コード例 #1
0
ファイル: TileModel.cpp プロジェクト: MarxGonzalez/osgearth
void
TileModel::generateElevationTexture()
{
    osg::Image* image = 0L;
    osg::HeightField* hf = _elevationData.getHeightField();
    if ( hf )
    {
        ImageToHeightFieldConverter conv;
        image = conv.convert( hf, 32 );
    }
    else
    {
        // no heightfield; create one and initialize it to zero.
        image = new osg::Image();
        image->allocateImage(32, 32, 1, GL_LUMINANCE, GL_FLOAT);
        ImageUtils::PixelWriter write(image);
        for(int s=0; s<image->s(); ++s)
            for(int t=0; t<image->t(); ++t)
                write(osg::Vec4(0,0,0,0), s, t);        
    }

    _elevationTexture = new osg::Texture2D( image );

    _elevationTexture->setInternalFormat(GL_LUMINANCE32F_ARB);
    _elevationTexture->setSourceFormat(GL_LUMINANCE);
    _elevationTexture->setFilter( osg::Texture::MAG_FILTER, osg::Texture::LINEAR );
    _elevationTexture->setFilter( osg::Texture::MIN_FILTER, osg::Texture::LINEAR );
    _elevationTexture->setWrap  ( osg::Texture::WRAP_S,     osg::Texture::CLAMP_TO_EDGE );
    _elevationTexture->setWrap  ( osg::Texture::WRAP_T,     osg::Texture::CLAMP_TO_EDGE );
    _elevationTexture->setResizeNonPowerOfTwoHint( false );
    _elevationTexture->setMaxAnisotropy( 1.0f );
}
コード例 #2
0
ファイル: Caching.cpp プロジェクト: hulumogu/osgearth
void
Cache::setHeightField( const TileKey& key, const CacheSpec& spec, const osg::HeightField* hf)
{
	ImageToHeightFieldConverter conv;
	//Take a reference to the returned image so it gets deleted properly
    osg::ref_ptr<osg::Image> image = conv.convert(hf);
	setImage( key, spec, image.get() );
}
コード例 #3
0
ファイル: TileSource.cpp プロジェクト: spencerg/osgearth
osg::HeightField*
TileSource::createHeightField(const TileKey&        key,
                              ProgressCallback*     progress)
{
    //osg::ref_ptr<osg::Image> image = createImage(key, dbOptions, progress);
    osg::ref_ptr<osg::Image> image = createImage(key, progress);
    osg::HeightField* hf = 0;
    if (image.valid())
    {
        ImageToHeightFieldConverter conv;
        hf = conv.convert( image.get() );
    }      
    return hf;
}
コード例 #4
0
ファイル: Caching.cpp プロジェクト: hulumogu/osgearth
bool
Cache::getHeightField( const TileKey& key, const CacheSpec& spec, osg::ref_ptr<const osg::HeightField>& out_hf )
{
	//Try to get an image from the cache
	osg::ref_ptr<const osg::Image> image;
    if ( getImage( key, spec, image ) )
	{
		OE_DEBUG << LC << "Read cached heightfield " << std::endl;
		ImageToHeightFieldConverter conv;
		out_hf = conv.convert(image.get());
        return out_hf.valid();
	}
    else return false;
}
コード例 #5
0
ファイル: WCS11Source.cpp プロジェクト: ifad-ts/osgearth
osg::HeightField*
WCS11Source::createHeightField(const TileKey&        key,
                               ProgressCallback*     progress)
{
    osg::HeightField* field = NULL;

    osg::ref_ptr<osg::Image> image = createImage( key, progress );
    if ( image.valid() )
    {        
        ImageToHeightFieldConverter conv;
        conv.setRemoveNoDataValues( true );
        field = conv.convert( image.get() );
    }

    return field;
}
コード例 #6
0
bool
TileSource::storeHeightField(const TileKey&     key,
                             osg::HeightField*  hf,
                              ProgressCallback* progress)
{
    if ( _status != STATUS_OK || hf == 0L )
        return 0L;

    ImageToHeightFieldConverter conv;
    osg::ref_ptr<osg::Image> image = conv.convert(hf, 32);
    if (image.valid())
    {
        return storeImage(key, image.get(), progress);
    }
    return false;
}
コード例 #7
0
    /** override */
    osg::HeightField* createHeightField( const TileKey& key, ProgressCallback* progress)
    {
        osg::Image* image = createImage(key, progress);
        if (!image)
        {
            OE_INFO << "[osgEarth::WMS] Failed to read heightfield from " << createURI(key) << std::endl;
        }

        float scaleFactor = 1;

        //Scale the heightfield to meters
        if ( _options.elevationUnit() == "ft")
        {
            scaleFactor = 0.3048;
        }

        ImageToHeightFieldConverter conv;
        return conv.convert( image, scaleFactor );
    }
コード例 #8
0
void
TerrainTileModelFactory::addElevation(TerrainTileModel*            model,
                                      const Map*                   map,
                                      const TileKey&               key,
                                      const CreateTileModelFilter& filter,
                                      unsigned                     border,
                                      ProgressCallback*            progress)
{
    // make an elevation layer.
    OE_START_TIMER(fetch_elevation);

    if (!filter.empty() && !filter.elevation().isSetTo(true))
        return;

    const osgEarth::ElevationInterpolation& interp =
        map->getMapOptions().elevationInterpolation().get();

    // Request a heightfield from the map.
    osg::ref_ptr<osg::HeightField> mainHF;
    osg::ref_ptr<NormalMap> normalMap;

    bool hfOK = getOrCreateHeightField(map, key, SAMPLE_FIRST_VALID, interp, border, mainHF, normalMap, progress) && mainHF.valid();

    if (hfOK == false && key.getLOD() == _options.firstLOD().get())
    {
        OE_DEBUG << LC << "No HF at key " << key.str() << ", making placeholder" << std::endl;
        mainHF = new osg::HeightField();
        mainHF->allocate(1, 1);
        mainHF->setHeight(0, 0, 0.0f);
        hfOK = true;
    }

    if (hfOK && mainHF.valid())
    {
        osg::ref_ptr<TerrainTileElevationModel> layerModel = new TerrainTileElevationModel();
        layerModel->setHeightField( mainHF.get() );

        // pre-calculate the min/max heights:
        for( unsigned col = 0; col < mainHF->getNumColumns(); ++col )
        {
            for( unsigned row = 0; row < mainHF->getNumRows(); ++row )
            {
                float h = mainHF->getHeight(col, row);
                if ( h > layerModel->getMaxHeight() )
                    layerModel->setMaxHeight( h );
                if ( h < layerModel->getMinHeight() )
                    layerModel->setMinHeight( h );
            }
        }

        // needed for normal map generation
        model->heightFields().setNeighbor(0, 0, mainHF.get());

        // convert the heightfield to a 1-channel 32-bit fp image:
        ImageToHeightFieldConverter conv;
        osg::Image* hfImage = conv.convertToR32F(mainHF.get());

        if ( hfImage )
        {
            // Made an image, so store this as a texture with no matrix.
            osg::Texture* texture = createElevationTexture( hfImage );
            layerModel->setTexture( texture );
            model->elevationModel() = layerModel.get();
        }

        if (normalMap.valid())
        {
            TerrainTileImageLayerModel* layerModel = new TerrainTileImageLayerModel();
            layerModel->setName( "oe_normal_map" );

            // Made an image, so store this as a texture with no matrix.
            osg::Texture* texture = createNormalTexture(normalMap.get());
            layerModel->setTexture( texture );
            model->normalModel() = layerModel;
        }
    }

    if (progress)
        progress->stats()["fetch_elevation_time"] += OE_STOP_TIMER(fetch_elevation);
}