void LLWindlightRemoteCtrl::refreshPresets() { // If we're teleporting or just logging in, no UI to refresh if (gViewerWindow->getShowProgress()) { return; } LLComboBox* presetsCombo = getChild<LLComboBox>("Presets", TRUE, TRUE); if (presetsCombo) { // snag current preset LLWLParamManager * param_mgr = LLWLParamManager::instance(); LLWLParamSet& currentParams = param_mgr->mCurParams; // clear in case presets names have changed presetsCombo->clearRows(); std::map<std::string, LLWLParamSet>::iterator mIt = param_mgr->mParamList.begin(); for(; mIt != param_mgr->mParamList.end(); mIt++) { presetsCombo->add(mIt->first); } // insert separator and add World menu options // presetsCombo->addSeparator(ADD_BOTTOM); // presetsCombo->addSimpleElement(getString("atmosphere"), ADD_BOTTOM); // presetsCombo->addSimpleElement(getString("lighting"), ADD_BOTTOM); // presetsCombo->addSimpleElement(getString("clouds"), ADD_BOTTOM); // presetsCombo->addSimpleElement(getString("advanced_water"), ADD_BOTTOM); presetsCombo->addSeparator(ADD_BOTTOM); presetsCombo->addSimpleElement(getString("sunrise"), ADD_BOTTOM); presetsCombo->addSimpleElement(getString("noon"), ADD_BOTTOM); presetsCombo->addSimpleElement(getString("sunset"), ADD_BOTTOM); presetsCombo->addSimpleElement(getString("midnight"), ADD_BOTTOM); presetsCombo->addSimpleElement(getString("revert_region"), ADD_BOTTOM); if (!currentParams.mName.empty()) { presetsCombo->selectByValue(LLSD(currentParams.mName)); } else { presetsCombo->selectByValue(LLSD("Default")); } } }