystream);
  return 1;
}
コード例 #15
0
ファイル: debug_lua.cpp プロジェクト: fluffbeast/wesnoth-old
static void value_to_stringstream(
	std::stringstream& output,
	int i, lua_State* L,
	std::string indent,
	const bool verbose_table = true)
{
	const int t = lua_type(L, i);
	switch (t) {
		case LUA_TSTRING:
			output << "STRING; VALUE: " << lua_tostring(L, i);
		break;
		case LUA_TBOOLEAN:
			output << "BOOLEAN; VALUE: " << (lua_toboolean(L, i) ? "true" : "false");
		break;
		case LUA_TNUMBER:
			output << "NUMBER; VALUE: " << lua_tonumber(L, i);
		break;
		case LUA_TNIL:
			output << "NIL; VALUE: nil";
		break;
		case LUA_TTABLE:
		{
			output << "TABLE; VALUE: " << lua_topointer(L, i);
			if(verbose_table)
			{
				indent += "\t";
				unsigned keyindex = lua_gettop(L) + 1;
				lua_pushnil(L);
				while(lua_next(L, i) != 0)
				{
					output << "\n" << indent << "KEY: ";
					const int keytype = lua_type(L, keyindex);
					switch(keytype) {
						case LUA_TSTRING:
							output << lua_tostring(L, keyindex);
						break;
						case LUA_TBOOLEAN:
							output << (lua_toboolean(L, keyindex) ? "true" : "false");
						break;
						case LUA_TNUMBER:
							output << lua_tonumber(L, keyindex);
						break;
						default:
							output << lua_topointer(L, keyindex);
						break;
					}
					output << "; TYPE: ";
					value_to_stringstream(output, keyindex + 1, L, indent);
					lua_pop(L, 1);
				}
			}
		}
		break;
		case LUA_TUSERDATA:
			output << "USERDATA; VALUE: " << lua_topointer(L, i);
		break;
		case LUA_TFUNCTION:
			output << "FUNCTION; VALUE: " << lua_topointer(L, i);
		break;
		case LUA_TTHREAD:
			output << "THREAD; VALUE: " << lua_topointer(L, i);
		break;
		case LUA_TLIGHTUSERDATA:
			output << "LIGHTUSERDATA; VALUE: " << lua_topointer(L, i);
		break;
		default:
			//There are no other types!
			assert(false);
		break;
	}
}
コード例 #16
0
ファイル: detect-luajit.c プロジェクト: JakeGNA/suricata
int DetectLuajitMatchBuffer(DetectEngineThreadCtx *det_ctx, Signature *s, SigMatch *sm, uint8_t *buffer, uint32_t buffer_len, uint32_t offset) {
    SCEnter();
    int ret = 0;

    if (buffer == NULL || buffer_len == 0)
        SCReturnInt(0);

    DetectLuajitData *luajit = (DetectLuajitData *)sm->ctx;
    if (luajit == NULL)
        SCReturnInt(0);

    DetectLuajitThreadData *tluajit = (DetectLuajitThreadData *)DetectThreadCtxGetKeywordThreadCtx(det_ctx, luajit->thread_ctx_id);
    if (tluajit == NULL)
        SCReturnInt(0);

    lua_getglobal(tluajit->luastate, "match");
    lua_newtable(tluajit->luastate); /* stack at -1 */

    lua_pushliteral (tluajit->luastate, "offset"); /* stack at -2 */
    lua_pushnumber (tluajit->luastate, (int)(offset + 1));
    lua_settable(tluajit->luastate, -3);

    lua_pushstring (tluajit->luastate, luajit->buffername); /* stack at -2 */
    lua_pushlstring (tluajit->luastate, (const char *)buffer, (size_t)buffer_len);
    lua_settable(tluajit->luastate, -3);

    int retval = lua_pcall(tluajit->luastate, 1, 1, 0);
    if (retval != 0) {
        SCLogInfo("failed to run script: %s", lua_tostring(tluajit->luastate, -1));
    }

    /* process returns from script */
    if (lua_gettop(tluajit->luastate) > 0) {
        /* script returns a number (return 1 or return 0) */
        if (lua_type(tluajit->luastate, 1) == LUA_TNUMBER) {
            double script_ret = lua_tonumber(tluajit->luastate, 1);
            SCLogDebug("script_ret %f", script_ret);
            lua_pop(tluajit->luastate, 1);

            if (script_ret == 1.0)
                ret = 1;

        /* script returns a table */
        } else if (lua_type(tluajit->luastate, 1) == LUA_TTABLE) {
            lua_pushnil(tluajit->luastate);
            const char *k, *v;
            while (lua_next(tluajit->luastate, -2)) {
                v = lua_tostring(tluajit->luastate, -1);
                lua_pop(tluajit->luastate, 1);
                k = lua_tostring(tluajit->luastate, -1);

                if (!k || !v)
                    continue;

                SCLogDebug("k='%s', v='%s'", k, v);

                if (strcmp(k, "retval") == 0) {
                    if (atoi(v) == 1)
                        ret = 1;
                } else {
                    /* set flow var? */
                }
            }

            /* pop the table */
            lua_pop(tluajit->luastate, 1);
        }
    } else {
        SCLogDebug("no stack");
    }

    if (luajit->negated) {
        if (ret == 1)
            ret = 0;
        else
            ret = 1;
    }

    SCReturnInt(ret);

}
コード例 #17
0
ファイル: script_missile.cpp プロジェクト: ajaykon/Stratagus
void MissileType::Load(lua_State *l)
{
	this->NumDirections = 1;
	this->Flip = true;
	// Ensure we don't divide by zero.
	this->SplashFactor = 100;

	// Parse the arguments
	std::string file;
	for (lua_pushnil(l); lua_next(l, 2); lua_pop(l, 1)) {
		const char *value = LuaToString(l, -2);

		if (!strcmp(value, "File")) {
			file = LuaToString(l, -1);
		} else if (!strcmp(value, "Size")) {
			if (!lua_istable(l, -1) || lua_rawlen(l, -1) != 2) {
				LuaError(l, "incorrect argument");
			}
			lua_rawgeti(l, -1, 1);
			this->size.x = LuaToNumber(l, -1);
			lua_pop(l, 1);
			lua_rawgeti(l, -1, 2);
			this->size.y = LuaToNumber(l, -1);
			lua_pop(l, 1);
		} else if (!strcmp(value, "Frames")) {
			this->SpriteFrames = LuaToNumber(l, -1);
		} else if (!strcmp(value, "Flip")) {
			this->Flip = LuaToBoolean(l, -1);
		} else if (!strcmp(value, "NumDirections")) {
			this->NumDirections = LuaToNumber(l, -1);
		} else if (!strcmp(value, "Transparency")) {
			this->Transparency = LuaToNumber(l, -1);
		} else if (!strcmp(value, "FiredSound")) {
			this->FiredSound.Name = LuaToString(l, -1);
		} else if (!strcmp(value, "ImpactSound")) {
			this->ImpactSound.Name = LuaToString(l, -1);
		} else if (!strcmp(value, "ChangeVariable")) {
			const int index = UnitTypeVar.VariableNameLookup[LuaToString(l, -1)];// User variables
			if (index == -1) {
				fprintf(stderr, "Bad variable name '%s'\n", LuaToString(l, -1));
				Exit(1);
				return;
			}
			this->ChangeVariable = index;
		} else if (!strcmp(value, "ChangeAmount")) {
			this->ChangeAmount = LuaToNumber(l, -1);
		} else if (!strcmp(value, "ChangeMax")) {
			this->ChangeMax = LuaToBoolean(l, -1);
		} else if (!strcmp(value, "Class")) {
			const char *className = LuaToString(l, -1);
			unsigned int i = 0;
			for (; MissileClassNames[i]; ++i) {
				if (!strcmp(className, MissileClassNames[i])) {
					this->Class = i;
					break;
				}
			}
			if (!MissileClassNames[i]) {
				LuaError(l, "Unsupported class: %s" _C_ value);
			}
		} else if (!strcmp(value, "NumBounces")) {
			this->NumBounces = LuaToNumber(l, -1);
		} else if (!strcmp(value, "Delay")) {
			this->StartDelay = LuaToNumber(l, -1);
		} else if (!strcmp(value, "Sleep")) {
			this->Sleep = LuaToNumber(l, -1);
		} else if (!strcmp(value, "Speed")) {
			this->Speed = LuaToNumber(l, -1);
		} else if (!strcmp(value, "TTL")) {
			this->TTL = LuaToNumber(l, -1);
		} else if (!strcmp(value, "Damage")) {
			this->Damage = LuaToNumber(l, -1);
		} else if (!strcmp(value, "DrawLevel")) {
			this->DrawLevel = LuaToNumber(l, -1);
		} else if (!strcmp(value, "Range")) {
			this->Range = LuaToNumber(l, -1);
		} else if (!strcmp(value, "ImpactMissile")) {
			this->Impact.Name = LuaToString(l, -1);
		} else if (!strcmp(value, "SmokeMissile")) {
			this->Smoke.Name = LuaToString(l, -1);
		} else if (!strcmp(value, "ImpactParticle")) {
			this->ImpactParticle = new LuaCallback(l, -1);
		} else if (!strcmp(value, "SmokeParticle")) {
			this->SmokeParticle = new LuaCallback(l, -1);
		} else if (!strcmp(value, "CanHitOwner")) {
			this->CanHitOwner = LuaToBoolean(l, -1);
		} else if (!strcmp(value, "AlwaysFire")) {
			this->AlwaysFire = LuaToBoolean(l, -1);
		} else if (!strcmp(value, "Pierce")) {
			this->Pierce = LuaToBoolean(l, -1);
		} else if (!strcmp(value, "PierceOnce")) {
			this->PierceOnce = LuaToBoolean(l, -1);
		} else if (!strcmp(value, "FriendlyFire")) {
			this->FriendlyFire = LuaToBoolean(l, -1);
		} else if (!strcmp(value, "SplashFactor")) {
			this->SplashFactor = LuaToNumber(l, -1);
		} else if (!strcmp(value, "CorrectSphashDamage")) {
			this->CorrectSphashDamage = LuaToBoolean(l, -1);
		} else {
			LuaError(l, "Unsupported tag: %s" _C_ value);
		}
	}

	if (!file.empty()) {
		this->G = CGraphic::New(file, this->Width(), this->Height());
	}

}
コード例 #18
0
ファイル: detect-luajit.c プロジェクト: JakeGNA/suricata
/**
 * \brief match the specified luajit
 *
 * \param t thread local vars
 * \param det_ctx pattern matcher thread local data
 * \param p packet
 * \param s signature being inspected
 * \param m sigmatch that we will cast into DetectLuajitData
 *
 * \retval 0 no match
 * \retval 1 match
 */
static int DetectLuajitMatch (ThreadVars *tv, DetectEngineThreadCtx *det_ctx,
        Packet *p, Signature *s, SigMatch *m)
{
    SCEnter();
    int ret = 0;
    DetectLuajitData *luajit = (DetectLuajitData *)m->ctx;
    if (luajit == NULL)
        SCReturnInt(0);

    DetectLuajitThreadData *tluajit = (DetectLuajitThreadData *)DetectThreadCtxGetKeywordThreadCtx(det_ctx, luajit->thread_ctx_id);
    if (tluajit == NULL)
        SCReturnInt(0);

    if ((tluajit->flags & DATATYPE_PAYLOAD) && p->payload_len == 0)
        SCReturnInt(0);
    if ((tluajit->flags & DATATYPE_PACKET) && GET_PKT_LEN(p) == 0)
        SCReturnInt(0);
    if (tluajit->alproto != ALPROTO_UNKNOWN) {
        if (p->flow == NULL)
            SCReturnInt(0);

        FLOWLOCK_RDLOCK(p->flow);
        int alproto = p->flow->alproto;
        FLOWLOCK_UNLOCK(p->flow);

        if (tluajit->alproto != alproto)
            SCReturnInt(0);
    }

    lua_getglobal(tluajit->luastate, "match");
    lua_newtable(tluajit->luastate); /* stack at -1 */

    if ((tluajit->flags & DATATYPE_PAYLOAD) && p->payload_len) {
        lua_pushliteral(tluajit->luastate, "payload"); /* stack at -2 */
        lua_pushlstring (tluajit->luastate, (const char *)p->payload, (size_t)p->payload_len); /* stack at -3 */
        lua_settable(tluajit->luastate, -3);
    }
    if ((tluajit->flags & DATATYPE_PACKET) && GET_PKT_LEN(p)) {
        lua_pushliteral(tluajit->luastate, "packet"); /* stack at -2 */
        lua_pushlstring (tluajit->luastate, (const char *)GET_PKT_DATA(p), (size_t)GET_PKT_LEN(p)); /* stack at -3 */
        lua_settable(tluajit->luastate, -3);
    }
    if (tluajit->alproto == ALPROTO_HTTP) {
        FLOWLOCK_RDLOCK(p->flow);
        HtpState *htp_state = p->flow->alstate;
        if (htp_state != NULL && htp_state->connp != NULL && htp_state->connp->conn != NULL) {
            int idx = AppLayerTransactionGetInspectId(p->flow);
            if (idx != -1) {
                htp_tx_t *tx = NULL;

                int size = (int)list_size(htp_state->connp->conn->transactions);
                for ( ; idx < size; idx++)
                {
                    tx = list_get(htp_state->connp->conn->transactions, idx);
                    if (tx == NULL)
                        continue;

                    if ((tluajit->flags & DATATYPE_HTTP_REQUEST_LINE) && tx->request_line != NULL &&
                            bstr_len(tx->request_line) > 0) {
                        lua_pushliteral(tluajit->luastate, "http.request_line"); /* stack at -2 */
                        lua_pushlstring (tluajit->luastate,
                                (const char *)bstr_ptr(tx->request_line),
                                bstr_len(tx->request_line));
                        lua_settable(tluajit->luastate, -3);
                    }
                }
            }
        }
        FLOWLOCK_UNLOCK(p->flow);
    }

    int retval = lua_pcall(tluajit->luastate, 1, 1, 0);
    if (retval != 0) {
        SCLogInfo("failed to run script: %s", lua_tostring(tluajit->luastate, -1));
    }

    /* process returns from script */
    if (lua_gettop(tluajit->luastate) > 0) {

        /* script returns a number (return 1 or return 0) */
        if (lua_type(tluajit->luastate, 1) == LUA_TNUMBER) {
            double script_ret = lua_tonumber(tluajit->luastate, 1);
            SCLogDebug("script_ret %f", script_ret);
            lua_pop(tluajit->luastate, 1);

            if (script_ret == 1.0)
                ret = 1;

        /* script returns a table */
        } else if (lua_type(tluajit->luastate, 1) == LUA_TTABLE) {
            lua_pushnil(tluajit->luastate);
            const char *k, *v;
            while (lua_next(tluajit->luastate, -2)) {
                v = lua_tostring(tluajit->luastate, -1);
                lua_pop(tluajit->luastate, 1);
                k = lua_tostring(tluajit->luastate, -1);

                if (!k || !v)
                    continue;

                SCLogDebug("k='%s', v='%s'", k, v);

                if (strcmp(k, "retval") == 0) {
                    if (atoi(v) == 1)
                        ret = 1;
                } else {
                    /* set flow var? */
                }
            }

            /* pop the table */
            lua_pop(tluajit->luastate, 1);
        }
    }

    if (luajit->negated) {
        if (ret == 1)
            ret = 0;
        else
            ret = 1;
    }

    SCReturnInt(ret);
}
コード例 #19
0
ファイル: hwstub_shell.cpp プロジェクト: foolsh/rockbox
/**
 * Lua specific
 */
int my_lua_help(lua_State *state)
{
    bool has_sub = false;
    // implement help() in C so that we do not rely on the init to implement it
    // help can take optional arguments
    int n = lua_gettop(state);

    lua_getglobal(state, "hwstub");
    if(!lua_istable(state, -1))
        goto Lerr;
    lua_getfield(state, -1, "help");
    if(!lua_istable(state, -1))
        goto Lerr;

    for(int i = 1; i <= n; i++)
    {
        lua_pushvalue(state, i);
        lua_gettable(state, -2);
        if(lua_isnil(state, -1))
        {
            printf("I don't know subtopic '%s'!\n", lua_tostring(state, i));
            return 0;
        }
        if(!lua_istable(state, -1))
        {
            printf("Subtopic '%s' is not a table!\n", lua_tostring(state, i));
            return 0;
        }
    }

    printf("================[ HELP ");
    for(int i = 1; i <= n; i++)
        printf("> %s ", lua_tostring(state, i));
    printf("]================\n");

    lua_pushnil(state);
    while(lua_next(state, -2))
    {
        // key is at -2 and value at -1
        if(lua_isstring(state, -1))
            printf("%s\n", lua_tostring(state, -1));
        else if(lua_istable(state, -1))
            has_sub = true;
        // pop value but keep key
        lua_pop(state, 1);
    }

    if(has_sub)
    {
        printf("\n");
        printf("You can get more information on the following subtopics:\n");
        lua_pushnil(state);
        while(lua_next(state, -2))
        {
            // key is at -2 and value at -1
            if(lua_istable(state, -1))
                printf("* %s\n", lua_tostring(state, -2));
            // pop value but keep key
            lua_pop(state, 1);
        }
    }
    printf("================[ STOP ]================\n");

    return 0;

    Lerr:
    printf("There is a problem with the Lua context. Help is expected to be in hwstub.help\n");
    printf("You must have messed badly the environment.\n");
    return 0;
}
コード例 #20
0
ファイル: detect-luajit.c プロジェクト: JakeGNA/suricata
static int DetectLuaSetupPrime(DetectLuajitData *ld) {
    lua_State *luastate = luaL_newstate();
    if (luastate == NULL)
        goto error;
    luaL_openlibs(luastate);

    int status = luaL_loadfile(luastate, ld->filename);
    if (status) {
        SCLogError(SC_ERR_LUAJIT_ERROR, "couldn't load file: %s", lua_tostring(luastate, -1));
        goto error;
    }

    /* prime the script (or something) */
    if (lua_pcall(luastate, 0, 0, 0) != 0) {
        SCLogError(SC_ERR_LUAJIT_ERROR, "couldn't prime file: %s", lua_tostring(luastate, -1));
        goto error;
    }

    lua_getglobal(luastate, "init");
    if (lua_type(luastate, -1) != LUA_TFUNCTION) {
        SCLogError(SC_ERR_LUAJIT_ERROR, "no init function in script");
        goto error;
    }

    lua_newtable(luastate); /* stack at -1 */
    if (lua_gettop(luastate) == 0 || lua_type(luastate, 2) != LUA_TTABLE) {
        SCLogError(SC_ERR_LUAJIT_ERROR, "no table setup");
        goto error;
    }

    lua_pushliteral(luastate, "script_api_ver"); /* stack at -2 */
    lua_pushnumber (luastate, 1); /* stack at -3 */
    lua_settable(luastate, -3);

    if (lua_pcall(luastate, 1, 1, 0) != 0) {
        SCLogError(SC_ERR_LUAJIT_ERROR, "couldn't run script 'init' function: %s", lua_tostring(luastate, -1));
        goto error;
    }

    /* process returns from script */
    if (lua_gettop(luastate) == 0) {
        SCLogError(SC_ERR_LUAJIT_ERROR, "init function in script should return table, nothing returned");
        goto error;
    }
    if (lua_type(luastate, 1) != LUA_TTABLE) {
        SCLogError(SC_ERR_LUAJIT_ERROR, "init function in script should return table, returned is not table");
        goto error;
    }

    lua_pushnil(luastate);
    const char *k, *v;
    while (lua_next(luastate, -2)) {
        v = lua_tostring(luastate, -1);
        lua_pop(luastate, 1);
        k = lua_tostring(luastate, -1);
        if (!k || !v)
            continue;

        SCLogDebug("k='%s', v='%s'", k, v);
        if (strcmp(k, "packet") == 0 && strcmp(v, "true") == 0) {
            ld->flags |= DATATYPE_PACKET;
        } else if (strcmp(k, "payload") == 0 && strcmp(v, "true") == 0) {
            ld->flags |= DATATYPE_PAYLOAD;
        } else if (strncmp(k, "http", 4) == 0 && strcmp(v, "true") == 0) {
            if (ld->alproto != ALPROTO_UNKNOWN && ld->alproto != ALPROTO_HTTP) {
                SCLogError(SC_ERR_LUAJIT_ERROR, "can just inspect script against one app layer proto like HTTP at a time");
                goto error;
            }
            if (ld->flags != 0) {
                SCLogError(SC_ERR_LUAJIT_ERROR, "when inspecting HTTP buffers only a single buffer can be inspected");
                goto error;
            }

            /* http types */
            ld->alproto = ALPROTO_HTTP;

            if (strcmp(k, "http.uri") == 0)
                ld->flags |= DATATYPE_HTTP_URI;

            else if (strcmp(k, "http.uri.raw") == 0)
                ld->flags |= DATATYPE_HTTP_URI_RAW;

            else if (strcmp(k, "http.request_line") == 0)
                ld->flags |= DATATYPE_HTTP_REQUEST_LINE;

            else if (strcmp(k, "http.request_headers") == 0)
                ld->flags |= DATATYPE_HTTP_REQUEST_HEADERS;

            else if (strcmp(k, "http.request_headers.raw") == 0)
                ld->flags |= DATATYPE_HTTP_REQUEST_HEADERS_RAW;

            else if (strcmp(k, "http.request_cookie") == 0)
                ld->flags |= DATATYPE_HTTP_REQUEST_COOKIE;

            else if (strcmp(k, "http.request_user_agent") == 0)
                ld->flags |= DATATYPE_HTTP_REQUEST_UA;

            else if (strcmp(k, "http.request_body") == 0)
                ld->flags |= DATATYPE_HTTP_REQUEST_BODY;

            else if (strcmp(k, "http.response_body") == 0)
                ld->flags |= DATATYPE_HTTP_RESPONSE_BODY;

            else if (strcmp(k, "http.response_cookie") == 0)
                ld->flags |= DATATYPE_HTTP_RESPONSE_COOKIE;

            else if (strcmp(k, "http.response_headers") == 0)
                ld->flags |= DATATYPE_HTTP_RESPONSE_HEADERS;

            else if (strcmp(k, "http.response_headers.raw") == 0)
                ld->flags |= DATATYPE_HTTP_RESPONSE_HEADERS_RAW;

            else {
                SCLogError(SC_ERR_LUAJIT_ERROR, "unsupported http data type %s", k);
                goto error;
            }

            ld->buffername = SCStrdup(k);
            if (ld->buffername == NULL) {
                SCLogError(SC_ERR_LUAJIT_ERROR, "alloc error");
                goto error;
            }

        } else {
            SCLogError(SC_ERR_LUAJIT_ERROR, "unsupported data type %s", k);
            goto error;
        }
    }

    /* pop the table */
    lua_pop(luastate, 1);
    lua_close(luastate);
    return 0;
error:
    lua_close(luastate);
    return -1;
}
コード例 #21
0
ファイル: ac_lua.cpp プロジェクト: gaopan461/acoral
	int LuaTableSave::Save()
	{
		ACCHECK(lua_istable(m_pLua, -1));
		m_objOut << "{";
		bool isEmpty = true;
		lua_pushnil(m_pLua);
		m_nLayer++;
		while(lua_next(m_pLua, -2) != 0)
		{
			isEmpty = false;
			PrintTab();

			//存储KEY
			if(lua_type(m_pLua,-2) == LUA_TNUMBER)
				m_objOut << "[" << lua_tonumber(m_pLua, -2) << "]" << " = ";
			else if(lua_type(m_pLua, -2) == LUA_TSTRING)
				m_objOut << lua_tostring(m_pLua, -2) << " = ";
			else
			{
				std::cout << "Unknown key type" << std::endl;
				ACCHECK(false);
			}

			//存储VALUE
			if(lua_type(m_pLua, -1) == LUA_TNUMBER)
				m_objOut << lua_tonumber(m_pLua, -1) << ",";
			else if(lua_type(m_pLua, -1) == LUA_TSTRING)
				m_objOut << "\"" << lua_tostring(m_pLua, -1) << "\"" << ",";
			else if(lua_type(m_pLua, -1) == LUA_TBOOLEAN)
			{
				int bval = lua_toboolean(m_pLua, -1);
				std::string strVal = bval ? "true" : "false";
				m_objOut << strVal << ",";
			}
			else if(lua_type(m_pLua, -1) == LUA_TTABLE)
			{
				Save();
			}
			else
			{
				std::cout << "Unknown value type" << std::endl;
				ACCHECK(false);
			}

			lua_pop(m_pLua, 1);
		}

		m_nLayer--;

		//层数未达到最大且table不为空,table结束处换行
		if((m_nLayer + 1 <= m_nMaxLayer) && (!isEmpty))
			PrintTab();

		m_objOut << "}";

		//不是第一层
		if(m_nLayer)
			m_objOut << ",";

		return 0;
	}
コード例 #22
0
int cache_parse_lua(server *srv, connection *con, plugin_data *p, buffer *fn) {
	lua_State *L;
	readme rm;
	int ret = -1;
	buffer *b;
	int header_tbl = 0;

	rm.done = 0;
	if (-1 == stream_open(&rm.st, fn)) {
		log_error_write(srv, __FILE__, __LINE__, "sbss",
				"opening lua cml file ", fn, "failed:", strerror(errno));
		return -1;
	}

	b = buffer_init();
	/* push the lua file to the interpreter and see what happends */
	L = luaL_newstate();
	luaL_openlibs(L);

	/* register functions */
	lua_register(L, "md5", f_crypto_md5);
	lua_register(L, "file_mtime", f_file_mtime);
	lua_register(L, "file_isreg", f_file_isreg);
	lua_register(L, "file_isdir", f_file_isreg);
	lua_register(L, "dir_files", f_dir_files);

#ifdef HAVE_MEMCACHE_H
	lua_pushliteral(L, "memcache_get_long");
	lua_pushlightuserdata(L, p->conf.mc);
	lua_pushcclosure(L, f_memcache_get_long, 1);
	lua_settable(L, LUA_GLOBALSINDEX);

	lua_pushliteral(L, "memcache_get_string");
	lua_pushlightuserdata(L, p->conf.mc);
	lua_pushcclosure(L, f_memcache_get_string, 1);
	lua_settable(L, LUA_GLOBALSINDEX);

	lua_pushliteral(L, "memcache_exists");
	lua_pushlightuserdata(L, p->conf.mc);
	lua_pushcclosure(L, f_memcache_exists, 1);
	lua_settable(L, LUA_GLOBALSINDEX);
#endif
	/* register CGI environment */
	lua_pushliteral(L, "request");
	lua_newtable(L);
	lua_settable(L, LUA_GLOBALSINDEX);

	lua_pushliteral(L, "request");
	header_tbl = lua_gettop(L);
	lua_gettable(L, LUA_GLOBALSINDEX);

	c_to_lua_push(L, header_tbl, CONST_STR_LEN("REQUEST_URI"), CONST_BUF_LEN(con->request.orig_uri));
	c_to_lua_push(L, header_tbl, CONST_STR_LEN("SCRIPT_NAME"), CONST_BUF_LEN(con->uri.path));
	c_to_lua_push(L, header_tbl, CONST_STR_LEN("SCRIPT_FILENAME"), CONST_BUF_LEN(con->physical.path));
	c_to_lua_push(L, header_tbl, CONST_STR_LEN("DOCUMENT_ROOT"), CONST_BUF_LEN(con->physical.doc_root));
	if (!buffer_string_is_empty(con->request.pathinfo)) {
		c_to_lua_push(L, header_tbl, CONST_STR_LEN("PATH_INFO"), CONST_BUF_LEN(con->request.pathinfo));
	}

	c_to_lua_push(L, header_tbl, CONST_STR_LEN("CWD"), CONST_BUF_LEN(p->basedir));
	c_to_lua_push(L, header_tbl, CONST_STR_LEN("BASEURL"), CONST_BUF_LEN(p->baseurl));

	/* register GET parameter */
	lua_pushliteral(L, "get");
	lua_newtable(L);
	lua_settable(L, LUA_GLOBALSINDEX);

	lua_pushliteral(L, "get");
	header_tbl = lua_gettop(L);
	lua_gettable(L, LUA_GLOBALSINDEX);

	buffer_copy_buffer(b, con->uri.query);
	cache_export_get_params(L, header_tbl, b);
	buffer_reset(b);

	/* 2 default constants */
	lua_pushliteral(L, "CACHE_HIT");
	lua_pushnumber(L, 0);
	lua_settable(L, LUA_GLOBALSINDEX);

	lua_pushliteral(L, "CACHE_MISS");
	lua_pushnumber(L, 1);
	lua_settable(L, LUA_GLOBALSINDEX);

	/* load lua program */
	if (lua_load(L, load_file, &rm, fn->ptr) || lua_pcall(L,0,1,0)) {
		log_error_write(srv, __FILE__, __LINE__, "s",
				lua_tostring(L,-1));

		goto error;
	}

	/* get return value */
	ret = (int)lua_tonumber(L, -1);
	lua_pop(L, 1);

	/* fetch the data from lua */
	lua_to_c_get_string(L, "trigger_handler", p->trigger_handler);

	if (0 == lua_to_c_get_string(L, "output_contenttype", b)) {
		response_header_overwrite(srv, con, CONST_STR_LEN("Content-Type"), CONST_BUF_LEN(b));
	}

	if (ret == 0) {
		/* up to now it is a cache-hit, check if all files exist */

		int curelem;
		time_t mtime = 0;

		if (!lua_to_c_is_table(L, "output_include")) {
			log_error_write(srv, __FILE__, __LINE__, "s",
				"output_include is missing or not a table");
			ret = -1;

			goto error;
		}

		lua_pushstring(L, "output_include");

		curelem = lua_gettop(L);
		lua_gettable(L, LUA_GLOBALSINDEX);

		/* HOW-TO build a etag ?
		 * as we don't just have one file we have to take the stat()
		 * from all base files, merge them and build the etag from
		 * it later.
		 *
		 * The mtime of the content is the mtime of the freshest base file
		 *
		 * */

		lua_pushnil(L);  /* first key */
		while (lua_next(L, curelem) != 0) {
			stat_cache_entry *sce = NULL;
			/* key' is at index -2 and value' at index -1 */

			if (lua_isstring(L, -1)) {
				const char *s = lua_tostring(L, -1);

				/* the file is relative, make it absolute */
				if (s[0] != '/') {
					buffer_copy_buffer(b, p->basedir);
					buffer_append_string(b, lua_tostring(L, -1));
				} else {
					buffer_copy_string(b, lua_tostring(L, -1));
				}

				if (HANDLER_ERROR == stat_cache_get_entry(srv, con, b, &sce)) {
					/* stat failed */

					switch(errno) {
					case ENOENT:
						/* a file is missing, call the handler to generate it */
						if (!buffer_string_is_empty(p->trigger_handler)) {
							ret = 1; /* cache-miss */

							log_error_write(srv, __FILE__, __LINE__, "s",
									"a file is missing, calling handler");

							break;
						} else {
							/* handler not set -> 500 */
							ret = -1;

							log_error_write(srv, __FILE__, __LINE__, "s",
									"a file missing and no handler set");

							break;
						}
						break;
					default:
						break;
					}
				} else {
					chunkqueue_append_file(con->write_queue, b, 0, sce->st.st_size);
					if (sce->st.st_mtime > mtime) mtime = sce->st.st_mtime;
				}
			} else {
				/* not a string */
				ret = -1;
				log_error_write(srv, __FILE__, __LINE__, "s",
						"not a string");
				break;
			}

			lua_pop(L, 1);  /* removes value'; keeps key' for next iteration */
		}

		lua_settop(L, curelem - 1);

		if (ret == 0) {
			data_string *ds;
			char timebuf[sizeof("Sat, 23 Jul 2005 21:20:01 GMT")];

			con->file_finished = 1;

			ds = (data_string *)array_get_element(con->response.headers, "Last-Modified");
			if (0 == mtime) mtime = time(NULL); /* default last-modified to now */

			/* no Last-Modified specified */
			if (NULL == ds) {

				strftime(timebuf, sizeof(timebuf), "%a, %d %b %Y %H:%M:%S GMT", gmtime(&mtime));

				response_header_overwrite(srv, con, CONST_STR_LEN("Last-Modified"), timebuf, sizeof(timebuf) - 1);
				ds = (data_string *)array_get_element(con->response.headers, "Last-Modified");
				force_assert(NULL != ds);
			}

			if (HANDLER_FINISHED == http_response_handle_cachable(srv, con, ds->value)) {
				/* ok, the client already has our content,
				 * no need to send it again */

				chunkqueue_reset(con->write_queue);
				ret = 0; /* cache-hit */
			}
		} else {
			chunkqueue_reset(con->write_queue);
		}
	}

	if (ret == 1 && !buffer_string_is_empty(p->trigger_handler)) {
		/* cache-miss */
		buffer_copy_buffer(con->uri.path, p->baseurl);
		buffer_append_string_buffer(con->uri.path, p->trigger_handler);

		buffer_copy_buffer(con->physical.path, p->basedir);
		buffer_append_string_buffer(con->physical.path, p->trigger_handler);

		chunkqueue_reset(con->write_queue);
	}

error:
	lua_close(L);

	stream_close(&rm.st);
	buffer_free(b);

	return ret /* cache-error */;
}
コード例 #23
0
ファイル: routing.c プロジェクト: aishp/rpl
int check_daoack(lua_State *L)
{
	lua_pushlightfunction(L, libmsgpack_mp_unpack);
	lua_pushvalue(L, lua_upvalueindex(1));
	lua_call(L, 1, 1);
	int t_idx=lua_gettop(L);
	
	lua_pushstring(L, "dest");
	lua_gettable(L, t_idx);
	char *d_ip= (char *)lua_tostring(L, -1);
	
	lua_getglobal(L, "DAO_ACK");
	int dt_idx=lua_gettop(L);
	lua_pushstring(L, -2); //ip address of required destination
	lua_gettable(L, -2);
	
	if(isnil(L, -1)) //No dao_ack for this ip addr
	{
		lua_getglobal(L, "PFLAG");
		int pflag = lua_tonumber(L, -1);
		if(pflag > 5) //more than 5 retransmissions already occured to this parent
		{
			//Parent is dead, find new parent
			lua_getglobal(L, "parent_table");
			int p_idx=lua_gettop(L);
			
			lua_pushnil(L);
			if(lua_next(L, p_idx)==0) // no elements in the parent table
			{
				//send poisoning DIO to release all children 
				//rebroadcast DIS
				//reinitialise dio, dis, all tables
			}
			else
			{
				
				//IP Addr of next parent is at index -2
				char *p_ip = (char *)lua_tostring(L, -2);
				int p_rank = lua_tonumber(L, -1); //rank of new parent
				lua_pop(L, 1); //now Parent IP is on top of the stack (after popping rank)
				lua_setglobal(L, "PrefParent");
				
				//remove node from parent table
				lua_pushstring(L, p_ip);
				int ref = luaL_ref (L, p_idx);
				luaL_unref(L, p_idx, ref);
				
				//remove all nodes from parent table whose rank is less than new rank
				lua_pushnil(L);
				while(lua_next(L, p_idx)!=0)
				{
					if(lua_tonumber(L, -1) > p_rank)
					{
						lua_pushvalue(L, -2); // srcip (key) of next parent)
						ref = luaL_ref (L, p_idx);
						luaL_unref(L, p_idx, ref); //remove entry from table
						//lua_pop(L, 1); //if lua_unref does not pop reference from top of the stack
					}
					lua_pop(L, 1);
				}
				
				//send dis to preferred parent, wait for DIO
				lua_pushlightfunction(L, libstorm_net_sendto);
				lua_getglobal(L,"diomcast_sock");
				lua_pushlightfunction(L, libmsgpack_mp_pack);
				lua_getglobal(L, "DIS");
				lua_call(L, 1, 1);
				lua_pushstring(L, p_ip);
				lua_pushnumber(L, disrecvport);
				lua_call(L, 4, 1); 
				
				//send new DAO all the way to the root with your own information
			}
			lua_pushnumber(L, 0);
			lua_setglobal(L, "PFLAG");
			return 0;
		}
		lua_pushnumber(L, pflag + 1);
		lua_setglobal(L, "PFLAG");
		lua_pushlightfunction(L, send_dao);
		lua_pushvalue(L, 1); //push the packed prefix table onto the stack
		lua_call(L, 1, 0);
	}
	else //ACK Received, no need to call send again, remove DAO_ACK from table
	{
		lua_pushstring(L, d_ip);
		int ref = luaL_ref (L, p_idx);
		luaL_unref(L, p_idx, ref);
		
		lua_pushvalue(L, dt_idx);
		lua_setglobal(L, "DAO_ACK");
		
		lua_pushnumber(L, 0);
		lua_setglobal(L, "PFLAG"); //Parent flag, to check if prefparent is alive
	}
	return 0;
}
コード例 #24
0
/**
**  Define the sprite to show variables.
**
**  @param l    Lua_state
*/
static int CclDefineSprites(lua_State *l)
{
	const char *name;     // name of the current sprite.
	int args;             // number of arguments.
	int i;                // iterator on argument.
	const char *key;      // Current key of the lua table.
	int index;            // Index of the Sprite.

	args = lua_gettop(l);
	for (i = 0; i < args; ++i) {
		Decoration deco;

		lua_pushnil(l);
		name = 0;
		while (lua_next(l, i + 1)) {
			key = LuaToString(l, -2); // key name
			if (!strcmp(key, "Name")) {
				name = LuaToString(l, -1);
			} else if (!strcmp(key, "File")) {
				deco.File = LuaToString(l, -1);
			} else if (!strcmp(key, "Offset")) {
				if (!lua_istable(l, -1) || luaL_getn(l, -1) != 2) {
					LuaError(l, "incorrect argument");
				}
				lua_rawgeti(l, -1, 1); // offsetX
				lua_rawgeti(l, -2, 2); // offsetY
				deco.HotX = LuaToNumber(l, -2);
				deco.HotY = LuaToNumber(l, -1);
				lua_pop(l, 2); // Pop offsetX and Y
			} else if (!strcmp(key, "Size")) {
				if (!lua_istable(l, -1) || luaL_getn(l, -1) != 2) {
					LuaError(l, "incorrect argument");
				}
				lua_rawgeti(l, -1, 1); // Width
				lua_rawgeti(l, -2, 2); // Height
				deco.Width = LuaToNumber(l, -2);
				deco.Height = LuaToNumber(l, -1);
				lua_pop(l, 2); // Pop Width and Height
			} else { // Error.
				LuaError(l, "incorrect field '%s' for the DefineSprite." _C_ key);
			}
			lua_pop(l, 1); // pop the value;
		}
		if (name == 0) {
			LuaError(l, "CclDefineSprites requires the Name flag for sprite.");
		}
		index = GetSpriteIndex(name);
		if (index == -1) { // new sprite.
			index = DecoSprite.SpriteArray.size();
			DecoSprite.Name.push_back(new_strdup(name));
			DecoSprite.SpriteArray.push_back(deco);
		} else {
			DecoSprite.SpriteArray[index].File.clear();
			DecoSprite.SpriteArray[index] = deco;
		}
		// Now verify validity.
		if (DecoSprite.SpriteArray[index].File.empty()) {
			LuaError(l, "CclDefineSprites requires the File flag for sprite.");
		}
		// FIXME check if file is valid with good size ?
	}
	return 0;
}
コード例 #25
0
//box[], particles[], shapes[]
static int luaScene_load(lua_State* L){
    SimConfig config;

    for(lua_pushnil(L); lua_next(L, 1); lua_pop(L, 1)){
        long long int i = lua_tointeger(L, -2) - 1;
        if(i < 0 || i >= 9){
            fprintf(stderr, "Invalid index for box table encountered while loading scene.\n");
            return 0;
        }
        config.box[i % 3][i / 3] = lua_tonumber(L, -1);
    }

    config.n_particles = lua_rawlen(L, 2);
    config.particles = new Particle[config.n_particles];

    size_t pid = 0;
    for(lua_pushnil(L); lua_next(L, 2);){
        config.particles[pid++] = maan::get_LuaValue<Particle>(L);
    }

    config.n_shapes = lua_rawlen(L, 3);
    config.shapes = new Shape[config.n_shapes];

    //TODO: Add a is_class(lua_State* L, int idx) function to maan.
    size_t sid = 0;
    for(lua_pushnil(L); lua_next(L, 3);){
        if(!lua_isuserdata(L, -1)){
            fprintf(stderr, "Unknown item type encountered in shapes table while loading scene. 'Shape' expected, got '%s'.\n", luaL_typename(L, -1));
            delete[] config.particles;
            delete[] config.shapes;
            return 0;
        }
        lua_getmetatable(L, -1);
        lua_pushstring(L, "__class_id");
        lua_rawget(L, -2);
        if(lua_isnil(L, -1)){
            fprintf(stderr, "Unknown userdata type encountered in shapes table while loading scene.\n");
            delete[] config.particles;
            delete[] config.shapes;
            return 0;
        }

        void* class_id = lua_touserdata(L, -1);
        lua_pop(L, 2);
        auto shape = Shape();
        if(maan::detail::ClassInfo<Sphere>::get_metatable_key() == class_id){
            shape.type = Shape::SPHERE;
            lua_pop(L, 1);
        }
        else if(maan::detail::ClassInfo<Mesh>::get_metatable_key() == class_id){
            shape.type = Shape::MESH;
            auto mesh = maan::get_LuaValue<Mesh>(L);
            shape.mesh.n_vertices = mesh.vertices_.size();
            shape.mesh.vertices = new Vertex[shape.mesh.n_vertices];
            int i = 0;
            for(auto vertex: mesh.vertices_){
                shape.mesh.vertices[i++] = vertex;
            }
        }
        else{
            lua_getmetatable(L, -1);
            lua_pushstring(L, "__name");
            lua_rawget(L, -2);
            fprintf(stderr, "Unknown class type encountered in shapes table while loading scene. 'Shape' expected, got '%s'.\n", lua_tostring(L, -1));
            lua_pop(L, 2);
            delete[] config.particles;
            delete[] config.shapes;
            return 0;
        }
        config.shapes[sid++] = shape;
    }

    auto scene = reinterpret_cast<Scene*>(lua_touserdata(L, lua_upvalueindex(1)));

    scene->load_scene(config);

    delete[] config.particles;
    delete[] config.shapes;

    return 0;
}
コード例 #26
0
ファイル: debug-plugin.c プロジェクト: chenbk85/GCS-Proxy-New
int plugin_debug_con_handle_stmt(chassis *chas, network_mysqld_con *con, GString *s) {
	gsize i, j;
	GPtrArray *fields;
	GPtrArray *rows;
	GPtrArray *row;

	switch(s->str[NET_HEADER_SIZE]) {
	case COM_QUERY:
		fields = NULL;
		rows = NULL;
		row = NULL;

		/* support the basic commands sent by the mysql shell */
		if (0 == g_ascii_strncasecmp(s->str + NET_HEADER_SIZE + 1, C("select @@version_comment limit 1"))) {
			MYSQL_FIELD *field;

			fields = network_mysqld_proto_fielddefs_new();

			field = network_mysqld_proto_fielddef_new();
			field->name = g_strdup("@@version_comment");
			field->type = FIELD_TYPE_VAR_STRING;
			g_ptr_array_add(fields, field);

			rows = g_ptr_array_new();
			row = g_ptr_array_new();
			g_ptr_array_add(row, g_strdup("MySQL Enterprise Agent"));
			g_ptr_array_add(rows, row);

			network_mysqld_con_send_resultset(con->client, fields, rows);
			
		} else if (0 == g_ascii_strncasecmp(s->str + NET_HEADER_SIZE + 1, C("select USER()"))) {
			MYSQL_FIELD *field;

			fields = network_mysqld_proto_fielddefs_new();
			field = network_mysqld_proto_fielddef_new();
			field->name = g_strdup("USER()");
			field->type = FIELD_TYPE_VAR_STRING;
			g_ptr_array_add(fields, field);

			rows = g_ptr_array_new();
			row = g_ptr_array_new();
			g_ptr_array_add(row, g_strdup("root"));
			g_ptr_array_add(rows, row);

			network_mysqld_con_send_resultset(con->client, fields, rows);
		} else {
			MYSQL_FIELD *field = NULL;
			lua_State *L = chas->priv->sc->L;

			if (0 == luaL_loadstring(L, s->str + NET_HEADER_SIZE + 1) &&
			    0 == lua_pcall(L, 0, 1, 0)) {
				/* let's see what is on the stack
				 * - scalars are turned into strings
				 *   return "foo" 
				 * - 1-dim tables are turned into a single-row result-set
				 *   return { foo = "bar", baz = "foz" }
				 * - 2-dim tables are turned into a multi-row result-set
				 *   return { { foo = "bar" }, { "foz" } }
				 */
				switch (lua_type(L, -1)) {
				case LUA_TTABLE:
					/* take the names from the fields */
					fields = network_mysqld_proto_fielddefs_new();

					lua_pushnil(L);
					while (lua_next(L, -2) != 0) {
						if (lua_istable(L, -1)) {
							/* 2-dim table
							 * 
							 * we only only take the keys from the first row
							 * afterwards we ignore them
							 */
					
							lua_pushnil(L);
							while (lua_next(L, -2) != 0) {
								if (!rows) {
									/* this is the 1st round, add the keys */
									lua_table_key_to_mysql_field(L, fields);
								}

								if (!row) row = g_ptr_array_new();
								if (lua_isboolean(L, -1)) {
									g_ptr_array_add(row, g_strdup(lua_toboolean(L, -1) ? "TRUE" : "FALSE"));
								} else if (lua_isnumber(L, -1)) {
									g_ptr_array_add(row, g_strdup_printf("%.0f", lua_tonumber(L, -1)));
								} else {
									g_ptr_array_add(row, g_strdup(lua_tostring(L, -1)));
								}

								lua_pop(L, 1); /* pop the value, but keep the key on the stack */
							}
					
							if (!rows) rows = g_ptr_array_new();
							g_ptr_array_add(rows, row);

							row = NULL;
						} else {
							/* 1-dim table */
							lua_table_key_to_mysql_field(L, fields);

							if (!row) row = g_ptr_array_new();
							if (lua_isboolean(L, -1)) {
								g_ptr_array_add(row, g_strdup(lua_toboolean(L, -1) ? "TRUE" : "FALSE"));
							} else if (lua_isnumber(L, -1)) {
								g_ptr_array_add(row, g_strdup_printf("%.0f", lua_tonumber(L, -1)));
							} else {
								g_ptr_array_add(row, g_strdup(lua_tostring(L, -1)));
							}
						}

						lua_pop(L, 1); /* pop the value, but keep the key on the stack */
					}

					if (row) {
						/* in 1-dim we have to append the row to the result-set,
						 * in 2-dim this is already done and row is NULL */
						if (!rows) rows = g_ptr_array_new();
						g_ptr_array_add(rows, row);
					}

					break;
				default:
					/* a scalar value */
					fields = network_mysqld_proto_fielddefs_new();
					field = network_mysqld_proto_fielddef_new();
					field->name = g_strdup("lua");
					field->type = FIELD_TYPE_VAR_STRING;
					g_ptr_array_add(fields, field);
		
					rows = g_ptr_array_new();
					row = g_ptr_array_new();
					g_ptr_array_add(row, g_strdup(lua_tostring(L, -1)));
					g_ptr_array_add(rows, row);

					break;
				}

				lua_pop(L, 1); /* get rid of the result */

				network_mysqld_con_send_resultset(con->client, fields, rows);
			}

			/* if we don't have fields for the resultset, we should have a
			 * error-msg on the stack */
			if (!fields) {
				size_t err_len = 0;
				const char *err;

				err = lua_tolstring(L, -1, &err_len);

				network_mysqld_con_send_error(con->client, err, err_len);
				
				lua_pop(L, 1);
			}
		}

		/* clean up */
		if (fields) {
			network_mysqld_proto_fielddefs_free(fields);
			fields = NULL;
		}

		if (rows) {
			for (i = 0; i < rows->len; i++) {
				row = rows->pdata[i];

				for (j = 0; j < row->len; j++) {
					g_free(row->pdata[j]);
				}

				g_ptr_array_free(row, TRUE);
			}
			g_ptr_array_free(rows, TRUE);
			rows = NULL;
		}

		break;
	case COM_QUIT:
		break;
	case COM_INIT_DB:
		network_mysqld_con_send_ok(con->client);
		break;
	default:
		network_mysqld_con_send_error(con->client, C("unknown COM_*"));
		break;
	}

	return 0;
}
コード例 #27
0
ファイル: chisel.cpp プロジェクト: diagprov/sysdig
bool sinsp_chisel::parse_view_info(lua_State *ls, OUT chisel_desc* cd)
{
	lua_getglobal(ls, "view_info");
	if(lua_isnoneornil(ls, -1))
	{
		lua_close(ls);
		return false;
	}

	lua_pushnil(ls);

	string tmpstr;
	string id;
	string name;
	string description;
	vector<string> applies_to;
	string filter;
	bool use_defaults = false;
	sinsp_view_info::viewtype vt = sinsp_view_info::T_TABLE;
	vector<sinsp_view_column_info> columns;
	vector<string> tags;
	vector<string> tips;
	string drilldown_target;
	bool is_root = false;

	while(lua_next(ls, -2) != 0)
	{
		string fldname = lua_tostring(ls, -2);

		if(fldname == "name")
		{
			name = lua_tostring(ls, -1);
		}
		else if(fldname == "id")
		{
			id = lua_tostring(ls, -1);
		}
		else if(fldname == "description")
		{
			description = lua_tostring(ls, -1);
		}
		else if(fldname == "tags")
		{
			if(lua_istable(ls, -1))
			{
				lua_pushnil(ls);

				while(lua_next(ls, -2) != 0)
				{
					if(lua_isstring(ls, -1))
					{
						tmpstr = lua_tostring(ls, -1);
						tags.push_back(tmpstr);
					}
					else
					{
						throw sinsp_exception("error in view " + cd->m_name + ": " + "tags entries must be strings");
					}

					lua_pop(ls, 1);
				}
			}
			else
			{				
				throw sinsp_exception("error in view " + cd->m_name + ": " + string(lua_tostring(ls, -2)) + " is not a table");
			}
		}
		else if(fldname == "tips")
		{
			if(lua_istable(ls, -1))
			{
				lua_pushnil(ls);

				while(lua_next(ls, -2) != 0)
				{
					if(lua_isstring(ls, -1))
					{
						tmpstr = lua_tostring(ls, -1);
						tips.push_back(tmpstr);
					}
					else
					{
						throw sinsp_exception("error in view " + cd->m_name + ": " + "tips column entries must be strings");
					}

					lua_pop(ls, 1);
				}
			}
			else
			{				
				throw sinsp_exception("error in view " + cd->m_name + ": " + string(lua_tostring(ls, -2)) + " is not a table");
			}
		}
		else if(fldname == "view_type")
		{
			tmpstr = lua_tostring(ls, -1);

			if(tmpstr == "table")
			{
				vt = sinsp_view_info::T_TABLE;
			}
			else if(tmpstr == "list")
			{
				vt = sinsp_view_info::T_LIST;
			}
			else
			{
				throw sinsp_exception("error in view " + cd->m_name + ": " + string(lua_tostring(ls, -2)) + " must be either 'table' or 'list'");
			}
		}
		else if(fldname == "drilldown_target")
		{
			drilldown_target = lua_tostring(ls, -1);
		}
		else if(fldname == "applies_to")
		{
			if(lua_istable(ls, -1))
			{
				lua_pushnil(ls);

				while(lua_next(ls, -2) != 0)
				{
					if(lua_isstring(ls, -1))
					{
						tmpstr = lua_tostring(ls, -1);
						applies_to.push_back(tmpstr);
					}
					else
					{
						throw sinsp_exception("error in view " + cd->m_name + ": " + "tips column entries must be strings");
					}

					lua_pop(ls, 1);
				}
			}
			else
			{
				throw sinsp_exception("error in view " + cd->m_name + ": " + string(lua_tostring(ls, -2)) + " is not a table");
			}
		}
		else if(fldname == "filter")
		{
			filter = lua_tostring(ls, -1);
		}
		else if(fldname == "use_defaults")
		{
			if(lua_isboolean(ls, -1))
			{
				use_defaults = (lua_toboolean(ls, -1) != 0);
			}
			else
			{
				throw sinsp_exception("error in view " + cd->m_name + ": " + string(lua_tostring(ls, -2)) + " must be a boolean");
			}
		}
		else if(fldname == "is_root")
		{
			if(lua_isboolean(ls, -1))
			{
				is_root = (lua_toboolean(ls, -1) != 0);
			}
			else
			{
				throw sinsp_exception("error in view " + cd->m_name + ": " + string(lua_tostring(ls, -2)) + " must be a boolean");
			}
		}
		else if(fldname == "columns")
		{
			if(lua_istable(ls, -1))
			{
				parse_view_columns(ls, cd, &columns);
			}
			else
			{
				throw sinsp_exception("error in view " + cd->m_name + ": " + string(lua_tostring(ls, -2)) + " is not a table");
			}
		}

		lua_pop(ls, 1);
	}

	cd->m_viewinfo = sinsp_view_info(vt,
		id,
		name,
		description,
		tags,
		tips,
		columns,
		applies_to,
		filter,
		drilldown_target,
		use_defaults,
		is_root);

	return true;
}
コード例 #28
0
bool Settings::save()
{
	auto& actions = m_app.getActions();
	Lumix::FS::OsFile file;
	auto& allocator = m_app.getWorldEditor()->getAllocator();
	if (!file.open(SETTINGS_PATH, Lumix::FS::Mode::CREATE_AND_WRITE, allocator)) return false;

	file << "window = { x = " << m_window.x 
		<< ", y = " << m_window.y 
		<< ", w = " << m_window.w
		<< ", h = " << m_window.h << " }\n";

	file << "maximized = " << (m_is_maximized ? "true" : "false") << "\n";

	auto writeBool = [&file](const char* name, bool value) {
		file << name << " = " << (value ? "true\n" : "false\n");
	};

	writeBool("settings_opened", m_is_opened);
	writeBool("asset_browser_opened", m_is_asset_browser_opened);
	writeBool("entity_list_opened", m_is_entity_list_opened);
	writeBool("entity_template_list_opened", m_is_entity_template_list_opened);
	writeBool("log_opened", m_is_log_opened);
	writeBool("profiler_opened", m_is_profiler_opened);
	writeBool("properties_opened", m_is_properties_opened);
	writeBool("error_reporting_enabled", m_is_crash_reporting_enabled);
	file << "mouse_sensitivity_x = " << m_mouse_sensitivity_x << "\n";
	file << "mouse_sensitivity_y = " << m_mouse_sensitivity_y << "\n";
	
	saveStyle(file);

	file << "data_dir = \"";
	const char* c = m_data_dir;
	while (*c)
	{
		if (*c == '\\') file << "\\\\";
		else file << *c;
		++c;
	}
	file << "\"\n";

	file << "custom = {\n";
	lua_getglobal(m_state, "custom");
	lua_pushnil(m_state);
	bool first = true;
	while (lua_next(m_state, -2))
	{
		if (!first) file << ",\n";
		const char* name = lua_tostring(m_state, -2);
		switch (lua_type(m_state, -1))
		{
			case LUA_TBOOLEAN:
				file << name << " = " << (lua_toboolean(m_state, -1) != 0 ? "true" : "false");
				break;
			case LUA_TNUMBER:
				file << name << " = " << (int)lua_tonumber(m_state, -1);
				break;
			default:
				ASSERT(false);
				break;
		}
		lua_pop(m_state, 1);
		first = false;
	}
	lua_pop(m_state, 1);
	file << "}\n";

	file << "actions = {\n";
	for (int i = 0; i < actions.size(); ++i)
	{
		file << "\t" << actions[i]->name << " = {" 
			<< actions[i]->shortcut[0] << ", "
			<< actions[i]->shortcut[1] << ", " 
			<< actions[i]->shortcut[2] << "},\n";
	}
	file << "}\n";

	file << "toolbar = {\n";
	for (auto* action : m_app.getToolbarActions())
	{
		file << "\t\"" << action->name << "\",\n";
	}
	file << "}\n";

	ImGui::SaveDock(file);

	file.close();

	return true;
}
コード例 #29
0
ファイル: value_lua.c プロジェクト: Aivaras/lighttpd2
static liValue* li_value_from_lua_table(liServer *srv, lua_State *L, int ndx) {
	liValue *val = NULL, *sub_option;
	GArray *list = NULL;
	GHashTable *hash = NULL;
	int ikey;
	GString *skey;

	ndx = li_lua_fixindex(L, ndx);
	lua_pushnil(L);
	while (lua_next(L, ndx) != 0) {
		switch (lua_type(L, -2)) {
		case LUA_TNUMBER:
			if (hash) goto mixerror;
			if (!list) {
				val = li_value_new_list();
				list = val->data.list;
			}
			ikey = lua_tointeger(L, -2) - 1;
			if (ikey < 0) {
				ERROR(srv, "Invalid key < 0: %i - skipping entry", ikey + 1);
				lua_pop(L, 1);
				continue;
			}
			sub_option = li_value_from_lua(srv, L);
			if (!sub_option) continue;
			if ((size_t) ikey >= list->len) {
				g_array_set_size(list, ikey + 1);
			}
			g_array_index(list, liValue*, ikey) = sub_option;
			break;

		case LUA_TSTRING:
			if (list) goto mixerror;
			if (!hash) {
				val = li_value_new_hash();
				hash = val->data.hash;
			}
			skey = li_lua_togstring(L, -2);
			if (g_hash_table_lookup(hash, skey)) {
				ERROR(srv, "Key already exists in hash: '%s' - skipping entry", skey->str);
				lua_pop(L, 1);
				continue;
			}
			sub_option = li_value_from_lua(srv, L);
			if (!sub_option) {
				g_string_free(skey, TRUE);
				continue;
			}
			g_hash_table_insert(hash, skey, sub_option);
			break;

		default:
			ERROR(srv, "Unexpted key type in table: %s (%i) - skipping entry", lua_typename(L, -1), lua_type(L, -1));
			lua_pop(L, 1);
			break;
		}
	}

	return val;

mixerror:
	ERROR(srv, "%s", "Cannot mix list with hash; skipping remaining part of table");
	lua_pop(L, 2);
	return val;
}
コード例 #30
0
ファイル: tile_type.cpp プロジェクト: astrellon/GPP
	bool TileType::loadStandardTileTypesLua(const char *filename)
	{
		LuaState lua(false);
		if (!lua.loadFile(filename))
		{
			lua.logStack("TITLE");
			lua.close();
			stringstream errss;
			errss << "Unable to load standard tile types";
			am_log("TILE", errss);
			return false;
		}

		lua_getglobal(lua, "types");
		if (!lua_istable(lua, -1))
		{
			stringstream errss;
			errss << "Unable to load standard tile types, loaded file was of type: " << lua_typename(lua, -1);
			am_log("TILE", errss);
			lua.close();
			return false;
		}

		/* table is in the stack at index 't' */
		lua_pushnil(lua);  /* first key */
		while (lua_next(lua, -2) != 0) 
		{
			/* uses 'key' (at index -2) and 'value' (at index -1) */
			if (lua_isstring(lua, -2))
			{
				if (!lua_istable(lua, -1))
				{
					stringstream errss;
					errss << "Tile type '" << lua_tostring(lua, -2) << "' was of type '" << lua_typename(lua, -1) << "' and not an object.";
					am_log("TILE", errss);
					continue;
				}

				string tileName = Utils::toLowerCase(lua_tostring(lua, -2));

				TileType *loadedType = new TileType(tileName.c_str());
				if (!loadedType->loadFromDef(lua))
				{
					stringstream errss;
					errss << "Failed to load '" << tileName << "' object in definition was invalid.";
					am_log("TILE", errss);
					delete loadedType;
					continue;
				}

				stringstream ss;
				ss << "Added tile type '" << loadedType->getName() << "'";
				am_log("TILE", ss);
				// TODO: Change to not needing this loadStandard function.
				Engine::getEngine()->addTileType(loadedType);
			}
			/* removes 'value'; keeps 'key' for next iteration */
			lua_pop(lua, 1);
		}
		lua.close();
		return true;
	}