コード例 #1
0
ファイル: CNullDriver.cpp プロジェクト: ChangerR/dream
//! opens the file and loads it into the surface
ITexture* CNullDriver::loadTextureFromFile(IReadFile* file, const path& hashName )
{
	ITexture* texture = 0;
	IImage* image = createImageFromFile(file);

	if (image)
	{
		// create texture from surface
		texture = createDeviceDependentTexture(image, hashName.size() ? hashName : file->getFileName() );
		Printer::log("Loaded texture", file->getFileName());
		image->releaseRef();
	}

	return texture;
}
コード例 #2
0
ファイル: CNullDriver.cpp プロジェクト: ChangerR/dream
//! creates a Texture
ITexture* CNullDriver::addTexture(const dimension2d<u32>& size,
				  const path& name, ECOLOR_FORMAT format)
{
	if(IImage::isRenderTargetOnlyFormat(format))
	{
		Printer::log("Could not create ITexture, format only supported for render target textures.", ELL_WARNING);
		return 0;
	}

	if ( 0 == name.size () )
		return 0;

	IImage* image = new CImage(format, size);
	ITexture* t = createDeviceDependentTexture(image, name);
	image->releaseRef();
	addTexture(t);

	if (t)
		t->releaseRef();

	return t;
}