コード例 #1
0
ファイル: DeckStats.cpp プロジェクト: KingMakerPS/wagic
void DeckStats::saveStats(Player *player, Player *opponent, GameObserver * game)
{
    int victory = 1;
    if (!game->didWin())
    {
        if (player->life == opponent->life) return;
        if (player->life < opponent->life) victory = 0;
    }
    else if (!game->didWin(player))
    {
        victory = 0;
    }
    load(currentDeck);
    map<string, DeckStat *> *stats = &masterDeckStats[currentDeck];
    map<string, DeckStat *>::iterator it = stats->find(opponent->deckFileSmall);
    string manaColorIndex = "";
    DeckManager *deckManager = DeckManager::GetInstance();
    DeckMetaData *aiDeckMeta = deckManager->getDeckMetaDataByFilename( opponent->deckFile, true);
    StatsWrapper *stw = deckManager->getExtendedDeckStats( aiDeckMeta, MTGAllCards::getInstance(), true);
    manaColorIndex = stw->getManaColorIndex();
    if (it == stats->end())
    {
        stats->insert( make_pair( opponent->deckFileSmall, NEW DeckStat(1, victory, manaColorIndex) ));
    }
    else
    {
        it->second->victories += victory;
        it->second->nbgames += 1;
        if ( it->second->manaColorIndex == "" )
        {
            it->second->manaColorIndex = manaColorIndex;
        }
    }
    save(currentDeck);
    
    DeckMetaData* playerMeta = DeckManager::GetInstance()->getDeckMetaDataByFilename(player->deckFile, false);

    // metadata caches its internal data (number of games, victories, etc)
    // tell it to refresh when stats are updated
    if (playerMeta)
        playerMeta->Invalidate();

    DeckMetaData* aiMeta = DeckManager::GetInstance()->getDeckMetaDataByFilename(opponent->deckFile, true);
    if (aiMeta)
        aiMeta->Invalidate();
}
コード例 #2
0
ファイル: DeckStats.cpp プロジェクト: KingMakerPS/wagic
void DeckStats::save(const std::string& filename)
{
    std::ofstream file;
    if (JFileSystem::GetInstance()->openForWrite(file, filename))
    {
        char writer[512];
        map<string, DeckStat *> stats = masterDeckStats[currentDeck];
        map<string, DeckStat *>::iterator it;
        string manaColorIndex = "";
        int deckId = atoi(filename.substr(filename.find("_deck") + 5, filename.find(".txt")).c_str());
        char buffer[512];
        sprintf(buffer, "deck%i.txt", deckId);
        string playerDeckFilePath= options.profileFile( buffer);
        DeckManager *deckManager = DeckManager::GetInstance();
        DeckMetaData *playerDeckMeta = deckManager->getDeckMetaDataByFilename(playerDeckFilePath, false);
        if (playerDeckMeta && playerDeckMeta->getColorIndex() == "" )
        {
            StatsWrapper *stw = deckManager->getExtendedDeckStats( playerDeckMeta, MTGAllCards::getInstance(), false);
            manaColorIndex = stw->getManaColorIndex();
            playerDeckMeta->setColorIndex( manaColorIndex );
        }
        file << "MANA:" << manaColorIndex << endl;
        if(file)
        for (it = stats.begin(); it != stats.end(); it++)
        {
            sprintf(writer, "%s\n", it->first.c_str());
            file << writer;
            sprintf(writer, "%i\n", it->second->nbgames);
            file << writer;
            sprintf(writer, "%i\n", it->second->victories);
            file << writer;
            file << "MANA:" << it->second->manaColorIndex <<endl;
        }
        file.close();
        if(playerDeckMeta)
            playerDeckMeta->Invalidate();
    }
}