int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int CmdShow) { ChangeWindowMode(TRUE); SetGraphMode(WINDOW_X, WINDOW_Y, 32); if (DxLib_Init() == -1)return -1; SetDrawScreen(DX_SCREEN_BACK); //�錾 GameManager *gm = new GameManager(WINDOW_X, WINDOW_Y); while (ProcessMessage() != -1) { int startTime = GetNowCount(); ScreenFlip(); ClearDrawScreen(); //���� gm->All(); if (CheckHitKey(KEY_INPUT_ESCAPE) == 1)break; int endTime = GetNowCount(); WaitTimer((1000 / 60) - (endTime - startTime)); } delete gm; DxLib_End(); return 0; }