コード例 #1
0
ファイル: RenderLayerClipper.cpp プロジェクト: domenic/mojo
void RenderLayerClipper::calculateRects(const ClipRectsContext& context, const LayoutRect& paintDirtyRect, LayoutRect& layerBounds,
    ClipRect& backgroundRect, ClipRect& foregroundRect, ClipRect& outlineRect, const LayoutPoint* offsetFromRoot) const
{
    bool isClippingRoot = m_renderer.layer() == context.rootLayer;

    if (!isClippingRoot && m_renderer.layer()->parent()) {
        backgroundRect = backgroundClipRect(context);
        backgroundRect.move(roundedIntSize(context.subPixelAccumulation));
        backgroundRect.intersect(paintDirtyRect);
    } else {
        backgroundRect = paintDirtyRect;
    }

    foregroundRect = backgroundRect;
    outlineRect = backgroundRect;

    LayoutPoint offset;
    if (offsetFromRoot)
        offset = *offsetFromRoot;
    else
        m_renderer.layer()->convertToLayerCoords(context.rootLayer, offset);
    layerBounds = LayoutRect(offset, m_renderer.layer()->size());

    // Update the clip rects that will be passed to child layers.
    if (m_renderer.hasOverflowClip()) {
        // This layer establishes a clip of some kind.
        if (!isClippingRoot || context.respectOverflowClip == RespectOverflowClip) {
            foregroundRect.intersect(toRenderBox(m_renderer).overflowClipRect(offset));
            if (m_renderer.style()->hasBorderRadius())
                foregroundRect.setHasRadius(true);
        }

        // If we establish an overflow clip at all, then go ahead and make sure our background
        // rect is intersected with our layer's bounds including our visual overflow,
        // since any visual overflow like box-shadow or border-outset is not clipped by overflow:auto/hidden.
        if (toRenderBox(m_renderer).hasVisualOverflow()) {
            // FIXME: Perhaps we should be propagating the borderbox as the clip rect for children, even though
            //        we may need to inflate our clip specifically for shadows or outsets.
            // FIXME: Does not do the right thing with CSS regions yet, since we don't yet factor in the
            // individual region boxes as overflow.
            LayoutRect layerBoundsWithVisualOverflow = toRenderBox(m_renderer).visualOverflowRect();
            layerBoundsWithVisualOverflow.moveBy(offset);
            if (!isClippingRoot || context.respectOverflowClip == RespectOverflowClip)
                backgroundRect.intersect(layerBoundsWithVisualOverflow);
        } else {
            LayoutRect bounds = toRenderBox(m_renderer).borderBoxRect();
            bounds.moveBy(offset);
            if (!isClippingRoot || context.respectOverflowClip == RespectOverflowClip)
                backgroundRect.intersect(bounds);
        }
    }

    // CSS clip (different than clipping due to overflow) can clip to any box, even if it falls outside of the border box.
    if (m_renderer.hasClip()) {
        // Clip applies to *us* as well, so go ahead and update the damageRect.
        LayoutRect newPosClip = toRenderBox(m_renderer).clipRect(offset);
        backgroundRect.intersect(newPosClip);
        foregroundRect.intersect(newPosClip);
        outlineRect.intersect(newPosClip);
    }
}
コード例 #2
0
IntSize SVGImageForContainer::size() const
{
    FloatSize scaledContainerSize(m_containerSize);
    scaledContainerSize.scale(m_zoom);
    return roundedIntSize(scaledContainerSize);
}
コード例 #3
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RenderNamedFlowFragment* RenderNamedFlowThread::fragmentFromAbsolutePointAndBox(const IntPoint& absolutePoint, const RenderBox& flowedBox)
{
    RenderRegion* startRegion = nullptr;
    RenderRegion* endRegion = nullptr;
    if (!getRegionRangeForBox(&flowedBox, startRegion, endRegion))
        return nullptr;
    
    for (auto iter = m_regionList.find(startRegion), end = m_regionList.end(); iter != end; ++iter) {
        RenderNamedFlowFragment* fragment = toRenderNamedFlowFragment(*iter);
        RenderBlockFlow& fragmentContainer = fragment->fragmentContainer();
        IntRect fragmentAbsoluteRect(roundedIntPoint(fragmentContainer.localToAbsolute()), roundedIntSize(fragmentContainer.paddingBoxRect().size()));
        if (fragmentAbsoluteRect.contains(absolutePoint))
            return fragment;
        
        if (fragment == endRegion)
            break;
    }
    
    return nullptr;
}
コード例 #4
0
ファイル: FloatRect.cpp プロジェクト: webOS-ports/webkit
IntRect roundedIntRect(const FloatRect& rect)
{
    return IntRect(roundedIntPoint(rect.location()), roundedIntSize(rect.size()));
}
コード例 #5
0
WebCore::IntSize WebView::viewSize()
{
    return roundedIntSize(dipSize());
}
コード例 #6
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// Widgets are always placed on integer boundaries, so rounding the size is actually
// the desired behavior. This function is here because it's otherwise seldom what we
// want to do with a LayoutRect.
static inline IntRect roundedIntRect(const LayoutRect& rect)
{
    return IntRect(roundedIntPoint(rect.location()), roundedIntSize(rect.size()));
}
コード例 #7
0
static void getShapeImageAndRect(const ShapeValue& shapeValue, const RenderBox& renderBox, const LayoutSize& referenceBoxSize, Image*& image, LayoutRect& rect)
{
    ASSERT(shapeValue.isImageValid());
    StyleImage* styleImage = shapeValue.image();

    const LayoutSize& imageSize = renderBox.calculateImageIntrinsicDimensions(styleImage, roundedIntSize(referenceBoxSize), RenderImage::ScaleByEffectiveZoom);
    styleImage->setContainerSizeForRenderer(&renderBox, imageSize, renderBox.style().effectiveZoom());

    image = nullptr;
    if (styleImage->isCachedImage() || styleImage->isCachedImageSet())
        image = styleImage->cachedImage()->imageForRenderer(&renderBox);
    else if (styleImage->isGeneratedImage())
        image = styleImage->image(const_cast<RenderBox*>(&renderBox), imageSize).get();

    if (renderBox.isRenderImage())
        rect = toRenderImage(&renderBox)->replacedContentRect(renderBox.intrinsicSize());
    else
        rect = LayoutRect(LayoutPoint(), imageSize);
}
コード例 #8
0
ファイル: ShapeOutsideInfo.cpp プロジェクト: dstockwell/blink
PassOwnPtr<Shape> ShapeOutsideInfo::createShapeForImage(StyleImage* styleImage, float shapeImageThreshold, WritingMode writingMode, float margin) const
{
    const IntSize& imageSize = m_layoutBox.calculateImageIntrinsicDimensions(styleImage, roundedIntSize(m_referenceBoxLogicalSize), LayoutImage::ScaleByEffectiveZoom);
    styleImage->setContainerSizeForLayoutObject(&m_layoutBox, imageSize, m_layoutBox.style()->effectiveZoom());

    const LayoutRect& marginRect = getShapeImageMarginRect(m_layoutBox, m_referenceBoxLogicalSize);
    const LayoutRect& imageRect = (m_layoutBox.isLayoutImage())
        ? toLayoutImage(m_layoutBox).replacedContentRect()
        : LayoutRect(LayoutPoint(), LayoutSize(imageSize));

    if (!isValidRasterShapeRect(marginRect) || !isValidRasterShapeRect(imageRect)) {
        m_layoutBox.document().addConsoleMessage(ConsoleMessage::create(RenderingMessageSource, ErrorMessageLevel, "The shape-outside image is too large."));
        return Shape::createEmptyRasterShape(writingMode, margin);
    }

    ASSERT(!styleImage->isPendingImage());
    RefPtr<Image> image = styleImage->image(const_cast<LayoutBox*>(&m_layoutBox), imageSize);

    return Shape::createRasterShape(image.get(), shapeImageThreshold, imageRect, marginRect, writingMode, margin);
}
コード例 #9
0
bool ImageQualityController::shouldPaintAtLowQuality(GraphicsContext* context, RenderObject* object, Image* image, const void *layer, const LayoutSize& layoutSize)
{
    // If the image is not a bitmap image, then none of this is relevant and we just paint at high
    // quality.
    if (!image || !image->isBitmapImage())
        return false;

    if (object->style()->imageRendering() == ImageRenderingOptimizeContrast)
        return true;

    // Look ourselves up in the hashtables.
    ObjectLayerSizeMap::iterator i = m_objectLayerSizeMap.find(object);
    LayerSizeMap* innerMap = i != m_objectLayerSizeMap.end() ? &i->value : 0;
    LayoutSize oldSize;
    bool isFirstResize = true;
    if (innerMap) {
        LayerSizeMap::iterator j = innerMap->find(layer);
        if (j != innerMap->end()) {
            isFirstResize = false;
            oldSize = j->value;
        }
    }

    const AffineTransform& currentTransform = context->getCTM();
    bool contextIsScaled = !currentTransform.isIdentityOrTranslationOrFlipped();

    // Make sure to use the unzoomed image size, since if a full page zoom is in effect, the image
    // is actually being scaled.
    LayoutSize scaledImageSize = currentTransform.mapSize(image->size());
    LayoutSize scaledLayoutSize = currentTransform.mapSize(roundedIntSize(layoutSize));

    // If the containing FrameView is being resized, paint at low quality until resizing is finished.
    if (LocalFrame* frame = object->document().frame()) {
        bool frameViewIsCurrentlyInLiveResize = frame->view() && frame->view()->inLiveResize();
        if (frameViewIsCurrentlyInLiveResize) {
            set(object, innerMap, layer, scaledLayoutSize);
            restartTimer();
            m_liveResizeOptimizationIsActive = true;
            return true;
        }
        if (m_liveResizeOptimizationIsActive) {
            // Live resize has ended, paint in HQ and remove this object from the list.
            removeLayer(object, innerMap, layer);
            return false;
        }
    }

    // See crbug.com/382491. This test is insufficient to ensure that there is no scale
    // applied in the compositor, but it is probably adequate here. In the worst case we
    // draw at high quality when we need not.
    if (!contextIsScaled && scaledLayoutSize == scaledImageSize) {
        // There is no scale in effect. If we had a scale in effect before, we can just remove this object from the list.
        removeLayer(object, innerMap, layer);
        return false;
    }

    // If an animated resize is active, paint in low quality and kick the timer ahead.
    if (m_animatedResizeIsActive) {
        set(object, innerMap, layer, scaledLayoutSize);
        restartTimer();
        return true;
    }
    // If this is the first time resizing this image, or its size is the
    // same as the last resize, draw at high res, but record the paint
    // size and set the timer.
    if (isFirstResize || oldSize == scaledLayoutSize) {
        restartTimer();
        set(object, innerMap, layer, scaledLayoutSize);
        return false;
    }
    // If the timer is no longer active, draw at high quality and don't
    // set the timer.
    if (!m_timer.isActive()) {
        removeLayer(object, innerMap, layer);
        return false;
    }
    // This object has been resized to two different sizes while the timer
    // is active, so draw at low quality, set the flag for animated resizes and
    // the object to the list for high quality redraw.
    set(object, innerMap, layer, scaledLayoutSize);
    m_animatedResizeIsActive = true;
    restartTimer();
    return true;
}
コード例 #10
0
	void ChromeClientJS::attachRootGraphicsLayer(Frame* frame, GraphicsLayer* rootLayer)
	{
		webkitTrace();
		if(m_view->m_private->acceleratedContext) {
			bool turningOffCompositing = !rootLayer && m_view->m_private->acceleratedContext->enabled();
			bool turningOnCompositing = rootLayer && !m_view->m_private->acceleratedContext->enabled();

			m_view->m_private->acceleratedContext->setRootCompositingLayer(rootLayer);

			if (turningOnCompositing) {
				m_displayTimer.stop();
				m_view->m_private->backingStore = WidgetBackingStoreCairo::create(0, IntSize(1, 1));
			}

			if (turningOffCompositing) {
				m_view->m_private->backingStore = WidgetBackingStoreCairo::create(m_view->m_private->sdl_screen, roundedIntSize(m_view->positionAndSize().size()));
				RefPtr<cairo_t> cr = adoptRef(cairo_create(m_view->m_private->backingStore->cairoSurface()));
				clearEverywhereInBackingStore(m_view, cr.get());
			}
		}
	}
コード例 #11
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	ChromeClientJS* ChromeClientJS::createClient(WebView *view) {
		ChromeClientJS* client = new ChromeClientJS(view);
		IntSize size = roundedIntSize(view->positionAndSize().size());
		client->setWindowRect(FloatRect(0,0,size.width(),size.height()));
		return client;
	}