コード例 #1
0
ファイル: SectionBar.cpp プロジェクト: aleixpuig/PCL
void SectionBar::ButtonClick( Button& sender, bool checked )
{
   if ( m_section != nullptr && sender == Title_ToolButton )
   {
      if ( !m_handlers.IsNull() )
         if ( m_handlers->onToggleSection != nullptr )
            (m_handlers->onToggleSectionReceiver->*m_handlers->onToggleSection)( *this, *m_section, true );

      bool visible = m_section->IsVisible();

      Control* p = &m_section->Parent();
      if ( !p->IsNull() )
      {
         while ( !p->Parent().IsNull() )
            p = &p->Parent();
         p->DisableUpdates();
      }

      if ( visible )
         m_section->Hide();
      else
         m_section->Show();

      // On OS X, forcing event processing here causes a lot of flickering.
      // On X11 and Windows, it's just the opposite...
#ifndef __PCL_MACOSX
      Module->ProcessEvents();
#endif
      if ( !p->IsNull() )
      {
         bool fixedWidth = p->IsFixedWidth();
         if ( !fixedWidth )
            p->SetFixedWidth();

         bool fixedHeight = p->IsFixedHeight();
         if ( fixedHeight )
            p->SetVariableHeight();

         p->AdjustToContents();

         Module->ProcessEvents();

         if ( !fixedWidth )
            p->SetVariableWidth();
         if ( fixedHeight )
            p->SetFixedHeight();

         p->EnableUpdates();
      }

      if ( !m_handlers.IsNull() )
         if ( m_handlers->onToggleSection != nullptr )
            (m_handlers->onToggleSectionReceiver->*m_handlers->onToggleSection)( *this, *m_section, false );
   }
   else if ( !Title_CheckBox.IsNull() && sender == *Title_CheckBox )
   {
      if ( m_section != nullptr )
         m_section->Enable( checked );

      if ( !m_handlers.IsNull() )
         if ( m_handlers->onCheck != nullptr )
            (m_handlers->onCheckReceiver->*m_handlers->onCheck)( *this, checked );
   }
}
コード例 #2
0
ファイル: Container.cpp プロジェクト: pthiben/Helium
void Container::Realize(Container* parent)
{
  if ( IsRealized() )
  {
    for ( V_Control::iterator itr = m_Controls.begin(), end = m_Controls.end(); itr != end; ++itr )
    {
      (*itr)->Realize( this );
    }
    return;
  }

  if ( m_Window == NULL )
  {
    INSPECT_SCOPE_TIMER( ( "" ) );
    m_Window = new wxPanel( parent->GetWindow(), wxID_ANY );
  }
  
  if ( m_Window->GetSizer() == NULL )
  {
    m_Window->SetSizer( new wxBoxSizer( wxHORIZONTAL ) );
    wxSizer* sizer = m_Window->GetSizer();

    V_Sizer sizerList;
    std::vector< i32 > proportionList;
    
    int proportionMultiplier = 1000;
    int remainingProportion = proportionMultiplier;
    int numRemainingProportions = 0;

    wxSizer* unboundedProportionSizer = NULL;

    V_Control::const_iterator itr = m_Controls.begin();
    V_Control::const_iterator end = m_Controls.end();
    for( ; itr != end; ++itr )
    {
      Control* c = *itr;
      c->Realize( this );
      
      if ( c->GetProportionalWidth() > 0.0f )
      {
        int proportion = (int) ( c->GetProportionalWidth() * (f32) proportionMultiplier );
        remainingProportion -= proportion;

        sizerList.push_back( new wxBoxSizer( wxHORIZONTAL ) );
        proportionList.push_back( proportion );
        unboundedProportionSizer = NULL;
      }
      else
      {
        if ( unboundedProportionSizer == NULL )
        {
          unboundedProportionSizer = new wxBoxSizer( wxHORIZONTAL );
          ++numRemainingProportions;
        }
        
        sizerList.push_back( unboundedProportionSizer );
        proportionList.push_back( -1 );
      }
    }
    
    if ( numRemainingProportions > 1 )
    {
      remainingProportion = (int) ( (f32) remainingProportion / (f32) numRemainingProportions + 0.5f );
    }
    
    int index = 0;
    int spacing = GetCanvas()->GetPad();

    itr = m_Controls.begin();
    end = m_Controls.end();
    for( ; itr != end; ++index, ++itr )
    {
      Control* c = *itr;
      
      int proportion = proportionList[ index ];
      wxSizer* currentSizer = sizerList[ index ];
      
      if ( sizer->GetItem( currentSizer ) == NULL )
      {
        sizer->Add( currentSizer, proportion > 0 ? proportion : remainingProportion, wxEXPAND | wxTOP | wxBOTTOM, spacing );
      }

      int flags = wxALIGN_CENTER_VERTICAL;
      proportion = 0;
      if ( !c->IsFixedWidth() )
      {
        proportion = 1;
        flags |= wxEXPAND;
      }
      
      currentSizer->Add( spacing, 0, 0 );
      currentSizer->Add( c->GetWindow(), proportion, flags );
    }
    sizer->Add(spacing, 0, 0);

    m_Window->Layout();
  }

  __super::Realize(parent);
}