// static void LLWindlightRemoteCtrl::onCommitPreset(LLUICtrl* ctrl, void* data) { LLWindlightRemoteCtrl* self = (LLWindlightRemoteCtrl*)data; LLComboBox* presetsCombo = self->getChild<LLComboBox>("Presets"); LLCtrlListInterface* presets = presetsCombo ? presetsCombo->getListInterface() : NULL; if (presets) { S32 index = presets->getFirstSelectedIndex(); if (index < 0) { // Open Advanced Sky LLFloaterWindLight::show(); return; } // check for World menu options; if none, apply preset std::string selected = presetsCombo->getSelectedValue().asString(); /*if (selected == self->getString("atmosphere")) { if (!LLFloaterWindLight::instance()->getVisible()) { LLFloaterWindLight::show(); } LLFloaterWindLight::instance()->selectTab("Atmosphere"); } else if (selected == self->getString("lighting")) { if (!LLFloaterWindLight::instance()->getVisible()) { LLFloaterWindLight::show(); } LLFloaterWindLight::instance()->selectTab("Lighting"); } else if (selected == self->getString("clouds")) { if (!LLFloaterWindLight::instance()->getVisible()) { LLFloaterWindLight::show(); } LLFloaterWindLight::instance()->selectTab("Clouds"); } else if (selected == self->getString("advanced_water")) { LLFloaterWater::show(); } else*/ if (selected == self->getString("sunrise")) { // set the value, turn off animation LLWLParamManager::instance()->mAnimator.setDayTime(0.25); LLWLParamManager::instance()->mAnimator.mIsRunning = false; LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; // then call update once LLWLParamManager::instance()->mAnimator.update( LLWLParamManager::instance()->mCurParams); } else if (selected == self->getString("noon")) { // set the value, turn off animation LLWLParamManager::instance()->mAnimator.setDayTime(0.567); LLWLParamManager::instance()->mAnimator.mIsRunning = false; LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; // then call update once LLWLParamManager::instance()->mAnimator.update( LLWLParamManager::instance()->mCurParams); } else if (selected == self->getString("sunset")) { // set the value, turn off animation LLWLParamManager::instance()->mAnimator.setDayTime(0.75); LLWLParamManager::instance()->mAnimator.mIsRunning = false; LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; // then call update once LLWLParamManager::instance()->mAnimator.update( LLWLParamManager::instance()->mCurParams); } else if (selected == self->getString("midnight")) { // set the value, turn off animation LLWLParamManager::instance()->mAnimator.setDayTime(0.0); LLWLParamManager::instance()->mAnimator.mIsRunning = false; LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; // then call update once LLWLParamManager::instance()->mAnimator.update( LLWLParamManager::instance()->mCurParams); } else if (selected == self->getString("revert_region")) { LLWLParamManager::instance()->mAnimator.mIsRunning = true; LLWLParamManager::instance()->mAnimator.mUseLindenTime = true; } else { // Apply preset LLWLParamManager::instance()->mAnimator.mIsRunning = false; LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; LLWLParamManager::instance()->loadPreset(selected, true); } } }