コード例 #1
0
ApplicationUI::ApplicationUI() :
        QObject(),
        m_settings(new QSettings(this))
{
    m_pTranslator = new QTranslator(this);
    m_pLocaleHandler = new LocaleHandler(this);

    bool res = QObject::connect(m_pLocaleHandler, SIGNAL(systemLanguageChanged()), this, SLOT(onSystemLanguageChanged()));
    Q_ASSERT(res);
    Q_UNUSED(res);

    onSystemLanguageChanged();

    QmlDocument *qml = QmlDocument::create("asset:///Main.qml").parent(this);
    qml->setContextProperty("_app", this);
    qml->setContextProperty("_notes", new Notes(this));

    DisplayInfo display;
    int width = display.pixelSize().width();
    int height = display.pixelSize().height();

    QDeclarativePropertyMap* displayProperties = new QDeclarativePropertyMap;
    displayProperties->insert("width", QVariant(width));
    displayProperties->insert("height", QVariant(height));

    qml->setContextProperty("DisplayInfo", displayProperties);

    AbstractPane *root = qml->createRootObject<AbstractPane>();
    Application::instance()->setScene(root);
}
ApplicationUI::ApplicationUI(bb::cascades::Application *app) :
        QObject(app)
{
    // prepare the localization
    m_pTranslator = new QTranslator(this);
    m_pLocaleHandler = new LocaleHandler(this);
    if(!QObject::connect(m_pLocaleHandler, SIGNAL(systemLanguageChanged()), this, SLOT(onSystemLanguageChanged()))) {
        // This is an abnormal situation! Something went wrong!
        // Add own code to recover here
        qWarning() << "Recovering from a failed connect()";
    }
    // initial load
    onSystemLanguageChanged();

    // Create scene document from main.qml asset, the parent is set
    // to ensure the document gets destroyed properly at shut down.
    QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(this);

    DisplayInfo display;
    int width = display.pixelSize().width();
    int height = display.pixelSize().height();

    // Create root object for the UI
    Page *root = qml->createRootObject<Page>();

    root->setProperty("screenWidth", width);
    root->setProperty("screenHeight", height);

    // Set created root object as the application scene
    app->setScene(root);
}
コード例 #3
0
FoodCompanion::FoodCompanion(bb::cascades::Application *app) :
		QObject(app) {

	// register camera utilities
	qmlRegisterType<CameraUtilities>("CameraUtilities", 1, 0,
			"CameraUtilities");

	// register timer functionalities
	qmlRegisterType<QTimer>("QtTimer", 1, 0, "Timer");

	// register SceneCover functionalities
	qmlRegisterType<SceneCover>("bb.cascades", 1, 0, "SceneCover");

	// Since it is not possible to create an instance of the AbstractCover
	// it is registered as an uncreatable type (necessary for accessing
	// Application.cover).
	qmlRegisterUncreatableType<AbstractCover>("bb.cascades", 1, 0,
			"AbstractCover", "An AbstractCover cannot be created.");

	// prepare the localization
	m_pTranslator = new QTranslator(this);
	m_pLocaleHandler = new LocaleHandler(this);

	bool res = QObject::connect(m_pLocaleHandler,
			SIGNAL(systemLanguageChanged()), this,
			SLOT(onSystemLanguageChanged()));
	// This is only available in Debug builds
	Q_ASSERT(res);
	// Since the variable is not used in the app, this is added to avoid a
	// compiler warning
	Q_UNUSED(res);

	// initial load
	onSystemLanguageChanged();

	// Create scene document from main.qml asset, the parent is set
	// to ensure the document gets destroyed properly at shut down.
	QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(this);

	// Retrieve the path to the app's working directory
	QString workingDir = QDir::currentPath();

	// Build the path, add it as a context property, and expose
	// it to QML
	QDeclarativePropertyMap* dirPaths = new QDeclarativePropertyMap;
	dirPaths->insert("currentPath", QVariant(QString("file://" + workingDir)));
	dirPaths->insert("assetPath", QVariant(QString("file://" + workingDir + "/app/native/assets/")));
	qml->setContextProperty("dirPaths", dirPaths);

	DisplayInfo display;
	int width = display.pixelSize().width();
	int height = display.pixelSize().height();

	QDeclarativePropertyMap* displayProperties = new QDeclarativePropertyMap;
	displayProperties->insert("width", QVariant(width));
	displayProperties->insert("height", QVariant(height));
	qml->setContextProperty("DisplayInfo", displayProperties);

	QDeclarativePropertyMap* debugMode = new QDeclarativePropertyMap;
	debugMode->insert("debugMode", QVariant(QBool(true)));
	qml->setContextProperty("DebugMode", debugMode);

	// Create root object for the UI
	AbstractPane *root = qml->createRootObject<AbstractPane>();

	// Set created root object as the application scene
	app->setScene(root);
}
コード例 #4
0
int ApplicationUIBase::get_display_width()
{
    DisplayInfo displayInfo;
    return displayInfo.pixelSize().width();
}
コード例 #5
0
int ApplicationUIBase::get_display_height()
{
    DisplayInfo displayInfo;
    return displayInfo.pixelSize().height();
}