int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, PSTR, int nShowCmd) { BOOL bRetCode = false; AllocConsole(); bRetCode = g_App.Setup(hInstance, nShowCmd); KG_PROCESS_ERROR(bRetCode); bRetCode = g_Scene.Setup(); KG_PROCESS_ERROR(bRetCode); bRetCode = g_Player.Setup(); KG_PROCESS_ERROR(bRetCode); g_App.Run(); Exit0: FreeConsole(); g_Scene.Clear(); g_App.Clear(); return 0; }