void NemoThemeFont::setWeight(int weight) { if (m_weight != weight) { m_weight = weight; emit weightChanged(); } }
void NemoThemeFont::setWeightDefault() { if (m_weight != 25) { m_weight = 25; emit weightChanged(); } }
void Player::setWeight(int weight) { if(weight == this->weight()) return; setValue(PlayerProperties::WeightAttribute,QVariant::fromValue<int>(weight)); emit weightChanged(weight); }
void Task::setWeight(double weight) { if ( m_weigth != weight ) { m_weigth = weight; emit weightChanged(); } }
synapse* qtAnn::addSynapse(neuron* post, neuron* pre) { qtSynapse * s = new qtSynapse(post, pre); ann::addSynapse(s); id2synapse[s->getId()] = s; connect(s, SIGNAL(latexLabelChanged(idtype, QString)), this, SIGNAL(synapseLatexLabelChanged(idtype, QString))); connect(s, SIGNAL(nameChanged(idtype, QString)), this, SIGNAL(synapseNameChanged(idtype, QString))); connect(s, SIGNAL(pathAngleChanged(idtype, qreal)), this, SIGNAL(synapseAngleChanged(idtype, qreal))); connect(s, SIGNAL(pathOffsetChanged(idtype, qreal)), this, SIGNAL(synapseOffsetChanged(idtype, qreal))); connect(s, SIGNAL(pathSelfReversedChanged(idtype, bool)), this, SIGNAL(synapseMirroredChanged(idtype, bool))); connect(s, SIGNAL(selectionChanged(idtype, bool)), this, SIGNAL(synapseSelectionChanged(idtype, bool))); connect(s, SIGNAL(weightChanged(idtype, qreal)), this, SIGNAL(synapseWeightChanged(idtype, qreal))); connect(s, SIGNAL(synapseRemoved(idtype)), this, SIGNAL(synapseRemoved(idtype))); connect(s, SIGNAL(selectionChanged(idtype, bool)), this, SLOT (onSynapseSelectionChanged(idtype, bool))); emit synapseAdded(s->getId()); return s; }
void UnitsSettings::setWeight(int value) { QSettings s; s.beginGroup(group); s.setValue("weight", value); prefs.units.weight = (units::WEIGHT) value; emit weightChanged(value); }
void User::setWeight(double weight) { if(myWeight != weight) { myWeight = weight; updateWeight(weight); calculateBMI(); calculateBMR(); emit weightChanged(); } }
void MenuPageHandler::setWeight(int w){ if ( total_weight != w ) { total_weight = w; emit weightChanged(); } }
void FoodItem::setWeight(int weight) { if (weight == _weight) return; _weight = weight; emit weightChanged(); }