/** * Plug in the Get/Put routines for the given driRenderbuffer. */ void r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { if (drb->Base.Format == MESA_FORMAT_RGB565) { r128InitPointers_RGB565(&drb->Base); } else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { r128InitPointers_ARGB8888(&drb->Base); } else if (drb->Base.Format == MESA_FORMAT_Z16) { r128InitDepthPointers_z16(&drb->Base); } else if (drb->Base.Format == MESA_FORMAT_S8_Z24) { r128InitDepthPointers_z24_s8(&drb->Base); } else if (drb->Base.Format == MESA_FORMAT_S8) { radeonInitStencilPointers_z24_s8(&drb->Base); } }
/** * Plug in the Get/Put routines for the given driRenderbuffer. */ void r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { if (drb->Base.InternalFormat == GL_RGBA) { if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { r128InitPointers_RGB565(&drb->Base); } else { r128InitPointers_ARGB8888(&drb->Base); } } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { r128InitDepthPointers_z16(&drb->Base); } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { r128InitDepthPointers_z24_s8(&drb->Base); } else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { radeonInitStencilPointers_z24_s8(&drb->Base); } }
/** * Plug in the Get/Put routines for the given driRenderbuffer. */ void r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { if (drb->Base.InternalFormat == GL_RGBA) { if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { r128InitPointers_RGB565(&drb->Base); } else { r128InitPointers_ARGB8888(&drb->Base); } } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { drb->Base.GetRow = r128ReadDepthSpan_16; drb->Base.GetValues = r128ReadDepthPixels_16; drb->Base.PutRow = r128WriteDepthSpan_16; drb->Base.PutMonoRow = r128WriteMonoDepthSpan_16; drb->Base.PutValues = r128WriteDepthPixels_16; drb->Base.PutMonoValues = NULL; } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { drb->Base.GetRow = r128ReadDepthSpan_24_8; drb->Base.GetValues = r128ReadDepthPixels_24_8; drb->Base.PutRow = r128WriteDepthSpan_24_8; drb->Base.PutMonoRow = r128WriteMonoDepthSpan_24_8; drb->Base.PutValues = r128WriteDepthPixels_24_8; drb->Base.PutMonoValues = NULL; } else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { drb->Base.GetRow = NULL; drb->Base.GetValues = NULL; drb->Base.PutRow = NULL; drb->Base.PutMonoRow = NULL; drb->Base.PutValues = NULL; drb->Base.PutMonoValues = NULL; } }