int AIMain(void * unused){ AIPlayer.AIGameInitial(); AIPlayer.alive = 0; AIPlayer.gameOver = false; AIPlayer.Search_start = 0, AIPlayer.Search_end=0; AIPlayer.AIMultThread = SDL_CreateThread(AIThreadFunc,NULL); while( AIPlayer.gameOver == false ){ SDL_Delay(100); //减轻CPU负担 } SDL_KillThread(AIPlayer.AIMultThread); return 0; }