int m_fn3(int) { B a, b; D c[1]; b = __trans_tmp_3; c[2] = m_fn2(b); c[3] = m_fn2(a); c[ProjectRectBounds_next].m_fn1(); }
bool FTjackSupport::m_fn1 () { if (!_jackClient) return 0; for (int i=0; _activePathCount; ++i) if (m_fn2 (i)) fn2 (a); if (m_fn3 ()) fn2 (a); if (fn3 (_jackClient)) fn1 (0); }
unsigned m_fn1 () const { int a; a = m_fn2 ().m_fn1 (0); return a; }
unsigned A::m_fn2() const { if (m_fn1()) return 0; a = m_fn2(); }
A * B::m_fn1 (int *) const { new B (m_fn2 (0)->m_fn1 (0), 0, m_fn2 (0)->m_fn1 (0)); return 0; }