コード例 #1
0
void BYGameScene::loadUI() {
    
    CCSpriteFrameCache *frameCache = CCSpriteFrameCache::sharedSpriteFrameCache();
    frameCache->addSpriteFramesWithFile("ui.plist", "ui.png");
    
    CCSize winSize    = CCDirector::sharedDirector()->getWinSize();    
    
    /// pause button
    CCSprite* btnNormalSprite = CCSprite::createWithSpriteFrameName("pause.png");
    CCMenuItemSprite *pauseMenuItem = CCMenuItemSprite::create(btnNormalSprite,
                                                               btnNormalSprite,
                                                               this,
                                                               menu_selector(BYGameScene::pauseButtonHandler));
    
    /// 2 labels for goals
    ccColor3B color = ccc3(220, 70, 20); /// red color
    _labelBotPlayerGoalsScored = CCLabelTTF::create("0", "Marker Felt", 40);
    _labelBotPlayerGoalsScored->setColor(color);
    CCMenuItemLabel *labelBot = CCMenuItemLabel::create(_labelBotPlayerGoalsScored, NULL, NULL);
    labelBot->setEnabled(false);
    
    _labelTopPlayerGoalsScored = CCLabelTTF::create("0", "Marker Felt", 40);
    _labelTopPlayerGoalsScored->setColor(color);
    CCMenuItemLabel *labelTop = CCMenuItemLabel::create(_labelTopPlayerGoalsScored, NULL, NULL);
    labelTop->setEnabled(false);
    
    /// CCMenu doesnt support anchorPoint as of 0x00020003 version
    CCMenu *menu = CCMenu::create(labelTop, pauseMenuItem, labelBot, NULL);
    menu->alignItemsHorizontallyWithPadding(5);
    menu->setAnchorPoint(CCPointMake(0, 0));
    menu->setPosition(CCPointMake(winSize.width - pauseMenuItem->getContentSize().width / 2,
                                  winSize.height / 2));
    menu->setRotation(90);
    this->addChild(menu);
}