コード例 #1
0
static int32 RenderMemoryCounter(const FGameThreadHudData& ViewData, const FComplexStatMessage& All,class FCanvas* Canvas,int32 X,int32 Y)
{
	FPlatformMemory::EMemoryCounterRegion Region = FPlatformMemory::EMemoryCounterRegion(All.NameAndInfo.GetField<EMemoryRegion>());
	const bool bDisplayAll = All.NameAndInfo.GetFlag(EStatMetaFlags::ShouldClearEveryFrame);
	
	const float MemUsed = All.GetValue_double(EComplexStatField::IncAve);
	const float MaxMemUsed = All.GetValue_double(EComplexStatField::IncMax);

	// Draw the label
	Canvas->DrawShadowedString(X,Y,*ShortenName(*All.GetDescription()),STAT_FONT,StatGlobals.StatColor);
	int32 CurrX = X + StatGlobals.AfterNameColumnOffset;

	if( bDisplayAll )
	{
		// Now append the value of the stat
		RightJustify(Canvas,CurrX,Y,*GetMemoryString(MemUsed),StatGlobals.StatColor);
		CurrX += StatGlobals.InterColumnOffset;
		if (ViewData.PoolCapacity.Contains(Region))
		{
			RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%.0f%%"), float(100.0 * MemUsed / double(ViewData.PoolCapacity[Region]))),StatGlobals.StatColor);
		}
		CurrX += StatGlobals.InterColumnOffset;
	}
	else
	{
		CurrX += StatGlobals.InterColumnOffset;
	CurrX += StatGlobals.InterColumnOffset;
	}
	
	// Now append the max value of the stat
	RightJustify(Canvas,CurrX,Y,*GetMemoryString(MaxMemUsed),StatGlobals.StatColor);
	CurrX += StatGlobals.InterColumnOffset;
	if (ViewData.PoolCapacity.Contains(Region))
	{
		RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%.0f%%"), float(100.0 * MaxMemUsed / double(ViewData.PoolCapacity[Region]))),StatGlobals.StatColor);
	}
	CurrX += StatGlobals.InterColumnOffset;
	if (ViewData.PoolAbbreviation.Contains(Region))
	{
		RightJustify(Canvas,CurrX,Y,*ViewData.PoolAbbreviation[Region],StatGlobals.StatColor);
	}
	CurrX += StatGlobals.InterColumnOffset;
	if (ViewData.PoolCapacity.Contains(Region))
	{
		RightJustify(Canvas,CurrX,Y,*GetMemoryString(double(ViewData.PoolCapacity[Region])),StatGlobals.StatColor);
	}
	CurrX += StatGlobals.InterColumnOffset;

	return FONT_HEIGHT;
}
コード例 #2
0
ファイル: StatsRender2.cpp プロジェクト: stoneStyle/Unreal4
static int32 RenderCounter(const FGameThreadHudData& ViewData, const FComplexStatMessage& All,class FCanvas* Canvas,int32 X,int32 Y)
{
	// If this is a cycle, render it as a cycle. This is a special case for manually set cycle counters.
	const bool bIsCycle = All.NameAndInfo.GetFlag(EStatMetaFlags::IsCycle);
	if( bIsCycle )
	{
		return RenderCycle( All, Canvas, X, Y, 0, false );
	}

	const bool bDisplayAll = All.NameAndInfo.GetFlag(EStatMetaFlags::ShouldClearEveryFrame);

	// Draw the label
	Canvas->DrawShadowedString(X,Y,*ShortenName(*All.GetDescription()),GetStatRenderGlobals().StatFont,GetStatRenderGlobals().StatColor);
	int32 CurrX = X + GetStatRenderGlobals().AfterNameColumnOffset;

	if( bDisplayAll )
	{
		// Append the average.
		if (All.NameAndInfo.GetField<EStatDataType>() == EStatDataType::ST_double)
		{
			RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%.2f"), All.GetValue_double(EComplexStatField::IncAve)),GetStatRenderGlobals().StatColor);
		}
		else if (All.NameAndInfo.GetField<EStatDataType>() == EStatDataType::ST_int64)
		{
			RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%lld"), All.GetValue_int64(EComplexStatField::IncAve)),GetStatRenderGlobals().StatColor);
		}
	}
	CurrX += GetStatRenderGlobals().InterColumnOffset;

	// Append the maximum.
	if (All.NameAndInfo.GetField<EStatDataType>() == EStatDataType::ST_double)
	{
		RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%.2f"), All.GetValue_double(EComplexStatField::IncMax)),GetStatRenderGlobals().StatColor);
	}
	else if (All.NameAndInfo.GetField<EStatDataType>() == EStatDataType::ST_int64)
	{
		RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%lld"), All.GetValue_int64(EComplexStatField::IncMax)),GetStatRenderGlobals().StatColor);
	}
	return GetStatRenderGlobals().GetFontHeight();
}
コード例 #3
0
ファイル: StatsRender2.cpp プロジェクト: stoneStyle/Unreal4
static int32 RenderMemoryCounter(const FGameThreadHudData& ViewData, const FComplexStatMessage& All,class FCanvas* Canvas,int32 X,int32 Y)
{
	FPlatformMemory::EMemoryCounterRegion Region = FPlatformMemory::EMemoryCounterRegion(All.NameAndInfo.GetField<EMemoryRegion>());
	// At this moment we only have memory stats that are marked as non frame stats, so can't be cleared every frame.
	//const bool bDisplayAll = All.NameAndInfo.GetFlag(EStatMetaFlags::ShouldClearEveryFrame);
	
	const float MaxMemUsed = All.GetValue_double(EComplexStatField::IncMax);

	// Draw the label
	Canvas->DrawShadowedString(X,Y,*ShortenName(*All.GetDescription()),GetStatRenderGlobals().StatFont,GetStatRenderGlobals().StatColor);
	int32 CurrX = X + GetStatRenderGlobals().AfterNameColumnOffset;

	// always use MB for easier comparisons
	const bool bAutoType = false;

	// Now append the max value of the stat
	RightJustify(Canvas,CurrX,Y,*GetMemoryString(MaxMemUsed, bAutoType),GetStatRenderGlobals().StatColor);
	CurrX += GetStatRenderGlobals().InterColumnOffset;
	if (ViewData.PoolCapacity.Contains(Region))
	{
		RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%.0f%%"), float(100.0 * MaxMemUsed / double(ViewData.PoolCapacity[Region]))),GetStatRenderGlobals().StatColor);
	}
	CurrX += GetStatRenderGlobals().InterColumnOffset;
	if (ViewData.PoolAbbreviation.Contains(Region))
	{
		RightJustify(Canvas,CurrX,Y,*ViewData.PoolAbbreviation[Region],GetStatRenderGlobals().StatColor);
	}
	CurrX += GetStatRenderGlobals().InterColumnOffset;
	if (ViewData.PoolCapacity.Contains(Region))
	{
		RightJustify(Canvas,CurrX,Y,*GetMemoryString(double(ViewData.PoolCapacity[Region]), bAutoType),GetStatRenderGlobals().StatColor);
	}
	CurrX += GetStatRenderGlobals().InterColumnOffset;

	return GetStatRenderGlobals().GetFontHeight();
}
コード例 #4
0
ファイル: StatsRender2.cpp プロジェクト: stoneStyle/Unreal4
/**
 *
 * @param Item the stat to render
 * @param Canvas the render interface to draw with
 * @param X the X location to start drawing at
 * @param Y the Y location to start drawing at
 * @param Indent Indentation of this cycles, used when rendering hierarchy
 * @param bStackStat If false, this is a non-stack cycle counter, don't render the call count column
 */
static int32 RenderCycle( const FComplexStatMessage& Item, class FCanvas* Canvas, int32 X, int32 Y, const int32 Indent, const bool bStackStat )
{
	FColor Color = GetStatRenderGlobals().StatColor;	

	check(Item.NameAndInfo.GetFlag(EStatMetaFlags::IsCycle));

	const bool bIsInitialized = Item.NameAndInfo.GetField<EStatDataType>() == EStatDataType::ST_int64;

	const int32 IndentWidth = Indent*8;

	if( bIsInitialized )
	{
		const float InMs = FPlatformTime::ToMilliseconds(Item.GetValue_Duration(EComplexStatField::IncAve));
		// Color will be determined by the average value of history
		// If show inclusive and and show exclusive is on, then it will choose color based on inclusive average
		// @TODO yrx 2014-08-21 This is slow, fix this.
		FString CounterName = Item.GetShortName().ToString();
		CounterName.RemoveFromStart(TEXT("STAT_"));
		GEngine->GetStatValueColoration(CounterName, InMs, Color);

		const float MaxMeter = 33.3f; // the time of a "full bar" in ms
		const int32 MeterWidth = GetStatRenderGlobals().AfterNameColumnOffset;

		int32 BarWidth = int32((InMs / MaxMeter) * MeterWidth);
		if (BarWidth > 2)
		{
			if (BarWidth > MeterWidth ) 
			{
				BarWidth = MeterWidth;
			}

			FCanvasBoxItem BoxItem( FVector2D(X + MeterWidth - BarWidth, Y + .4f * GetStatRenderGlobals().GetFontHeight()), FVector2D(BarWidth, 0.2f * GetStatRenderGlobals().GetFontHeight()) );
			BoxItem.SetColor( FLinearColor::Red );
			BoxItem.Draw( Canvas );		
		}
	}

	Canvas->DrawShadowedString(X + IndentWidth, Y, *ShortenName(*Item.GetDescription()), GetStatRenderGlobals().StatFont, Color);

	int32 CurrX = X + GetStatRenderGlobals().AfterNameColumnOffset;
	// Now append the call count
	if( bStackStat )
	{
		if (Item.NameAndInfo.GetFlag(EStatMetaFlags::IsPackedCCAndDuration) && bIsInitialized)
		{
			RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%u"), Item.GetValue_CallCount(EComplexStatField::IncAve)),Color);
		}
		CurrX += GetStatRenderGlobals().InterColumnOffset;
	}

	// Add the two inclusive columns if asked
	if( bIsInitialized )
	{
		RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%1.2f ms"),FPlatformTime::ToMilliseconds(Item.GetValue_Duration(EComplexStatField::IncAve))),Color); 
	}
	CurrX += GetStatRenderGlobals().InterColumnOffset;

	if( bIsInitialized )
	{
		RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%1.2f ms"),FPlatformTime::ToMilliseconds(Item.GetValue_Duration(EComplexStatField::IncMax))),Color);
		
	}
	CurrX += GetStatRenderGlobals().InterColumnOffset;

	if( bStackStat )
	{
		// And the exclusive if asked
		if( bIsInitialized )
		{
			RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%1.2f ms"),FPlatformTime::ToMilliseconds(Item.GetValue_Duration(EComplexStatField::ExcAve))),Color);
		}
		CurrX += GetStatRenderGlobals().InterColumnOffset;

		if( bIsInitialized )
		{
			RightJustify(Canvas,CurrX,Y,*FString::Printf(TEXT("%1.2f ms"),FPlatformTime::ToMilliseconds(Item.GetValue_Duration(EComplexStatField::ExcMax))),Color);
		}
		CurrX += GetStatRenderGlobals().InterColumnOffset;
	}
	return GetStatRenderGlobals().GetFontHeight();
}